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| Toyoda, Hikaru [Konoha Chuunin] | |
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Chris
Age : 29 Posts : 3145
| Subject: Toyoda, Hikaru [Konoha Chuunin] Wed 22 Aug 2012, 7:40 pm | |
| Dr. Hiraku 'Faust' Toyoda.THE INFO.
Name: Toyoda, Hiraku Nickname:
Faust, Dr. Faust Faust never uses and strongly disapproves of others using his real name, with the sole exception of the Hokage. This is due to the belief that an alias separates him from the World (especially the Shinobi World) and makes him an intelligent independent entity among a sea of faceless, thoughtless minions of the Shinobi caste. It is also used for practical purposes, as the alias protects his family from the repercussions of his actions.
Konoha's Top Scientist A title as much as a profession, Faust is recognised, although primarily, recognises himself as the ultimate authority on matters of science and, also, medicine. Although it's rare for anyone to refer to him by this 'exact' title, it's common for others to call him 'the Scientist'; 'Mad' serves as a common, unofficial prefix, which Faust doesn't approve of as he knows himself to be fully sane. Age: 23 Gender: Male Appearance: The Doctor has a fairly average build. Despite his self-claimed position of Konoha's Top Scientist, he is of an unremarkable height, standing at but a mere 5'10 feet. At the same time, he has an exceptionally low body mass (142 pounds), made to appear further diminished by its excellent disposition - Faust comes off as a very thin, athletically-built figure. Despite his academic drive, Faust sports a significantly muscular form, that boasts speed and agility as expected of a man skilled in Medical Ninjutsu. Due to an overly high metabolism, Faust eats more than his peers, but then never appears to gain weight, thus becoming stuck in what is a borderline-anorexic, yet curiously strong state. Faust is of a white, pale tone, symbolic to his unwillingness to leave his 'laboratory'. His skin has few remarkable features, being standard as far as standard goes. Its only blemish is in the form of a number of scars, present - varying in size. Most have been gained as a result of experiments going wrong, but also sometimes, going right.
Faust portrays a scruffy-looking individual, his face at almost times, adorned by facial hair that grows to varying lengths, although never to the extent as to become and be deemed a full-fledged 'beard'. It appears that as soon as a beard would form, is when the Doctor finally finds the time to shave. Faust has a peculiarly striking face, that ambiguously sits somewhere between being 'attractive' and not. Fundamentally, the Scientist gives off an aura of arrogance, his smiles wicked in their length and at most times, particularly provoking. He is known to lecture and believes himself to be right at all times - is right almost without fail. This, paralleled with his cold, mysterious eyes, thin, daunting eyebrows and a sharp, powerful jawline make him frustrating to be around with. Although providing little comfort, many find his eye and hair colour to be a faint attempt at comical relief, especially when in face of the particularly driven, ranting Scientist. Coloured green with the slightest of blue tints, Faust's hair does well to betray him as an unruly, appearance-oblivious person. The spiked mess collaborates with the black glasses found on Faust's nose, to make him appear bizarre to others; at the same time, it satisfies the need for him to match a universal stereotype. Through the thick spectacles, one can find unnervingly open, emerald eyes, apparently unafraid, staring ahead without a care for the word around them. They too, like his chaotic mane, give away plenty about his persona.
The Scientist, as is expected of men of his position, wears a stereotypical assortment of clothing. Usually adorned by a lab coat, Faust is prone to wearing shirts, ties and trousers of formal qualities. It is rare for the man to acknowledge his Shinobi status, refusing the comfort of a Chuunin Vest; his service to the village is displayed by the presence of the Leaf Symbol on his belt buckle. This is probably done more so for the diplomatic immunity it grants, rather than an actual sense of loyalty. Not wearing a Vest has been compensated in more ways than one, as is expected of a scientist.
Forehead Protector: Insignia of the Leaf Village on the belt buckle.
Personality: Although it would be wrong to think of Faust as evil, from many perspectives, that would be a justifiable and 'correct' analysis of his persona. As a scientist, and a particularly driven one at that, the Doctor has adapted an extremely cold, oblivious persona, interested only in knowledge, research and doing his utmost best to further the cause of science. In that sense, Faust has a very 'the end justifies the means' ideology; although he ultimately strives for greater 'good', his way of getting there is, arguably, wrong and ruthless. Because of this ideology, Faust is seen as having very few qualms about such extremes as, for example, using or even killing others, as long as it results in achieving useful knowledge or in some other way, gaining. Thus, the Scientist is often seen as occupying but also frequently straying from a moral grey. It's difficult to sum the Doctor up as self-centered, since at the core of his actions, lays the fundament concept that his actions are for the benefit of everyone. Yet outside of science, it is rare for him to stray outside of his moral grey and, act human. Ultimately, most emotions are shunned and helping others, as is expected of him, won't be done unless providing help will result in his gain.
Faust is not particularly loyal to Konoha, nor has he an interest in politics in general; Konoha merely serves as a hub of operation, although his research is at all times, for the benefit of the village, even if Faust will never say this to be the case. Still, he believes himself to be a separate entity in regards to Shinobi, even if he is considered one and is also ranked and judged through the hierarchy of the Shinobi system. For that reason, his sense of respect is at all times lax, with the single exception of the Hokage, whose approval is necessary for Faust's operation to continue. It is therefore through the Hokage solely, that Faust operates as a standard shinobi operative, even if sparingly and grudgingly. Due to his medical expertise, the Doctor has come to show his presence frequently in the local Hospital, granting him a more favourable opinion from his brothers in arms. In truth however, the Hospital merely serves to further Faust's medical knowledge, whether through autopsies, dissections, simple afflictions, or breaking down complex illnesses to the tee. Through these 'exercises', his peers have found him to be a very diligent and intelligent individual; although Faust is particular about not being compassionate, the grueling and at times, exhausting work has revealed some cracks in his apparent, cold-hearted personality. Perhaps all is not lost.
The Doctor is said to be lacking in social skills and is seen as generally unsociable. However both result in his wish to be solely dedicated to science; in the prior case, Faust is very capable of speaking, speaking out or speaking for, when it is required of or beneficial for him to do so. He's known to be opinionated, stubborn and crafty with his words - a silver-tongue in his own right. It is however the second assumption, that makes his skillful way with words blurry and forgettable. It's because Faust is often-case uninterested in others and what they have to say, that makes him out to be unsociable and nonexistent on the social scene. Likewise, he has no real drive to meet others or acquaint himself with anyone in particular, there being only very few exceptions to the rule. Perhaps deep on the inside, a part of Faust has some wish for a normal life, yet his hunger for knowledge dominates and pushes away any such sentimental whims.
Although Faust has been accused of 'madness' and a dual, if not a generally split and multiple, personality, neither rumour appears very much true. It's arguable that his ideology and passion for science earns him the title of 'mad', yet the Doctor understands himself to be merely (if not overly) enthusiastic; no other 'persona' has shown itself up to date. Frequent experimenting does however poise a danger, and it's unknown if any such 'psychological' effect has taken root in Faust.
Clan: - Nindō: 'Knowledge is absolute'
THE NINJA.
Origin: Mizu No Kuni Affiliation: Konohagakure no Sato Rank: Chuunin Specialties: Medical Ninjutsu, Weaponry [Exotic, Polearms] Elemental Affinities: Raiton, Fuuton
Combat Style: Although a Shinobi, Faust is seen to act a pacifist when it suits him, which is almost always. This is due to the mentality, that any fight is time lost as far as science is concerned. This ideology changes drastically however, when a 'subject' is introduced into the equation. It's common for Faust to dissect dead shinobi, yet the idea of experimenting on an alive one is quite a powerful motivation; this varies with how unique an individual is. Usually, Shinobi gifted with Kekkei Genkai serve as prey that can't be squandered once in Faust's sights; arguably, the better the prey, the harder the Doctor seeks to capture it. Indeed, capture is always preferable over death. However just being a Shinobi is usually not enough to shift the Scientist's mentality.
Faust's combat style focuses on a mixture of Weaponry and Medical Ninjutsu. His primary weapon is his cane, armed with an extendable blade on its end, which is often poisoned as to drug and render a 'subject' docile. Whilst poison does serve as a common weapon in Faust's arsenal, he's also known to use unconditional weaponry - exotic, self-invented and thus experimental pieces of weaponry. Although these don't always work properly and have a tendency to backfire, the element of surprise and fighting the unknown often works favourably in any fight, whether against an experienced or inexperienced fighter. In fact, unconditional weapons often trick veterans more so than young'uns, as those who have seen everything, cannot comprehend and do poorly when facing something new.
Special Characteristics:
Name: Improved Speed Rank: C Type: Physical Based Physical Requirements: N/A Training Requirements: A 600 word training post is required to gain this special characteristic. Description: The first level in the art of speed accessible to those who have undergone intense training in high speed movement. The possessor of this talent has an increased speed of 20% which makes them slightly faster. They can cross distances quicker than others would expect and outrun others with little effort.
Name: High IQ Rank: C Type: Mental Based Physical Requirements: N/A Training Requirements: A 600 word training post is required to gain this special characteristic. Description: The ninja innately possesses a high IQ which gives them great practical and analytical prowess. They have vast knowledge in nearly all forms of combat giving them a upper hand when faced with nearly any attack with being able to execute split second counters. With their high IQ the user can determine weak spots in attacks and defenses and can overcome nearly any obstacle. Like the obvious benefits of being very smart, the ninja is well regarded for their great mathematical and thinking abilities.
Name: Photographic Memory Rank: C Type: Mental Based Physical Requirements: N/A Training Requirements: A 600 word training post is required to gain this special characteristic. Description: The ninja trains their innate skill in photographic memory which allows them to remember everything with precise detail. From lost information to remembering told secrets, the ninja can hold onto the information for their entire lifetime.
THE BACKGROUND.
History: Faust was a mere baby of a few weeks, when his parents escaped the Water Country, chased by men clearly intent on killing off the Toyoda family. It is true that although Hiraku was born among the people of Kirigakure, he couldn't possibly have a recollection of such and his parents would not tell him of this for many years to come. Even till this day, Faust has never been certain about what events had led to his family leaving their place of origin behind. His deep-rooted belief was that he belonged to Konoha, and initially, was confused to find out about his heritage and his parents' past. In the end he came to the conclusion that having lived all his life among the people of the leaf, he couldn't possibly consider himself an outsider; he belonged and his birth place could do little to change that. With that ideology in mind, till this day, Faust has been working for the benefit of Konoha and has never considered Mizu no Kuni his home, despite accusations of being a spy or an enemy. Should a decision between the two come, the choice was clear to him, even if Faust has few corresponding traits to that of a Leaf Patriot.
Ever since his childhood, Faust was always a peculiar individual. He stood out like a sore thumb, never quite interested in what others of his age did, disliked or enjoyed. Hiraku would be the one to examine rocks or try his best to catch insects or butterflies. He had a particularly strong interest in animals; he was one to befriend stray dogs and take in lost cats. He even claimed to be able to communicate with them. What had often alienated others, was his keen intellect. Faust was, undoubtedly, a bookworm and yet had an exceptional talent in applying the knowledge learnt through mere pages, in real life situations. He was known to learn at exceptional rates, never making the same mistake again; it was rumoured that he had a photographic memory. Whilst it is a rare and useful phenomenon, his peers considered him to be 'cheating'; his teachers, who Faust had a terrible tendency of trying to outsmart, also felt no particular likeness for the little prodigy.
Faust quickly arose to the rank of Genin. By that point, his personality had sharpened and he achieved an individualistic, unusual attitude to him, that made any team work a pain. He became especially interested in Medical Ninjutsu, as his father was a medic himself, and found tinkering with weapons to be his ultimate muse. At both, he was efficient and skillful; his skill was recongised and gave him a very unusual arsenal, that did not go unnoticed. As it was an unconventional skillet, Konoha had a particular interest in Faust, who used it to his advantage. He declared himself a 'scientist' and with a little persuasion, had himself a place he dubbed a 'lab' that grew exponentially as he himself grew older, experienced and stronger.
Eventually, Faust claimed the rank of Chuunin, even though his interest in the World of Shinobi had lessened over the years of spending his time dedicated to 'science'. Still, since it offered him valuable privileges and more freedom, Hiraku couldn't pass up the opportunity; it also meant that he was finally legally free of his Sensei. Thus, 'freed' he attached himself to the Hospital, and whilst he worked there to satisfy his requirement of acting as a Shinobi, in his free time and during moments of solitude, young Faust returned to his lab where he would study and experiment.
Till this day, such had been the life of Faust. Things appear to be changing however.
- Roleplay Sample:
Missions were the absolute worst, even if a girl was assigned to your team. Well, it was a definite plus and the only real thing Masaru was looking forward to, to be honest; the fellow male in his team, however, was another story entirely. The third wheel of this particular party. Whilst the youth certainly didn't apprecaite that, he couldn't help but feel pity for the 'other guy'. After all, many egos have been crushed in the presence of the 'smoking-womansier' - Murakami, Masaru. Add drops of alcohol to the mix, and you could look forward to even more crushing of personas and loud-mouths. If the personality was particularly strong, the Chunin always had a secret weapon - the cigarettes! Not many, could oppose the (literally) breath-taking black smog. And if they could, then bless them! They were worthy of his testosterone-filled company.
Masaru was already taking control of the situation. The weather today had been particularly hot - suffocatingly-so in fact - thus requiring the Chunin to take drastic action; of course, he wouldn't have chosen to do as he did, had a 'female' not been selected for his team. Yet of course, one had been and the youthful man was making most of the moment. In what was a bold move, the youth had removed the usually present black suit jacket and the navy blue tie; he unbuttoned the majority of his shirt, so that in turn, the majority of his muscular chest was showing. How naughty. In an absent, oblivious act, the youth swept his long black bangs away in a quick, smooth action uncovering the mysterious gray irises that had been hidden by the thick, messy hair. His eyes surveyed the currently calm and serene countryside surrounding his person; in fact, he was searching for the girl and the 'third wheel'.
Although some would deem this another testosterone-driven action, Masaru had also resorted to smoking almost as soon as he had arrived at the location where the mission would be soon taking place. A volcano. Fuck, was it a difficult journey to get to the very top where the feeble fence stood; although Masaru had been loyal to the tourist trail, it was still considerably difficult for him to climb the giant 'rock' - his clothes had not been making it easier either. Perhaps because of them - the thickly, layered garments which had covered his body and caused the skin's surface temperature to crescendo drastically - it had become a must, to take the layers off. This is why, as the Chunin casually sat on the very fence which he was supposed to guard, he didn't have his trademark jacket or tie on - both were put away, far to the side, were neither could be interacted with. The 'unbuttoning' was another matter entirely; it was an entirely purposeful action.
Unexpectedly, Masaru was the first on the scene. Although the highest in rank and the dubbed leader of this particular task, the Chunin found himself rather surprised at this turn out. It was horribly early after all, as the group was expected to arrive before the tourists did; by all standards, it was considered crazy to be awake at such an hour. Six o'clock. SIX!? He couldn't help but yawn loudly and unscrupulously. Where the hell was his team? Or rather, where the hell was that 'other guy'?! Masaru was fine with the girl being late, though if she was too late, the risk of him falling asleep or leaving, was imminent. So although he was willing to forgive her for such a little mistake - perhaps flashing her assets was a 'righteous' punishment - should she be too late, even he - a faithful man - would lose the source of inspiration he so badly needed, to be even remotely bothered about some idiots who don't understand the basic fucking concept of not falling into the boiling, ridiculously dangerous and hot - hot, hot, HOT! - volcano.
FACE CLAIM.
Character Claim: Verde Source: Katekyo Hitman Reborn Image URL: Link
Last edited by Chris on Sun 26 Aug 2012, 7:03 pm; edited 1 time in total |
| | | Chris
Age : 29 Posts : 3145
| Subject: Re: Toyoda, Hikaru [Konoha Chuunin] Sun 26 Aug 2012, 7:00 pm | |
| THE ARSENAL.
Jutsu.
- Academy Jutsu:
Name: Bunshin no Jutsu • Clone Technique Rank: E Type: Genjutsu Range: N/A Medium: Optical Element: N/A Description: This technique creates identical clones of the user. However, they hold no actual substance and will disperse upon impact of an attack or contact with an opponent. They cannot disrupt the area around themselves with their movements; won’t kick up dust, crush grass, etc. They are simply optical illusions used to momentarily fool others. Chakra Cost: 1CP per 5 clones
Name: Henge no Jutsu • Transformation Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique transforms the user’s appearance to that of another object or person. However, it is not a permanent transformation and a mental image of what they are transformed into. Certain aspects of a ninja will not change merely by transformation, these things may include injuries, tool pocket placements etc. The jutsu will dispel should the user be injured. The user does not gain the properties of their transformation (ie. horse like strength), and may only transform into something ranging between 1/2 of their regular size, to 2x their regular size. Thus one cannot transform into large creatures. Chakra Cost: 1
Name: Kawarimi no Jutsu • Body Replacement Technique Rank: E Type: Ninjutsu Range: 10 meters Element: N/A Description: After performing a tiger seal, this technique allows the user to alter places in a speedy manner with another nearby object. This is done mere seconds before an attack lands, thus making the attacker believe his or her attack was a success. Whatever object was used to alter places will receive the brunt of the enemy’s attack instead. The object that the user switches with must be preset somewhere else in the thread, meaning that the object must have received specific mention previously in the thread. Chakra Cost: 2
Name: Explosive Tag: Activate Rank: E Type: Fuuinjutsu Range: N/A Element: N/A Description: This technique allows the user to activate an explosive tag they have planted somewhere. Preferably they should be within close to mid range and visible to the user. You cannot activate another persons explosive tags unless your chakra has been channeled into them beforehand. Chakra Cost: 1 (per 3 explosive notes)
Name: Kai • Release Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: By stopping the flow of chakra in their body, and then applying an even stronger power to disrupt the flow of the caster's chakra; the user may dispel the effects of a genjutsu. This can also be used on another individual that is stuck in a genjutsu by preforming the necessary hand seal and then touching them, although it consumes half the chakra cost of the Genjutsu. Chakra Cost: Cost of Genjutsu + 2CP
Name: Nawanuke no Jutsu • Escaping Skill Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to free themselves should they be tied up. It is extremely basic. Using their physical training, the user will twist and contort their body to loosen their bindings, effectively relieving themselves of the tightness of their bindings and slipping through the restraints. This technique can only be used if the user is of equal or higher rank than their captor. Chakra Cost: 1
Name: Chozou no Jutsu • Storage Technique Rank: E Type: Fuuinjutsu, Supplementary Range: Close (0m - 5m) Element: N/A Description: A simple jutsu that allows a ninja to seal or unseal any item, mostly weapons, from scrolls or from their body. After forming the necessary handsigns, the ninja will seal the item into a scroll etc. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a shinobi can use. The items themselves are unaffected by time. Ninjutsu can also be stored in scrolls, to be released when the scroll is opened, but require another person to cast said Ninjutsu; else it cannot be sealed. Chakra Cost: 1 to seal; 1 to unseal.
Name: Suimen Hokou no Waza • Act of Water Surface Walking Rank: D Type: N/A Range: N/A Element: NA Description: This technique allows the user to balance themselves on water by focusing a constant and steady stream of chakra to the user’s feet or hands. Because of water’s nature, this requires the user to be quick to adjust the amount of chakra they must emit to their feet in order to maintain a constant balance. Users may also walk, run and “skate” across the water when using this technique. Chakra Cost: 1 (1 per post)
Name: Kinobori no Waza • Act of Tree Climbing Rank: D Type: N/A Range: N/A Element: N/A Description: This technique allows the user to balance themselves on trees and vertical walls by focusing a constant and steady stream of chakra to the user’s feet. Gravity can easy be defined if this technique is mastered, allowing people to even stand upside down. If too much chakra is exerted the user will be pushed away; bark breaking and causing the user to then fall. If not enough chakra is exerted the user will lose their footing and fall. Chakra Cost: 1 (1 per post)
- Medical Ninjutsu:
Name: Shousen no Jutsu - Mystical Hand Technique Rank: C-A Type: Medical Ninjutsu Range: Close (0m - 5m) Element: N/A Description: Shousen Jutsu is a Ninjutsu technique utilized by medical ninja. This technique allows the ninja to heal wounds by focusing their own chakra to their hands. If the higher the medical ninja's rank is the quicker they are able to heal more critical and serious injuries. Injuries of equal rank may be healed in 1 post, and completely restored in 2. If choosing to heal a wound higher than the rank of the Shousen used, it requires 2 extra post per rank. Thus C-rank Shousen healing an A-rank wound would require 5 posts to fully heal, while a B-rank wound would require 3 posts for instance. If healing a lower-ranked wound with a higher-ranked Shousen, the wound is fully healed in one post as opposed to two. Chakra Cost: C: 8CP (2 per post), B: 12CP (4 per post), A: 20CP (6 per post)
Name: Doku Kiri - Poison Mist Rank: B Type: Medical Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: N/A Description: After performing the necessary hand seals, the user concentrates chakra in their gullet and lungs; before inserting a toxin into their mouth. Upon exhaling, the toxin is transformed into a gaseous state, and expelled into the air to create a 5 meter radial cloud resembling the characteristics of the poison used, in its gas state. The cloud diffuses through the air into a harmless chemical combination after five posts. The poison must be inhaled for a minimum of 2 posts total to take effect, unless stated otherwise in the poison description itself. The poison used must exist in the user's arsenal and be readily available. The properties of the poison must be stated in conjunction with this jutsu. If the poison has no gas state, or the gas state requires a high boiling point, this technique cannot be used with the corresponding poison. Chakra Cost: 15
Name: Chakra no Mesu - Chakra Scalpel Rank: B Type: Medical Ninjutsu Range: Close (0m - 5m) Element: N/A Description: After forming the needed handseals, the ninja will focus chakra to their hands. When their charged hands reach the body of their target, they can extend the chakra internally into the targets body to cut and neatly slice their muscles and blood vessels without harming the surface skin. This technique can be used in battle, but because of its hectic nature, the fine precision required for an instant kill is not feasible. Damage can still be done to the vital organs, but the technique should be used carefully in battle. Chakra Cost: 10 (Additional 3CP Per Post)
Name: Saikan Chuushutsu no Jutsu - Fine Affliction Extraction Rank: B Type: Medical Ninjutsu Range: Close (0m - 5m) Element: N/A Description: Saikan Chuushutsu no Jutsu is a skill used by medical ninja to remove harmful poisons from a patient's body. The ninja will infuse their chakra into liquid, which they will insert into the patient. They will then use the liquid as a medium to draw out the poison from the cells. This mix can then be removed from the body. Depending on the deadliness of the poison, further treatment with an antidote or medicine may be required. C and B rank poisons may be removed via this technique. A-rank and S-rank poisons will be negated for 3 posts via this technique, but on the fourth will become active again. Chakra Cost: 13
Equipment.
Nin. Rank | E-Wep | D-Wep | C-Wep | B-Wep | A-Wep | S-Wep | C-rank | ∞ | ∞ | 2 | 0 | 0 | 0 | B-rank | ∞ | ∞ | 3 | 2 | 0 | 0 | A-rank | ∞ | ∞ | 5 | 3 | 2 | 0 | S-rank | ∞ | ∞ | 7 | 5 | 3 | 1 |
- Quote :
- Name: Chuunin Kit
Rank: B Quantity: 1 Contents: 10 Kunai [10], 16 Shuriken [8], 12 Senbon [4], 15 Makibishi [3], 6 Exploding Notes [6], 6 Exploding Pouches [2], 6 Smoke Pellets [2], 18m String [6], 1 Windmill Shuriken [5], 1 File & Scissor [1].
Weapons.
- Spoiler:
Name: Kakkou (Retractable Wrist Blade) Rank: C Type: Primary/Melee Quantity: 2 Description: As its name implies, the user equips these retractable wrist blades so that the attach to their forearm without risking exposure. These blades can spring forth when needed to surprise any opponent fought in hand to hand combat. Name: Bladed Cane Rank: C Type: Polearm/Exotic Appearance: Faust has merged wood with mechanism to invent an apparent, simple cane (walking stick). With a minuscule burst of chakra, a blade retracts from the bottom end, to be used to attack. The walking stick is around 3 feet high. Quantity: 1 Storage: Held in hand Special Abilities:- Contains 2 Compartments, where Poison/Medicine (vials) can be Stored - Extendable Blade from the Bottom End Name: Exploding Sphere/Ball Rank: D Type: Explosive/Exotic Appearance: Image Size of a Small Stone Shrapnel Contained Inside
Quantity: 6 Storage: Stored in the Lab Coat Special Abilities:- Power Equal to 2 Explosive Tags - Explodes After 3 Seconds
Items.
- Spoiler:
Name: Specialised Glasses Rank: C Type: Item/Accessory Appearance: Although Faust suffers from no eye-affliction, he has designed a pair of glasses (specifically, lenses) which help him to see in the dark. They have no particularly unique aspects about them. Quantity: 1 Storage: Worn/Equipped Special Abilities: - Allows better vision in the dark
Poisons.
Other.
- Spoiler:
Name: Modified Lab Coat Rank: C Type: Armour/Clothing Appearance: Although on the surface it appears like a standard piece of garment, Faust's lab coats are specifically designed to match the desirable and useful qualities of a Chunin Vest/Flak Jacket, which he doesn't wear. Quantity: 1 Storage: Worn/Equipped Special Abilities: - The Lab Coat is especially durable, said to protect Faust in a similar manner as a Chuunin Vest would. It is made from a unique experimental material. - The Lab Coat contains pockets on the inside where small items can be held - The Lab Coat insulates electricity
Last edited by Chris on Fri 31 Aug 2012, 5:36 pm; edited 2 times in total |
| | | Kiseki
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| Subject: Re: Toyoda, Hikaru [Konoha Chuunin] Sun 26 Aug 2012, 7:38 pm | |
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| Subject: Re: Toyoda, Hikaru [Konoha Chuunin] Sun 26 Aug 2012, 8:10 pm | |
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