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| Mōkin, Shihai [Kumo Genin] | |
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Cookie Monster
Age : 29 Posts : 4301
| Subject: Mōkin, Shihai [Kumo Genin] Fri 07 Dec 2012, 9:51 pm | |
| MŌKIN, SHIHAI.THE INFO. Name: Mōkin, Shihai Nickname:Shihai no Myūto .|. Shihai the Mute As a child, Shihai managed to develop a stammer that has stuck with him through to his teen years. At first he thought nothing of it as a child, nor did his family, for they simply believed it was a phase he would grow out of. However his years within the Academy eventually led to him despising his stammer, so much to the extent that Shihai would simply stop speaking. As he continued to grow through life without speech, new people he met simply believed he suffered from muteness. Though he does speak on the rare occasion, most of the time Shihai will simply not talk and communicate through different methods.
Age: Eighteen Gender: Male Appearance:Standing at a height of five feet and eleven inches, Shihai tends to walk amongst the rest of the crowd, not drawing too much attention by his height. He weighs a mere ten stone (Sixty three kilograms.), having a slim body that carries a muscular build with it. Years of training at both the Academy and at home have allowed him to gain a strong physique, though his current level of fitness seems to match that of most Genin his age and size. When his short, jet black hair is seen, the Genin typically fashions it in a spiked style. Even when under his hood, his style of hair still remains intact. Shihai's dark brown eyes blend with his dark coloured hair, with both also complimenting his natural tan.
Very few scratches, scars or cuts can be found across the body of the young ninja. With his little experience in the field, he's rarely ever found himself in a situation where damage may come to his skin. This may be seen as a weakness to the boy, for some believe he may not be ready for the real world, though Shihai has gone through more than enough adequate training to look after himself in most situations. Any markings found on the Genin's skin can be easily hidden away by his many layers of clothing.
The clothing that Shihai sports is quite uncommon compared to how ninja would normally dress, yet to him, his clothing is the norm, as it is what he's grown up wearing upon graduation. Starting from bottom up, the Archer wears navy blue trousers with most of it covered up by his long brown boots that seem to stretch to an exceeding height. Brown rope coils itself just below his knees to ensure the boots are tightly fitted to itself, some find it odd that the typical white bandage wasn't used in place of the rope.
An ivory white, buttoned shirt covers his upper body, along with a burgundy red sash that wraps around his waist, acting as a sort of belt. Worn across this sash comes his family's crest and within that the symbol of Kumogakure resides. Above these go his white jacket, matching the same colour as his shirt. His hooded jacket droops down just short of his knees, with two navy blue stripes flowing down his jacket. Lastly, two brown leather gloves are worn on both hands, each one having their fingertips removed to allow grip for the Genin.
Forehead Protector:Shihai's forehead protector can be found around his waist worn as a sort of belt buckle. His family crest overlaps the symbol of Kumogakure, though he treats both with the utmost respect and pride, cleaning and polishing the two symbols daily in a military style routine.
Personality:Due to the bullying he suffered as a child from so called classmates, Shihai is a person with very few friends, which has led him to become rather solitary as a person. The Genin is still able to function within a team, as is the norm for a person of his rank, but he wont tend to make personal relationships with his comrades, instead he'll simply view them as team mates and nothing more. It may appear that this leaves him vulnerable in the world, to which it does, but it also leaves him without anyone holding him back. No friends, no lovers, no anything. Threats of killing friends from any of his foes would do no good, for they'd have no one to take hostage in the first place.
Due to the limitations the young ninja faces when communicating, Shihai has often had to rely on himself during battles in order to ensure a victory. This has eventually evolved into him preferring to go about battles or missions alone, as he does not have to then regularly communicate with others around him and can simply go about matters his own way without the worry of comrades. As mentioned, he's still able to work properly within a team, it is simply that he has a certain favour towards working solo when given the option.
Shihai is typically a reserved person, offering very little opinion or input unless absolutely necessary. This is another setback by his stammer. He refuses to talk unless the situation truly requires it and thus it forces him to offer little during conversations. This may have a negative effect on any future promotions he has set in sight, though all he can hope is that they see him by his skills and not by his character. Some have described him as a closed bottle, as they are rarely able to hear him roar in anger, shout out in joy or whimper in fear. Unsurprisingly, Shihai does actually have emotions and can react like any other teenager may react, though the only signs of emotions he'll show are through his body language. Such as clenched fists, a gleaming smile or even dropping a tear of sadness.
Clan: - Nindō: If you wish for peace, prepare for war. THE NINJA. Origin: Kaminari no Kuni Affiliation: Kumogakure no Sato Rank: Genin Specialties:Ninjutsu Weaponry[P] Long Range [S] Short Range
Elemental Affinities:Combat Style:Being considered as a prodigy with the bow from a young age, Shihai was brought up to fight using the bow and with it the arrow, though he has only recently remained loyal with one bow, he would once be seen in combat with various types of bows. As with the territory, the Genin will remain at a long range distance whenever in a fighting scenario, trying to pick his targets off one by one from afar, most typically remaining within a shrouded or darkened area so that he may not be seen by his foes.
While Shihai may typically remain at a long distance between his enemies, that does not mean he’s completely useless both in close and medium ranged combat. For he can be quite the versatile ninja and make use of his ninjutsu talents, using different combinations of Fuuton and Katon techniques. Fuuton will typically be used to push opponents back, giving a window of opportunity for Shihai to perform his next attack. Katon will be used mainly as an offensive manoeuvre, blasting his opponents away with his fired up techniques. His close range weaponry skills may also pop into play from time to time, though it's not something he typically relies on.
Special Characteristics: - Physical:
Name: Pin-Point Accuracy Rank: C Type: Physical Physical Requirements: Must Specialize in Weaponry. Training Requirements: A 600 word training post is required to gain this special characteristic. Description: A skill gained by ninja who have begun to specialize in throwing weapons. From a combination of practice and natural talent the ninja starts to acquire pin-point accuracy which allows them to hit multiple targets in precise locations along with hurling their weapons at a greater speed.
THE BACKGROUND. History:Born seventeen years ago within the safe haven of Kumogakure no Sato, Shihai was finally welcomed to the world. His father, Daichi was once a prominent huntsman specialising in archery from a former civilian village. His mother, Tentun worked as a nurse at the local hospital within Kumogakure. Shihai was born into a middle class family, not known for its ninja talents but instead 'normal' talents that the everyday person could achieve.
At a young age, the five year old was introduced to archery by his father. Tentun obviously disapproved of it, but his father insisted he be prepared with some sort of skill or talent before entering the academy. Shihai becomes adequate with the bow for a person of his age and remains with archery to better himself in the area. His father tutors him once every two or three days so that he's able to quickly progress in skill with the bow.
Entering the Academy at the young age of six, Shihai is able to fit comfortably in with the rest of his classmates. Around his second in the school, his friends begin to frequently mock him because of his stammer. Shihai eventually loses most friends and typically remained with a select group of people for the rest of the years. Throughout the years of his schooling, Shihai shows natural talent within the area of Weaponry and Ninjutsu.
Graduating at the age of eleven, he was able to celebrate in joy at being able to leave the Academy a year early. Due to his success, his favour gifts him his very own bow that he'll continue to use five years onwards. Little is done to find a cure for his stammer, even by his mother. By the time they take him to a specialist for advise, Shihai is at the point of simply not co-operating, resulting in all any and all of his speech therapy sessions ending with failure.
At the age of seventeen, his father gifts him with a new bow due to his former being too small of a weapon to use at his height. His former bow is kept within his room as a sort of trophy, hung by itself within the centre of a wall. As with his previous bow, Shihai quickly grows an attachment with his new one, naming it the Kisai Bow.
Roleplay Sample: Sunshine, Lollipops and Rainbows THE ARSENAL.
Weaponry - Long Range:
Name: Short bow Rank: C Type: Main - Primary/Long Range Quantity: 1 Description: A shortbow has a stave portion of about five feet in length and was the first of such launchers to be developed. Its lightweight frame relatively small size makes it a compact and agile weapon to use. It has the ability to fire approximately 120m with effective accuracy. Name: Simple Quiver with Arrows Rank: E Type: Long Range Quantity:Description: The Simple Quiver and Arrows comes with a bland, brown leather Quiver which stretches to a length of thirty three inches. With a cylinder shape, it's able to comfortably fit the twenty five iron - tipped arrows inside. Each arrow reaches thirty inches in length, with these types of arrows being the common arrow of choice for almost any archer.
- Short Range:
Name: Ninjato Rank: D Type: Primary/Close Range Quantity: 1 Description: Short and straight, this blade takes a similar form of a katana, but without the curvature in the blade. With the blade measuring no more than one and a half feet, and a square guard on top, this weapon has been popularized by many ninja, especially the ANBU, hence the name
Jutsu - Academy Techniques:
Name: Bunshin no Jutsu • Clone Technique Rank: E Type: Genjutsu Range: N/A Medium: Optical Element: N/A Description: This technique creates identical clones of the user. However, they hold no actual substance and will disperse upon impact of an attack or contact with an opponent. They cannot disrupt the area around themselves with their movements; won’t kick up dust, crush grass, etc. They are simply optical illusions used to momentarily fool others. Chakra Cost: 1CP per 5 clones
Name: Henge no Jutsu • Transformation Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique transforms the user’s appearance to that of another object or person. However, it is not a permanent transformation and a mental image of what they are transformed into. Certain aspects of a ninja will not change merely by transformation, these things may include injuries, tool pocket placements etc. The jutsu will dispel should the user be injured. The user does not gain the properties of their transformation (ie. horse like strength), and may only transform into something ranging between 1/2 of their regular size, to 2x their regular size. Thus one cannot transform into large creatures. Chakra Cost: 1
Name: Kawarimi no Jutsu • Body Replacement Technique Rank: E Type: Ninjutsu Range: 10 meters Element: N/A Description: After performing a tiger seal, this technique allows the user to alter places in a speedy manner with another nearby object. This is done mere seconds before an attack lands, thus making the attacker believe his or her attack was a success. Whatever object was used to alter places will receive the brunt of the enemy’s attack instead. The object that the user switches with must be preset somewhere else in the thread, meaning that the object must have received specific mention previously in the thread. Chakra Cost: 2
Name: Explosive Tag: Activate Rank: E Type: Fuuinjutsu Range: N/A Element: N/A Description: This technique allows the user to activate an explosive tag they have planted somewhere. Preferably they should be within close to mid range and visible to the user. You cannot activate another persons explosive tags unless your chakra has been channeled into them beforehand. Chakra Cost: 1 (per 3 explosive notes)
Name: Kai • Release Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: By stopping the flow of chakra in their body, and then applying an even stronger power to disrupt the flow of the caster's chakra; the user may dispel the effects of a genjutsu. This can also be used on another individual that is stuck in a genjutsu by preforming the necessary hand seal and then touching them, although it consumes half the chakra cost of the Genjutsu. Chakra Cost: Cost of Genjutsu + 2CP
Name: Nawanuke no Jutsu • Escaping Skill Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to free themselves should they be tied up. It is extremely basic. Using their physical training, the user will twist and contort their body to loosen their bindings, effectively relieving themselves of the tightness of their bindings and slipping through the restraints. This technique can only be used if the user is of equal or higher rank than their captor. Chakra Cost: 1
Name: Chozou no Jutsu • Storage Technique Rank: E Type: Fuuinjutsu, Supplementary Range: Close (0m - 5m) Element: N/A Description: A simple jutsu that allows a ninja to seal or unseal any item, mostly weapons, from scrolls or from their body. After forming the necessary handsigns, the ninja will seal the item into a scroll etc. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a shinobi can use. The items themselves are unaffected by time. Ninjutsu can also be stored in scrolls, to be released when the scroll is opened, but require another person to cast said Ninjutsu; else it cannot be sealed. Chakra Cost: 1 to seal; 1 to unseal.
Name: Suimen Hokou no Waza • Act of Water Surface Walking Rank: D Type: N/A Range: N/A Element: NA Description: This technique allows the user to balance themselves on water by focusing a constant and steady stream of chakra to the user’s feet or hands. Because of water’s nature, this requires the user to be quick to adjust the amount of chakra they must emit to their feet in order to maintain a constant balance. Users may also walk, run and “skate” across the water when using this technique. Chakra Cost: 1 (1 per post)
Name: Kinobori no Waza • Act of Tree Climbing Rank: D Type: N/A Range: N/A Element: N/A Description: This technique allows the user to balance themselves on trees and vertical walls by focusing a constant and steady stream of chakra to the user’s feet. Gravity can easy be defined if this technique is mastered, allowing people to even stand upside down. If too much chakra is exerted the user will be pushed away; bark breaking and causing the user to then fall. If not enough chakra is exerted the user will lose their footing and fall. Chakra Cost: 1 (1 per post)
- Ninjutsu | Katon:
Name: Endan - Fireball Rank: D-A Type: Ninjutsu Range: Close (0m - 5m), Mid (5m – 10m) Element: Katon (Fire) Description: Katon • Endan is a Ninjutsu technique utilizing the Fire Element. After doing the necessary hand seals, the ninja draws chakra to their lungs before swiftly exhaling it, allowing them to blow a jet of fire from their mouth. Depending on the rank at which it is performed, Endan ranges in size and heat. Starting at a moderate level of heat and a reach of up to 3m, at D rank, and increasing in temperature to an intense heat and up to a 10m reach, when performed at A rank. Chakra Cost: D: 4 (1 per post), C: 5 (2 per post), B: 12 (3 per post), A: 23 (5 per post)
Name: Goukakyuu no Jutsu - Great Fireball Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Katon (Fire) Description: Katon • Goukakyuu no Jutsu is a Ninjutsu technique utilizing the Fire Element. The ninja does the necessary hand seals, draws chakra from their mouth into their chest and them immediately exhales it. They then blow a stream of fire which erupts into a large sphere of flames. To better manage the flames the ninja will bring their hand to their mouth to control it. Chakra Cost: 5 (2 per post)
Name: Kasumi Enbu no Jutsu - Mist Waltz Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Katon (Fire) Description: After performing the necessary hand seals, the user is able to create and blow a flammable gas from their lungs. Once it comes in contact with fire or sparks, the gas ignites into a large fireball. Chakra Cost: 8
- Ninjutsu | Fuuton:
Name: Daitoppa - Great Breakthrough Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Fuuton (Wind) Description: This is a relatively simple technique that creates a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame. Chakra Cost: 9
Name: Kami Oroshi - Godly Wind from the Mountains Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Fuuton (Wind) Description: The user will generate a whirling vortex of wind which he or she can send snaking towards his or her target. This wind can be used to help cause an explosive blaze when used with certain fire and earth techniques. Chakra Cost: 7 (2 per post)
Name: Reppushou - Gale Wind Palm Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Fuuton (Wind) Description: Fuuton • Reppushou is a Ninjutsu technique utilizing the Wind Element. After forming the needed hand seals, the user will send a strong gust of wind towards his/her target. When acting in conjunction with another thrown weapon, the wind can increase its power and deadliness. Chakra Cost: 5
Miscellaneous - Kit:
Name: Genin Kit Rank: C Quantity: 1 Contents: 6 Kunai [6], 10 Shuriken [5], 9 Senbon [3], 10 Makibishi [2], 4 Exploding Notes [4], 3 Exploding Pouches [1], 3 Smoke Pellets [1], 12m String [4], 1 Windmill Shuriken [5], 1 File & Scissor [1].
- Items:
FACE CLAIM. Character Claim: Ratonhnhaké:ton (Connor Kenway) Source: Assassin’s Creed III Image URL: Link
Last edited by Cookie Monster on Thu 13 Dec 2012, 10:55 pm; edited 4 times in total |
| | | Cookie Monster
Age : 29 Posts : 4301
| Subject: Re: Mōkin, Shihai [Kumo Genin] Fri 07 Dec 2012, 9:51 pm | |
| Reserved. For future use.
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| | | Kiseki
Posts : 1216
| Subject: Re: Mōkin, Shihai [Kumo Genin] Tue 11 Dec 2012, 2:18 pm | |
| Your application is bad and you should feel bad.
You also forgot a quiver for all dem arrows. |
| | | Cookie Monster
Age : 29 Posts : 4301
| | | | Kiseki
Posts : 1216
| Subject: Re: Mōkin, Shihai [Kumo Genin] Wed 12 Dec 2012, 7:06 am | |
| Approved 1/2 |
| | | Enzo
Age : 29 Posts : 1797
| Subject: Re: Mōkin, Shihai [Kumo Genin] Thu 13 Dec 2012, 11:10 pm | |
| [2/2] Approved! Don't forget to make an account. |
| | | Cookie Monster
Age : 29 Posts : 4301
| Subject: Re: Mōkin, Shihai [Kumo Genin] Sat 13 Apr 2013, 5:27 pm | |
| Archived. Due to character death.
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| | | Adam
Age : 31 Posts : 8965
| Subject: Re: Mōkin, Shihai [Kumo Genin] Sun 14 Apr 2013, 5:14 am | |
| newb |
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