| | Miyomoto Tetsuhime [Kiri Genin // One Tailed Jinchūriki] | |
| |
Kadington
Age : 38 Posts : 15
| Subject: Miyomoto Tetsuhime [Kiri Genin // One Tailed Jinchūriki] Tue 26 Mar 2013, 1:27 am | |
| Miyamoto, TetsuhimeTHE INFO. Name: Miyamoto, Tetsuhime Nickname: Ronin Age: 12 Gender: Female Appearance:
Not being fully grown, Ronin stands at 4’5 and is barely over 75lbs. She is smaller physically then most of her peers. Her growth appears to be stunned from her younger years being rough on the small girl. She still has some room to grow but it doesn’t appear she’ll ever be of close to average height. She has long blue hair that almost dusts the ground as she walks. Ronin’s hair is kept pulled back with a simple tie near the end of her hair. She refuses to cut her hair, for any reason and for that reason it is so long. Physically speaking, she bares no curves and has quite a flat chest. This is possibly because she hasn’t reached full maturity yet. Ronin isn’t very attractive but one may claim she is cute in appearance. Her skin is a light peach color, having dulled from being in Kirigakure for so long without direct sunshine. Her two most striking features are her eyes and the scar that was cut into her right cheek. The scar on her cheek bears the kanji for Ronin and seems to have been cut into her cheek with malice intent. The scar runs deep and was not only cut but burned into Ronin’s flesh. She wears the scar with honor and never makes any tempt to conceal it even going as far as to taking the scar’s meaning as her name. The second feature is Ronin’s eyes. Though at first glance they don’t seem like anything special. They are dark grey iris suspended in a pure white sclera, dulled with the dark rims of someone with insomnia. It’s only if one peers into her eyes for more than a second, for as normal as they seem, can rage be seen boiling under their glassy surface. Her eyes are one of Ronin’s curses as Jinchuriki, for they are a window into the place the beast resides and it rage is reflected there. So no matter what her emotion, it would seem that Ronin is always angry or has a frenzy boiling just under her surface. People with a strong sense of empathy or a sixth sense can generally sense the animalistic rage that ebbs from Ronin.
Another striking feature Ronin has but hides is the seal that binds Shukaku to her soul and flesh. Ronin isn’t at all skilled in sealing jutsu nor did anyone ever really take the time to explain to her what kind of seal holds the Shukaku bound to her, but an elaborate seal stills mars her chest. People have caught glimpses of the seal but thus far no one has truly gotten a good look at it. Any shinobi of appropriate rank might be able to identify the seal but so far Ronin hasn’t asked or want to know anything about the seal. Ronin’s pride forbids her from seeking help with the Shukakau.
Ronin attire does stand out a bit within the land of the shinobi but is far more common in the Land of Iron. She often wears a white kimono with a red hakama over the kimono, giving her the appearance of a miko. A large sac made out of leather sits on her back, fastened onto her person by two thick leather straps that crisscross her chest. Considering Ronin’s weight and size, the sac looks slightly out of place and looks far too heavy for the small girl. Few people notice however for the sac is mostly concealed by Ronin’s long blue hair. Inside the sac is a rather large amount of sand that weights about 50 pounds to a normal person but Ronin’s affinity with sand makes her barely ever notice the weight. Attached to the thick straps of the sac are 2 ornate tantos that sit at Ronin’s hip level. The blades are sheathed in an ebon wood sheath and have ivory that are finely carved and easy to hold.
At night under the moon, Ronin’s appearance takes on a strange coloring for another of her curses of being a Jinchuriki appear. With Shukaku being a beast that gains power under the light of the moon, Ronin becomes slightly tainted with the one tails power. When stepping out into the full moon’s light Ronin’s skin suddenly becomes tattooed with blue markings like that of the tailed beast she keeps inside of her. Even a mask of blue covers the area around her eyes and the tip of her nose becomes black as if she was part raccoon. The rage that burns in her eyes seems to intensify during this time, turning her iris golden. This rage seems to grow as Ronin is unable to sleep.
Forehead Protector: On her forehead where it should be. Personality: Friendly: Ronin seems like a naturally happy person bubbly person. Something that strikes odd in the land of the ninja. A smile normally dons Ronin’s face and things normally don’t get her down the way it would for normal people. The truth is Ronin isn’t always happy but it’s a part she always tries to play, after all when you are happy you can’t be angry. Forcing herself to look for positive has become second nature to the young ninja and bring joy to others is something she strives for. People either like her nature or completely hate her for her obnoxiousness, either way Ronin doesn’t care and take it like water off a duck’s back. This happy outlook affects her in the fact she’d rather make friends then enemy.
Maturity: Ronin is far more mature then she should be at her age, she’s had to learn most of life’s toughest lessons on her own as she fled her home country. She is wise beyond her years for it but she doesn’t enjoy it. She likes to be happy but that doesn’t mean she sees the world through rose colored glasses, she is fully aware of the ways of the world and because of that she chooses to be happy then be depressed about it.
Honor: Tracing her heritage back to the Land of Iron, she had been raised from a young age to be honorable as a samurai. Though she is no longer a samurai or even part of the land of Iron some things just are so ingrained they can’t be removed. Honor is something Ronin holds in high regards and Ronin will always do the more honorable thing in any situation even if it’s the harder thing to do. It’s just her nature. If forced into a dishonorable situation; Ronin will always try to make things right. Fighting dishonorable opponents who use dishonorable tactics puts Ronin on edge quickly, and the longer the battle last the greater the anger that boils inside of her becomes. Currently she wishes to bring honor to the land of Kirigukure, the land that has taken her in after her place of birth abandoned her.
Sleepy: No matter how much sleep Ronin tries to get, it never seems to be enough. She outright can’t sleep when the moon is in the sky so she has to find other times to sleep. Random fits of sleepiness will suddenly spring up within her at the weirdest of times. She could be in the middle of something one minute then the next passed out and completely asleep the next then 3 minutes later back awake continuing what she was doing as if she never missed a step. Functioning off lack of sleep generally does more then make her fall asleep randomly; for she has problems remembering things as well. This makes people assume she is absent minded but on the rare times she is able to get sleep these little lapses in memory completely disappear.
Rage: The Shukaku’s anger isn’t something that Ronin likes to talk about, but anyone who knows her knows it’s there within her. As much as Ronin tries to suppress Shukaku’s anger, the more it builds under her surface. When Ronin gets angry, her anger isn’t just her own for Shukaku’s rage ebbs out with it. Everything about Ronin does a 180 and she becomes cold, ruthless, and deathly. People generally back away because the line between friend and foe slowly becomes blurred. Her anger has hurt people who Ronin cares about and stands for everything she hates about herself. Maybe one day if Shukaku’s anger could be satiated then Ronin could be truly happy, but until then, Ronin waits for the day when Shukaku’s anger once again overwhelms her. When angered there is hope for calming her down, though difficult. Her pet Tanuki ‘Inu’ seems to be the most effective way of calming her thus far.
Shukaku: The Ichibi is awake and fully aware of his situation. He lurks within Ronin able to see the world through her eyes but unable to do much except try and claw at his iron tight cage. Ronin can hear his voice always muttering in the back of her head, and feel the beast’s rage as he tries to continue to claw his way out of her. He is not a willing passenger and he makes that known; hissing and spitting anger filled remarks at Ronin day in and day out. He only seems content when Ronin is angry for then he might have a chance to escape his cage even for a little while. He wants his freedom and he wants to destroy.
Clan: None Nindō:
Be honest, be respectful, be courageous, but most of all be honorable - This nindo ties back to Ronin’s samurai origin and her respect of the Bushido Shoshinshu.
THE NINJA. Origin: The Land of Iron Affiliation: Kirigakure Rank: Genin – C rank Specialties: Weaponry (Kenjutsu) (Dom: Close/Sub: Mid), Ninjutsu Elemental Affinities: Doton (Main) Fuuton(Sub) Speciality : Suna Combat Style: First and foremost Ronin doesn’t like to fight, so her main combat style is avoiding combat in the first place. Ronin would rather make friends or come to a mutual agreement then settle things with blood and sword. Her honor always makes sure her end of any deal she may make is kept. Unfortunately in the world is far from perfect and there are many times when Ronin’s words can’t be her sword.
For those times when no words can be used to calm either side, Ronin has been well trained in the art of sword play. Even for one as young as herself her proficiency with a blade would make her samurai ancestors proud. Her weapon of choice is one that has been in the female side of her family for generations; the tanto. Her combat style is mostly head on for she doesn’t like using trickery on any opponent, which can lead to people underestimating because Ronin is such a small and short little female. One on one dueling is her most preferred style for she feels it gives both challengers equal grounds and is the most honorable form of combat. When fighting head to head, Ronin has to get close and her attacks are generally quick and precise in nature. On occasion she might use a Fuuton ninjutsu to boost her attack range.
There are times when fighting head to head isn’t an option so instead Ronin will fall back on her training as a shinobi. She is skilled in the art of ninjutsu and has no real trouble displaying this art in the middle of combat. Doton is her main offensive and defensive jutsu in these situations. She likes earth shaping techniques that can be used at a range. Generally shaping the earth into harsh spears when she attacks with it. Funny that one would find someone so aligned to the earth element in Kirigakure but Ronin blames the Shukaku for that, for she just can't seem to channel water jutsu for the life of her.
Dishonorable acts have a tendency to awaken the rage that dwells within Ronin. When her anger becomes tainted enough to cause Ronin to enter Beserker mode; sword and honor fall away to give rise to claws and brutality. Ronin can’t stop Shukaku when he forces control away, and he is very hard to calm once he is awake. Shukaku’s rage comes from his anger at being caged for so long and his constant lust for destruction that is always denied. If one can calm the beast within Ronin, she falls into a deep sleep that can last for days.
Special Characteristics: Bijuu Special Characteristics:
- Spoiler:
Name: Monster of the Moon Rank: E-S (Passive) Type: Miscellaneous Description: The Shukaku is a dangerous bijuu whose destructive nature is heightened during the nights where the moon is present. Because of this, its influence over its jinchuriki also increases as more of its chakra flows into their body. The jinchuriki of this characteristic becomes more powerful only during the night (in RP), whilst and all their sand based techniques are increase slightly in power and destruction. As a consequence of this power during the night, the user is unable to sleep as a result, making them insomniac.
THE BACKGROUND. History: Long ago there was much tension between the neutral land of Iron and the Shinobi world. With war raging across the land, it was decided that making an enemy out of the Samurais in the Land of Iron was the wrong course of action. After a few failed attempted by the shinobi to pacify the Samurais, it would be a gift that saw to an iron tight treaty with the Samurais. The gift of the tailed beast Shukaku, bound in a great pot. The shinobi’s promised the beast contained much strength for the Land of Iron and that they could defend it’s their boarders if the need arose. The only problem was the Samurai were never fully taught how to seal such a beast.
The prideful ways of the samurai would never admit they had a beast of great power but never knew how to use it; thus the great tailed beast sat bound in a clay prison for many years to come. The beast grew frustrated, constantly straining at its cage, causing cracks to appear all along the pot. The samurai had been warned about letting the great beast free, so they place their pride aside and sought help from the shinobi to deal with the beast in the pot. Many shinobi they tried to get to help had no clue what to do with the tailed beast inside of the pot, until they contacted wise S-rank from Kirigakure. This S-rank knew what to do, for a young flesh vessel to contain the beast was far more suitable then the clay pot it had been sealed in. When the samurai elders heard this, they quickly started to search for a suitable host. They found one a month after the Shinobi arrived, a newly born baby from a line of prestigious swordsmen known well in the country. The Miyomoto line was known for their loyality and bravery within the Land of Iron. The fact that the baby was female didn’t deter the elders for the blood of this child’s lineage spoke louder than anything else.
The sealing took place under a full moon in a location sacred to the swordsmen of the Iron Country. By the time the sealing was done the moon had set and come again. The pot that had held Shukaku for so long laid in pieces around the baby as the newly formed seal gave off a slight glow. The samurai didn’t understand the complexity of the seal but praised the Shinobi for his work. For his part in everything the Shinobi was awarded a sword that could cut through anything and the hospitality of the Land of Iron for as long as he walked this earth. With that the S-rank Shinobi ventured off, disappearing into history.
Life tried to go on as normal within the Land of Iron but all was not peaceful. As the child grew, a rage could be seen boiling just under the child’s surface. A vast, flowing pool of rage could be seen in the child’s eyes, causing people to fear her. For the beast that lay bound within her was still a very angry creature. It had been locked in a pot and now locked within a child, switching cages only made its anger grow hungrier. The beast wanted out, and the weak will of the child made it easy for the creature to exert it’s self. Soon the child became an outcast, a danger to herself and others. The only ones that seemed to care were her parents and a small Tanuki named Inu, who was the child’s pet.
The child from the Miyomoto line was still young but she trained daily to try and calm the beast’s overwhelming pool of anger. It seemed to work for a time, but what the beast was doing was conserving its self waiting for the right moment. That moment happened when the child was 7. The Land of Iron wanted the child back, as to figure out how to use her as a weapon for the nation, the child’s parents however told the samurai that came that their daughter that she was too young and that the beast was a dangerous tool. The argument fell on deaf ears as a group of samurai swarmed the house the child was kept in. Scared and confused as men tried to drag her away from the only home she knew, something sparked within the girl. The beast reared up, straining against its sealed cage, and this time the flesh was weak.
The child suddenly became locked in a lucid dream state as the tailed beast took control of her body as if it was a mere puppet. The samurai were taken by surprise and one instantly lost their life in the wake of the tail beast’s fury. The second samurai was wounded and quickly overcame in the beast’s full frenzy. There was no one who could stand up against the beast raw power and the night was bathed in blood. No one knows what stopped the beast fury, but the girl awoke dazed in the middle of her family land. Bodies of both her family and samurais littered the landscape around her all lifelessly staring at her. Vaguely she remembered the beast rising up within her and she feared what would happen if she let it out again. Quickly gathering a few supplies and her family’s signature pair of Tantos she started to leave. Only as she gave one last look back, did she see a set of black eyes staring at her from what was once her home. A whistle called forth the only survivor besides the child in that night of chaos, for her little Tanuki had survived the night as well.
And thus the two fled the Land of Iron, heading towards the nations of the Shinobi. As word of what happened at the Miyomoto house fell upon the ears of the Land of Iron’s elders; an outcry rang out to once again capture the child that was to be their weapon. For surely a 7 year old child couldn’t escape a nation of Samurai. The young child was then hunted as she fled into the land ninja. A large bounty sat over the child’s head and many headed out to claim it, ninja and samurai alike. The child couldn’t escape these encounters and the beast delighted in them, for the child would easily just let the beast take control then have to deal with the threat of being held accountable for Shukaku’s actions.
It was during one of these encounters that a samurai happened to catch the child off guard; this day came on a day that the child had gone many days without sleep. The samurai that confronted her this day was a brother to the one that had first been killed when they tried to take the child from her home. He was angry and full of vengeance, and for some reason the child just couldn’t bear the dishonor of calling the beast forth once again. The samurai quickly overcame her, driving her to the ground. She didn’t fight back even as his blade carved in to her flesh, for honestly at that point to her death would have been a sweet escape to everything. The samurai branded her right cheek with the kanji for Ronin, a samurai without a home, his blade burning with chakra as carved. She was beaten and brought to the verge of death before Shukaku was able to take control once again. Blood once again colored the night and when the child awoke once again staring into the eyes of Inu, she took a new name.. Ronin.. Because that is what she was and was going to stay.
As Ronin traveled she gathered strength, heading towards the seas and further from the reach of the Land of Iron. She vowed to not let the beast within her take control anymore, for enough blood stained her path. She wanted to protect life not take it but she was also wise enough to know that not all conflict could end peacefully. After a while she found that happiness was one of the only ways to concur Shukaku’s rage. She hid the influence of the beast over her as best she could as she grew interested in the ways of the ninja. She had seen many in her travels and had even had to fight against a few and they intrigued her. Possibly, if she couldn’t return to the land of her birth; she could find a new life among the ninja.
Her travel had brought her to Water country, by then 2 years had passed sense Ronin had last been within the Land of Iron. 2 years of being on the run, 2 years becoming stronger, 2 years becoming wiser. Ronin had been many places and had met many people. There were many places Ronin had been tempted to stay but as she traveled deeper into water country she could have sworn there was something that was calling her to stay. Finally she arrived at Kirigakure, she moved to settle down at least for a little while. An orphanage quickly took her in under the pretense her parents had died during a shinobi attack 2 years ago. She didn’t want to lie but a place to call home was worth it. The keepers of the orphanage didn’t know what they took in but a teacher at the local shinobi school seemed to know.
He quickly took a vested interest in the little runt that seemed to appear from nowhere; quickly assessing that Ronin had a remarkable capacity to become a shinobi. He convinced the orphanage to let her join the academy, and she was more than happy to get an education within the shinobi world. She excelled within the academy and the teacher grew even more suspicious of her strange powers. Finally he figured it out when one of the students angered Ronin with their dishonorable style of combat, luckily he had been able to stop her before she lost control but her secret was out. He confronted her causing Ronin to try and run but he stopped her and told her that Kirigakura could use a shinobi like her. Ronin thought about it and decided to agree.
Ronin trained hard in the academy earning top marks in ninjitsu and weaponry. She used her own training from the land of Iron to give the Jinchūriki a unique weapon style that was reminiscent of her samurai heritage. Those days Ronin remembers fondly and remembering them always brings a smile to her face. Her hard work paid off in the end for she graduated close to the top of her class only 4 months ago as an official shinobi of Kirigakure. It was a happy day for Ronin, now she stepping forward to the future looking for ways to bring honor to herself and Kirigakure.
Roleplay Sample:
- Spoiler:
It was at first a twitch, before suddenly the wolf’s eyes darted open. There was something in the air that caused all the sleepiness to leave the wolf in an instant. Along with the feeling, the scent of blood lingered in the air souring the wolf’s stomach. Normally the smell of blood wasn’t something the wolf minded, being a predator and all; but the smell of blood that lingered was human. Humans that Amaterasu had failed to protect. Jumping down from her bed, the wolf moved with the stealth of a feline to the door that sat slightly ajar. Sticking out her maw through the crack, she checked on the two humans. Both Sora and Kyia seemed tired but fine for the most part, but the wolf wasn’t willing to put them in danger again. Stepping back from the door, Ammy once again jumped back onto the bed and looked at the window that led outside.
It took some fine manipulating on the wolf’s part with some help from her celestial brush technique ‘vine’ before the window’s latch gave away and allowed the wolf access to the caustic air outside. Pushing the window open, freedom was only a step away before the wolf cast a look back in the direction of Sora and Kyia. Ammy swore to herself that she’d be back before they woke up, before she leaped out the window and unto the sandy shore below. Shaking out her regal white coat, the wolf concentrated on the feeling that had stirred her before taking off east. Hopefully, Sora and Kyia wouldn’t go looking for her before she got back…
Crossing the Hawaiian beach at full speed, again a bloom of sweet grass and topical native flowers marked her wake. Even if she had no clue where this feeling was taking her, the closer she seemed to get to it, the area around her seemed to get familiar. It seemed to be leading her back to the beach house she had arrived at shortly after she had arrived in this dark world. Slowing down as the beach house came into view; the mystical white wolf inhaled deeply taking in the scents of the area. The scents of Chaos and Xiaoyu in the air quickly stirred up mental images of both humans; however there was a third scent that seemed more primal then the others quickly caught Amaterasu’s fascination. Stepping up to the beach house, the white wolf kept her nose to the ground gather information about the scent. She became so focused, she didn’t even realize she was walking head first into the beach house’s door. A light thump on Ammy’s hard head snapped the wolf out of her inspection of the scent as she gave a slight whine at the knock she had received on her noggin.
Shaking her head, the white wolf eyed the door. With intelligence far superior to an average animal, Amaterasu quickly opened the door and let herself in. It took only a few steps before Ammy’s noise found the source of the strange animal like that lurked outside. The creature in front of her looked feline, but seemed more lupine. Also there was an almost mystical smell about him, like the smell the other celestial brush god’s carried. His red fiery coat didn’t look like any brush god she had seen but then again maybe this creature like her was called forth from another world to help this dark one. A whine of confusion left the wolf’s lips as she carefully approached Red 13.
Her attention didn’t linger long on the other animal in the room for long before Ammy turned her attention in the direction of Xiaoyu and Chaos. She gave both humans a playful bark and a wag of her tail. She was pleased to see then, for she had been worried about what had happened to them after the battle that had separated them all. Either of them seemed hurt in any way, but that made Ammy feel upset that Sora and Kyia had become hurt under her watch. She should of defended them better after all they were human children not yet fully grown, and shouldn’t be subjected to such evil. The white wolf could feel a guilt surge up within her at leaving them behind to investigate the area.
Pulling her guilt back, the mystical white wolf once again turned her attention back to RedXIII, before giving him a curious sniff an wagging her tail, her gestured seemed friendly as she just wanted to know more about this strange creature that she felt strangely drawn to….
THE ARSENAL.
Academy Jutsu:
- Spoiler:
Name: Bunshin no Jutsu • Clone Technique Rank: E Type: Genjutsu Range: N/A Medium: Optical Element: N/A Description: This technique creates identical clones of the user. However, they hold no actual substance and will disperse upon impact of an attack or contact with an opponent. They cannot disrupt the area around themselves with their movements; won’t kick up dust, crush grass, etc. They are simply optical illusions used to momentarily fool others. Chakra Cost: 1CP per 5 clones
Name: Henge no Jutsu • Transformation Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique transforms the user’s appearance to that of another object or person. However, it is not a permanent transformation and a mental image of what they are transformed into. Certain aspects of a ninja will not change merely by transformation, these things may include injuries, tool pocket placements etc. The jutsu will dispel should the user be injured. The user does not gain the properties of their transformation (ie. horse like strength), and may only transform into something ranging between 1/2 of their regular size, to 2x their regular size. Thus one cannot transform into large creatures. Chakra Cost: 1
Name: Kawarimi no Jutsu • Body Replacement Technique Rank: E Type: Ninjutsu Range: 10 meters Element: N/A Description: After performing a tiger seal, this technique allows the user to alter places in a speedy manner with another nearby object. This is done mere seconds before an attack lands, thus making the attacker believe his or her attack was a success. Whatever object was used to alter places will receive the brunt of the enemy’s attack instead. The object that the user switches with must be preset somewhere else in the thread, meaning that the object must have received specific mention previously in the thread. Chakra Cost: 2
Name: Explosive Tag: Activate Rank: E Type: Fuuinjutsu Range: N/A Element: N/A Description: This technique allows the user to activate an explosive tag they have planted somewhere. Preferably they should be within close to mid range and visible to the user. You cannot activate another persons explosive tags unless your chakra has been channeled into them beforehand. Chakra Cost: 1 (per 3 explosive notes)
Name: Kai • Release Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: By stopping the flow of chakra in their body, and then applying an even stronger power to disrupt the flow of the caster's chakra; the user may dispel the effects of a genjutsu. This can also be used on another individual that is stuck in a genjutsu by preforming the necessary hand seal and then touching them, although it consumes half the chakra cost of the Genjutsu. Chakra Cost: Cost of Genjutsu + 2CP
Name: Nawanuke no Jutsu • Escaping Skill Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to free themselves should they be tied up. It is extremely basic. Using their physical training, the user will twist and contort their body to loosen their bindings, effectively relieving themselves of the tightness of their bindings and slipping through the restraints. This technique can only be used if the user is of equal or higher rank than their captor. Chakra Cost: 1
Name: Chozou no Jutsu • Storage Technique Rank: E Type: Fuuinjutsu, Supplementary Range: Close (0m - 5m) Element: N/A Description: A simple jutsu that allows a ninja to seal or unseal any item, mostly weapons, from scrolls or from their body. After forming the necessary handsigns, the ninja will seal the item into a scroll etc. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a shinobi can use. The items themselves are unaffected by time. Ninjutsu can also be stored in scrolls, to be released when the scroll is opened, but require another person to cast said Ninjutsu; else it cannot be sealed. Chakra Cost: 1 to seal; 1 to unseal.
Name: Suimen Hokou no Waza • Act of Water Surface Walking Rank: D Type: N/A Range: N/A Element: NA Description: This technique allows the user to balance themselves on water by focusing a constant and steady stream of chakra to the user’s feet or hands. Because of water’s nature, this requires the user to be quick to adjust the amount of chakra they must emit to their feet in order to maintain a constant balance. Users may also walk, run and “skate” across the water when using this technique. Chakra Cost: 1 (1 per post)
Name: Kinobori no Waza • Act of Tree Climbing Rank: D Type: N/A Range: N/A Element: N/A Description: This technique allows the user to balance themselves on trees and vertical walls by focusing a constant and steady stream of chakra to the user’s feet. Gravity can easy be defined if this technique is mastered, allowing people to even stand upside down. If too much chakra is exerted the user will be pushed away; bark breaking and causing the user to then fall. If not enough chakra is exerted the user will lose their footing and fall. Chakra Cost: 1 (1 per post) Jinchuriki Jutsu:
- Spoiler:
None Yet- in training
Weapon Jutsu:
- Spoiler:
Name: Youji - Toothpick Rank: E Type: Weaponry Range: Close (0m - 5m), Mid (5m - 10m) Element: N/A Description: Though the toothpick looks like it might be a quirk of user’s, it actually functions as a weapon in battle. Similar to a senbon, the user can spit the toothpick at his/her opponents to injure them. He/she can also spit it at incoming projectiles to knock them away. Chakra Cost: 1
Name: Kamaitachi - Cutting Whirlwind Rank: C Type: Weaponry Range: Close (0m - 5m), Mid (5m - 10m) Element: Fuuton (Wind) Description: This technique requires a fan or wind-inducing weapon. By freely manipulating the gale brought forth by her or his fan/wind-inducing weapon, the many air currents collide and create vacuums pockets. The person enveloped by this gale is assaulted by countless invisible blades, carving up their body. Also, the strong wind power will blow away all incoming projectile weapons. Chakra Cost: 7
Doton Jutsu:
- Spoiler:
Name: Shinjuu Zanshu no Jutsu - Double Suicide Decapitation Technique Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: Doton (Earth) Description: Doton • Shinjuu Zanshu no Jutsu is a Ninjutsu technique utilizing the Earth Element. The ninja will travel through the ground to appear below their target. They will then surprise their target by then pulling them into the ground. Once in the ground their target is thus immobilized. Chakra Cost: 4
Name: Doryuusou - Earthen Rising Spears Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Doton (Earth) Description: This technique lets the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes are brittle, and can be broken with a strong blow or tough defense. Chakra Cost: 7
Name: Doro Gaeshi - Mud Overturn Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Doton (Earth) Description: Doton • Doro Gaeshi is a defensive Ninjutsu technique utilizing the Earth Element. After striking the ground with their hands, a large wall of earth will rise into place as defense. The defense is not perfect though, a hard or drilling impact can puncture the wall. Chakra Cost: 6
Name: Gansetsukon - Rock Spear Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Doton (Earth) Description: This jutsu allows the user to take a small chunk of rock and turn it into the shape of a staff. The user can then use it as a weapon or throw it at their opponent. Because it is made of thin stone, it is very brittle. Chakra Cost: 5
Name: Dochuu Senkou - Underground Submarine Voyage Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Doton (Earth) Description: Doton • Dochuu Senkou is a Ninjutsu technique utilizing the Earth Element. After forming the needed hand seals, the user can sink below ground and quickly travel through the earth. Chakra Cost: 6 (2 per post)
Fuuton Jutsu:
- Spoiler:
Name: Daitoppa - Great Breakthrough Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Fuuton (Wind) Description: This is a relatively simple technique that creates a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame. Chakra Cost: 9
Name: Reppushou - Gale Wind Palm Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Fuuton (Wind) Description: Fuuton • Reppushou is a Ninjutsu technique utilizing the Wind Element. After forming the needed hand seals, the user will send a strong gust of wind towards his/her target. When acting in conjunction with another thrown weapon, the wind can increase its power and deadliness. Chakra Cost: 5
Equipment: Name: Land of Iron Tonto
- Spoiler:
Rank: C Type: Close Range - Short Blade Quantity: 2 Description: Short and straight, this blade takes a similar form of a katana, but without the curvature in the blade. It’s made of the strong steel and forged in the land of iron meaning it has increased durability over other blades. It has an ornate guard and handle that is perfectly balanced with the blade and sits easily in the hand. It also seems made for Land of Iron Kenjutsu. Name: Genin Kit
- Spoiler:
Rank: C Quantity: 1 Contents: 6 Kunai [6], 10 Shuriken [5], 9 Senbon [3], 10 Makibishi [2], 4 Exploding Notes [4], 3 Exploding Pouches [1], 3 Smoke Pellets [1], 12m String [4], 1 Windmill Shuriken [5], 1 File & Scissor [1].
Name: Leather sac (Repurposed Gourd)
- Spoiler:
Rank: C Type: Main -Primary/Accessory Quantity: 1 Description: This is a varied item which the user can create being shaped and colored to their own preference. These items usually hang at the shinobi's back, and provide ample storage room for certain elements advantageous to the user that are otherwise unavailable to the area. From sand and water to much, much more, this accessories provides a wide variety of uses. Can Carry 60L of a liquid or dry substance. Pet: Name: Inu Nickname: Inu Age: 5 Species: Tanuki Appearance: A small animal roughly the size of a large fox with brown and black coloring. Black banding on his face gives him the appearance of a Raccoon by which his species is named after. Inu weights about 13 pounds and is fully grown. He has a thick fur that is soft. Dark brown eyes away seem to hold a mischievous look reflected in them. Personality: Inu is inquisitive creature, prone to wondering off to investigate anything that seems to catch the Tanuki’s eye. A quick whistle will bring him to his owners’ side but his fascination often leads him into more trouble than not. When his owner is anger or in trouble, such wanderlust disappears and he becomes extremely loyal. Inu has a calming effect on Ronin, weather it's because they have been together so long or possibly the Tanuki species connection with Shukaku is unclear.
FACE CLAIM. Character Claim: Tsumiki Miniwa – from Acchi Kocchi Source: Anime characters database Image URL: http://moe.animecharactersdatabase.com/uploads/chars/4758-2119008157.jpg
Last edited by Kadington on Tue 26 Mar 2013, 5:55 am; edited 4 times in total |
| | | MsMoney
Age : 37 Posts : 2201
| Subject: Re: Miyomoto Tetsuhime [Kiri Genin // One Tailed Jinchūriki] Tue 26 Mar 2013, 2:38 am | |
| Your application looks very good *thumbs up* There are just a few minor things I want to mention:
- Please make your image smaller as it's stretching the site.
- We don't have any weaponry that is named solely Kenjutsu. When you apply for weaponry we ask that you put a dominant range and a sub range. Like: Weaponry (Dom: Close/Sub: Mid). You can have two C rank weapons of your dominant range, and then 15 D rank weapons of either range.
- You are missing a couple of the Academy jutsu. Note that these do not count towards your total 15 you can start with.
- I'm afraid I have to inform you that you cannot start with any Bijuu aspect, except for the SC.
- You say your character is a sword user, but you don't apply for a Katana or any sword?
|
| | | Kadington
Age : 38 Posts : 15
| Subject: Re: Miyomoto Tetsuhime [Kiri Genin // One Tailed Jinchūriki] Tue 26 Mar 2013, 3:53 am | |
| Done and done. Added a few jutsu that'll need to be reviewed as well as gave my self a spiffy pair of Land of Iron Tantos that will also need to be reviewed |
| | | MsMoney
Age : 37 Posts : 2201
| Subject: Re: Miyomoto Tetsuhime [Kiri Genin // One Tailed Jinchūriki] Tue 26 Mar 2013, 4:23 am | |
|
- For the Land of Iron Kenjutsu jutsus, I must inform you that you cannot fuse Chakra into weapons that are below B rank. You'd also need the Chakra Conductivity SC in order to enhance items or weapons with Chakra. And that's an SC Genin can't start with.
Chakra Conductivity
- Spoiler:
- Code:
-
[b]Name:[/b] Chakra Conductivity [b]Rank:[/b] B [b]Type:[/b] Chakra Based [b]Physical Requirements:[/b] Must Specialize in Weaponry. [b]Training Requirements:[/b] A 1200 word training post is required to gain this special characteristic. [b]Description:[/b] Upon learning how to enhance certain weapons with chakra, the ninja may advance their skills further. By training countless hours, they may now coat normal weapons, such as shuriken and kunai in chakra. In fact, members with such extensive training can coat ANY weapon they wish in chakra, regardless of weapon rank or capabilities. Ninja with this perk may utilize and create jutsu that coat minor weapons in chakra, but if a jutsu does not exist for the chakra coating, they may not simply do it reflexively like one can with Chakra Enhanced weaponry.
-
- Quote :
- Name: Kuikku Doroo - Quick draw
Rank: D Type: Weaponry Range: Close (0m - 5m) Element: N/A Description: Allows user to draw weapon 20% faster Chakra Cost: 2 This would need more description on how exactly the user can draw the weapon faster than normally. Also, it's preferred that % aren't used, but instead you could say that the user can draw their weapon x1.2 their normal speed. This technique should also be C ranked, seeing the extra speed that is added. There should also be a limit to how many times this can be used per topic, as it's a speed boost and we have SC's for that and therefore are pretty strict on Jutsu that tend to "copy" attributes of SC's.
A side note, can you separate the other two weapon jutsu so I stop twitching every time I see them so clustered together? |
| | | Kadington
Age : 38 Posts : 15
| Subject: Re: Miyomoto Tetsuhime [Kiri Genin // One Tailed Jinchūriki] Tue 26 Mar 2013, 4:40 am | |
| removed, I'll figure out how to make Jutsu for Kenjutsu later after I'm more comfortable with stuffs. There is no more Jutsu I want so I'll stick under my limit. My character wasn't a ninja most of her life, so she a bit behind on her jutsuing... Bad Ronin but don't worry I'll make it better once you can RP. |
| | | MsMoney
Age : 37 Posts : 2201
| Subject: Re: Miyomoto Tetsuhime [Kiri Genin // One Tailed Jinchūriki] Tue 26 Mar 2013, 3:55 pm | |
| (1/2) approved. |
| | | Sloth
Age : 31 Posts : 683
| Subject: Re: Miyomoto Tetsuhime [Kiri Genin // One Tailed Jinchūriki] Wed 27 Mar 2013, 2:03 am | |
| Just want to make sure you know that you can have another 7 Jutsu before I approve this. |
| | | Kadington
Age : 38 Posts : 15
| Subject: Re: Miyomoto Tetsuhime [Kiri Genin // One Tailed Jinchūriki] Wed 27 Mar 2013, 2:07 am | |
| Yeah I know. There is no more that I want. Honestly, I'd rather earn them in the RP then start with so many. |
| | | Sloth
Age : 31 Posts : 683
| Subject: Re: Miyomoto Tetsuhime [Kiri Genin // One Tailed Jinchūriki] Wed 27 Mar 2013, 2:16 am | |
| Alright then, Approved 2/2
You need a bank, why not choose the US EXP Bank? |
| | | Cookie Monster
Age : 29 Posts : 4301
| Subject: Re: Miyomoto Tetsuhime [Kiri Genin // One Tailed Jinchūriki] Sun 16 Jun 2013, 5:09 pm | |
| Archived. Due to inactivity.
|
| | | Sponsored content
| Subject: Re: Miyomoto Tetsuhime [Kiri Genin // One Tailed Jinchūriki] | |
|
|
| | | |
Page 1 of 1 | |
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| FORUM STAFF |
|
Affiliates |
OUR BUTTON
OUR AFFILIATES
|
COPYRIGHT |
Naruto© - The Creator [ Masashi Kishimoto] Custom Characters, Equipment, Techniques, Images, etc. [Their Rightful Owners] Any creations, posts, and ideas from this site are copyrighted to their respective owners. Therefore, information may not be taken or used without their permission. Failing to abide is plagiarism.
|
|