| | Hōzuki, Ami [Kumogakure Genin] | |
| |
Hora
Posts : 36
| Subject: Hōzuki, Ami [Kumogakure Genin] Sun 03 Jun 2012, 9:02 pm | |
| Hōzuki, Ami.
THE INFO. Name: Ami Hōzuki Nickname: Kairi Age: 14 Gender: Female Appearance: Ami Hōzuki stands at five feet, five inches and weighs about one hundred and ten pounds. She has a lightweight figure, with only a slightly noticeable, lean musculature. Her body type is feminine, slender and almost fragile looking. However, she has almost no "curves" to her. She has fair skin, pale, but with a healthy look to it. Her face structure is almost childish: round nose, small ears, dainty chin, baby cheeks. The exception is in her full lips and her eyes. The teeth within those lips are unique, due to her mother being from outside of the clan. Rather than all of her teeth being sharp and shark like, they are an average human's teeth, but the canines are elongated and pointed. Her left eye is a calm shade of blue, while her right eye is a vibrant green. Her long hair is naturally shaggy, and always looks a bit messy. Usually she lets it run freely down her back, though in battle she may tie it into a ponytail. Her bangs hang in her face, about eye level around the middle and longer around her ears. At a glance her hair appears to be snow white, though it glistens an icy shade of blue-purple.
For a top, the Hōzuki wears a lightweight sleeveless shirt. It zips up, starting at the left side, but sliding to the center at the upper chest to run up the collar. The larger portion, on the right, of the shirt is white, and it is black on the other side of the zipper. On the back of the shirt, the colours meet at the equivalent of the zipper's location. Beneath the shirt is a pair of dark grey capri pants, and black shinobi sandals with a slight block heel. Underneath her clothing Ami wears a mesh shirt and pair of pants. The pants can be seen, as they extend farther than her capri pants, and are tucked into the top of her sandals. Her final piece of clothing is a black fingerless glove, worn on her left hand. All of her clothing is made of the Hōzuki's unique chakra-infused fabric, which allows them to work with her Hijutsu.
Like any shinobi, Ami Hōzuki has equipment, and thus the means to carry them. The most obvious is the harness on her chest, which also features a kunai holster on its vertical strap. The second most apparent could be mistaken for ordinary clothing. She wears three arm sleeves, made of strips of thin, malleable metal. These are interlaced so as to be able to expand and contract, and serve both as a minor armor and as a place to conceal weapons. These are especially useful for when she uses her Hijutsu, allowing weaponry to go directly into her arm without the need to draw them. She wears one on her left arm, starting at her mid upper arm and ending at her mid forearm. The other two are on her right arm, one just beneath the shoulder and the other beginning beneath her elbow and extending to her wrist. Clipped to the shinobi's belt are a kunai holster on her left hip, and a pouch on her right hip. These are also secured at the bottom, with straps that wrap around her thighs.
Outside of work Kairi usually doesn't change clothes aside from removing her excess equipment, partially due to a frugal lifestyle and partially due to a lack of fashion sense. Though, for formal occasions she will exchange her sleeveless shirt for a long sleeved version, and in particularly cold weather she exchanges her capris for full length pants that tuck into her sandals. At home she has a very lax attitude, and has been known to stay in her pajamas - and old black shirt and a childish pair of pajama pants with a childish design - all day.
Forehead Protector: Ami's forehead protector is placed on a long black cloth. She wears it behind her hairline on the top of her head, and ties it beneath her hair, behind her neck. [like this]
Personality: Throughout Ami's life, she has had advances and fallbacks in her persona. What she had gained in her earliest years was destroyed by the loss of the very one who had helped her develop. This left her foundation wounded and open. Through the next few years of her life no love was poured into that open wound, and so, fueled by loneliness, anger and hatred flowed into the gap. The wound was finally able to close when she made her first true friends, and positive feelings of trust and happiness were built over the scar. Then those, too, were destroyed, ripping the wound open again and exposing the dark feelings inside of her.
And so, Ami's emotions stand on weak and fragile ground. It is extremely easy to hurt her feelings, and not only that, she's likely to remember for a long time. Filled with self hatred and critical of herself, she is quick to accept others' insults as the truth. As such, she is also easily discouraged, and often finds herself not believing she can accomplish her goals. In addition, she gets frustrated easily. Overall, she lacks the confidence and willpower a person should have. However, one could not tell this without being told or being very perceptive. For, true to her name, Kairi puts on a mask of strength. The one area of genuine strength she has is determination. Even if she believes she will fail, she will persist, because it is her duty. This determination is what plays the most convincing role in her act.
The person one sees when faced with Ami is calm, strong, and kind. The only genuine emotion, not fabricated or manipulated in any way, that Ami shows is her kindness. Ami has always believed in helping others, as well as trying to look past their faults and mistakes. If the Hōzuki could only empathize and be honest with others, she could be a very trustworthy and understanding person. As it is, her heart is in the right place, but she is often left unsure of what to do. Because of all the anger built up inside her already, it usually doesn't take much for Ami to get angry. Her emotions run rampant inside her because she is unable to control them, and they often get the best of her. She can lose her temper and go off on someone, but tries to suppress it. When she does lash out at someone, her kindness quickly overrides her anger and she feels sorry for it in no time.
The young shinobi no longer seeks or finds enjoyment from such things as friends and family, devoting herself completely to what she perceives to be her duty - becoming strong and not relying on anyone. For all of her intellect, Kairi has low emotional intelligence and only slightly better interpersonal-skills. She has trouble being assertive, and is often on one end of the spectrum. Usually she is passive, but if she gets pissed off she slides to the other end of the scale and becomes aggressive. It is only when she can support herself with her sense of duty that she is able to be assertive.
Clan: Hōzuki Nindō: - "What you're born with...it doesn't matter. You have to prove your worth to the world."
- "A shinobi's greatest duty is to not be a burden."
THE NINJA. Origin: Mizu no Kuni Affiliation: Kumogakure no Sato Rank: C-rank Genin Specialties: Ninjutsu; Eijutsu Elemental Affinities: Suiton Combat Style: Due to the nature of her clan, Ami relies heavily on ninjutsu. Her main focus is on suiton ninjutsu and her suiton-based hijutsu. As such most of her offensive and defensive moves will be suiton jutsu. She is also a cautious fighter. Not incredibly tactical, but leery of close combat. The shinobi's skills in close combat revolve mostly around counters and evasion, rather than being able to pack a punch. Her primary position in a battle is defensively using suiton jutsu, and trying to take advantage of longer ranged attacks. Since childhood Kairi has had aspirations of becoming a medical-nin and mastering eijutsu. After becoming a shinobi and learning more about combat, she expanded her views into non-elemental ninjutsu and summoning techniques. Her primary focus in her training, however, is expanding her repertoire of suiton ninjutsu. Special Characteristics:
- High IQ:
Name: High IQ Rank: C Type: Mental Based Physical Requirements: N/A Training Requirements: A 600 word training post is required to gain this special characteristic. Description: The ninja innately possesses a high IQ which gives them great practical and analytical prowess. They have vast knowledge in nearly all forms of combat giving them a upper hand when faced with nearly any attack with being able to execute split second counters. With their high IQ the user can determine weak spots in attacks and defenses and can overcome nearly any obstacle. Like the obvious benefits of being very smart, the ninja is well regarded for their great mathematical and thinking abilities.
THE BACKGROUND.
- History:
On June fifth, two children were born to Zangetsu and Nazami Hōzuki. The first was a boy, whom they named Engetsu along with Hōzuki tradition, after the cycle of the moon when he was born. The second child was a girl, given the ordinary name Ami. From the beginning, Ami was a shadow compared to Engetsu. He was the son, he was the first-born, he was the heir. But, that was only a part of it - the smaller part, even. Engetsu demanded everyone's attention for what he was born as, an albino. He was called a curse, poison to the clan's blood. Attempts were made on his life from outside organizations. Everyone looked to the child, either worrying about his existence or worrying for his existence. Zangetsu and Nazami loved Ami, but when you have to protect your son's life, your mind tends to be occupied. Too busy for other things. Other children.
Ami, however, was not left alone. Zangetsu had a younger brother, Gengetsu. Gengetsu and his wife, Yodo, often looked after Ami. Gengetsu and Yodo lived alone, unable to have children themselves, and were always willing to watch over her. The older the twins grew the more they grew apart, as more attention fell on Engetsu. Over time the couple even began to see Ami as their own child. Ami, who was too young to understand the tension in and towards the clan, the danger her brother was in, or even his shadow that she fell under, was a relatively happy toddler. The child had a sense of loneliness, knowing something should be there but not knowing what that something was, but beyond that was content.
The twins were still but babies when the dispute between the Hōzuki clan and Kirigakure no Sato finally climaxed into violence. When the clan was attacked and run out of town, Zangetsu and Hazumi were, of course, protecting Engetsu. Ami was taken to safety by her aunt and uncle. She was taken, along with most of the plan, to Konohagakure. There, the clan began to rebuild itself. As for her family, they, along with a few close friends who had escaped with them, had fled to Kumogakure. The clan that settled in Konohagakure severed its ties in Kumogakure, forbidding contact. Gengetsu, an average shinobi who was unable to ever rise above chunin, was unable to reunite with his brother for fear of being hunted down by his fellow Konohagakure Hōzuki.
And so Ami grew up without this knowledge, believing Gengetsu and Yodo were her mother and father, and that she, along with the rest of her clan, were natives of Konohagakure. Her early years were peaceful, but very sheltered. Her "parents" were afraid to let her wander outside alone, and so she spent most of it alone. Being, as far as she knew, an only child, she spent much of her time alone. In addition, though she didn't know why, the other members of the clan were not kind to her. They weren't cruel, at least not intentionally so. But she was burned into their minds as a reminder of the past, a past they wanted to move on from, forget. And so they forgot her, avoided her as much as was possible. When Ami did venture outside, the people of the village had a similar view on her. She was a Hōzuki child, a stranger. Beyond that, there were no children to play with, no family friends to arrange play dates or watch each others children. She simply didn't belong.
Though, Ami was not in solitude. Gengetsu, an untrusted foreigner without the draw of an amazing shinobi's skills, was never quite able to meld into Konoha society. For the first years he struggled to get any missions at all, or manage to work with a team. All his free time he spent training, or out on the town trying to build friendships. Because of this, Yodo began working. She utilized the only skills she had, gained through being a housewife, and worked where she could as a servant or a cook. With what little free time she had, she would educate and play with Ami.
Yodo did her best to bring Ami up right, teaching her good values and morals. She also tried to bring Ami out into the village when she could, so she could at least be around other people. The young Hōzuki was lonely, but a relatively happy child on the surface. She smiled and behaved well, but Gengetsu and Yodo could tell there was something brewing beneath the surface. Ami's troubles, her dark feelings and emotions; she kept them hidden away. Even as a child, they perceived her to have great emotional depth and understanding. And unlike other children who threw tantrums, her turbulence raged beneath a calm surface. For this reason, they called her Kairyū, or ocean current. The young Ami had trouble pronouncing the name, turning it into Kairi. She grew up with the name, her aunt and uncle hoping that if she forgot her true name, she would forget her true family as well.
As the years passed, Gengetsu made little progress. Yodo continued to juggle two jobs and raising a child, and as time passed the stress began to take its toll. Her overworked body fell ill. Unable to take a proper rest and recuperate, her condition only got worse. Ultimately she was forced to stop working, and Kairi did her best to take care of her. But it was too late to help Yodo, and she passed away. This tragedy sealed Ami's fate. She had always looked up to Gengetsu for his determination and character, and had already chosen to go to the shinobi academy on her own. Yodo's death left a permanent mark on her. She blamed herself for not being able to care for her, and swore to make it up to Yodo by caring for others, and mastering medical jutsu.
After the loss of his wife, Gengetsu made a decision. Without Yodo's income, he simply couldn't take care of Ami on his own. Not only could he not afford expenses on his own, he couldn't afford to be there to take care of her. He had just started building trust among his fellow shinobi, and it would all be lost if he spent his free time at home. It was something they had planned to wait until after Ami had grown, but he broke the plan. He told Ami who she was, and that her true parents were in Kumogakure. He didn't tell her of Engetsu, however, unsure of whether the child would still be alive. Gengetsu sought the help of Baba, one of Yodo's employers, for help.
A month later, the plan they had come up with was set into action. Ami was given supplies and smuggled out of Konoha. After what to her seemed like a very long journey, dangerous besides, Ami reached Kumogakure. However, it was a large village and she was a little girl. She didn't know how to utilize the village's resources to find her family. And in addition, on her way there and on arriving, she met with negative attitudes, both towards strangers and towards the Hōzuki clan. After a while of futile searching, she gave up on trying to find the Hōzuki household. She applied for the ninja academy, and signed a contract allowing her to use a small room given she made top marks, had perfect conduct, and graduated to genin.
So it was that she began her life as Ami Tsukiyo, exchanging her false first name for a false family name. It felt fitting to her, no matter where she was, a false person. The girl felt as though her youth had been a lie, and was now lost, unsure of who she was or who she was supposed to be. Instead of working through it to find her true self, she devoted herself entirely to her studies. She graduated to genin, not exceptional or a stand-out, but with grades that properly reflected her intelligence. She was put into team thirteen, along with Hakiri, Sanjiro and Kuhei, Kenshin. She didn't know either of the boys, or anyone, really. She had kept to herself throughout her time in the academy, and most people combined her silence and intelligence into an image of her as a snob, no no one tried to befriend her, either.
Over time she and her teammates grew closer. Sanjiro seemed a little off, and Kenshin seemed a little full of himself, but the three were undoubtedly friends - and the only two friends she had. She felt a little left out, always seeming to be behind the two boys, who were always fueled forward by their rivalry. At first it had been exasperating having to go on missions with them, their fighting getting in the way of the job. But somewhere along the line they became rivals, and friends. From then on she enjoyed being on the team, aside from feeling guilty about being the weakest link.
And then, everything changed. It was so sudden, without warning. One day, everything was fine. The next, Sanjiro's mother was dead. And then he, too, was gone. Ami wanted to chase after him, to comfort him. She could understand his hurt, mix it with her hurt of losing Yodo. But she didn't know how. After everything, after going on missions together, growing together, bonding together...she was still ultimately alone. She tried to turn to Kenshin, but he was consumed. He barely looked at her anymore. The team had fallen apart completely, and often she was the only one who showed up to team practices, besides Ichiro. Missions were meaningless, with Kenshin on his own personal mission - searching endlessly for the killer who had taken away Sanjiro's mother, and in doing so taking away their entire team. Ami felt lost and alone, more than she had even in the shinobi academy. She didn't know how to help Sanjiro, didn't know how to ease his pain. Nor could she help Kenshin. He said it himself, that she held him back. She began to wonder if friendship was meaningless after all. Or if it was her that was the problem, and she would never truly be able to connect with someone.
Things continued on like that for two months, and then Kenshin was gone, too. He had told her he found a lead last time they spoke, and now, she feared, he had gone after him. When he still didn't appear the next day, Ami went looking for him. The shinobi discovered where he had gone, and immediately went in search of Sanjiro. She rushed to his room and banged on the door, luckily finding him there. She told him Kenshi had been searching for the killer, and had tracked down his location to an old warehouse on the edge of town. Her former teammate took one of her kunai and dashed off. Ami rushed after him, but their distance grew and grew. As always, she was behind the other two, this time in a painfully literal sense. She lost sight of Sanjiro completely, and then stopped. The Hōzuki had seen that part of the village, shady, countless warehouses in varying states of use and decay. Without Sanjiro, it would take her hours to find the right one.
Minutes later, a young shinobi burst into the police station in tears. Squads headed out and she followed after. Along the way, she was stopped by Ichiro. He forced her back to the station, to wait for news. Hours later, she was standing over a hospital bed. Kenshin was dead, and Sanjiro was nearly there. His bruised and bandaged body began to blur as tears streamed down her face. It was all her fault. If she had been good enough to help Kenshin, if he had seen her as a partner rather than a nuisance, they would've gone together. If she had been smart enough to look for Kenshin sooner, he may have been saved in time. If she had been experienced enough to know her own village, she could have gone after Kenshin rather than having to run to Sanjiro. If she had been fast enough, she could have kept up with Sanjiro. But no, she was useless. She couldn't help Sanjiro heal from losing his mother. She couldn't help Kenshin look for the killer. She couldn't save Kenshin from the killer. She couldn't fight along side Sanjiro. She couldn't try to find them. Now, standing here, an aspiring medical-nin, she couldn't even do anything to help Sanjiro heal.
She cursed her uselessness a thousand times. She cursed Kenshin for going off alone. She cursed Sanjiro for leaving their team. She cursed the serial killer for planting the seed that destroyed them. She cursed Yodo for dying. She cursed Gengetsu for not being able to take care of her family. She cursed them both for lying to her. She cursed her true parents, whoever they were, for not keeping her. But most of all, she cursed herself. She cursed herself for the hate that coursed through her veins as she looked down at Sanjiro. She cursed herself for her weakness. She cursed herself for not being able to help her team mates. She cursed herself for not being able to help Yodo. She cursed herself for not being good enough for her parents. She was always a burden, a weight, a drain on others.
She closed her eyes, and then turned from the bed. She wouldn't bring Sanjiro, her only friend left, down any further. She whispered words he would never hear, and then walked out of the room. She walked out of the life she had built, back into isolation. The final member of team thirteen was gone. All her life she had been a push over, a weakling with a need to be liked. Now, she took the broken pieces of her heart and stacked them back up, building a wall between herself and the world. Nobody had ever needed her, and now she would refuse to need anyone, ever again.
She saw Sanjiro once more, after he had healed and return to his work as a librarian. Perhaps it was an act to say goodbye to her old self, perhaps it was a sad attempt at helping him after all this time, or perhaps she was simply to lonely to never speak to him again. He never answered her question, and she left without even a goodbye. But she knew he would return to being a shinobi. The white haired girl hoped Sanjiro would find a way to overcome the losses he had suffered, and prosper. As for herself, she didn't care anymore about finally finding love in friends and family. She simply lived on, doing her best to do her duty to her village.
- Roleplay Sample:
"C'mon Kenshin..." Ichiro glanced over at his pupil, catching the whisper on the wind. She was faced mostly away from him, her slim figure standing at attention with her hands clasped tightly at her chest. The shinobi couldn't see her face, but her profile spoke of the tension in her muscles. He glanced out over the village, quiet this early in the morning. This was the third time in a row. He rested his head in his hand, wondering if there would ever be a team thirteen again. Sanjiro was his hope; if the child could overcome the loss of his mother and return, then perhaps Kenshin wouldn't be so consumed that he lost sight of his teammates.
"Well!" The girl jumped a little and looked over, seeing her sensei slide off the wall he sat on and gently touch down on the ground. He looked over at her, eyes large and snowy hair dancing in the wind. Suddenly he thought of the team's early days, when he would try to bet on which of the boys would go for her. He shook the thought from his head and started walking, hearing her fall in step behind him. "Let's get started."
"But..." Came the forlorn protest that always inevitably came. Ichiro frowned, feeling sorry for her. Teams weren't meant to fall apart, especially so young. The three of them had just begun to realize the bond they had when Hakiri's mother was killed. Now all three of them were broken. Sanjiro consumed by heartbreak, Kenshin by anger, and Ami caught in between.
"Ami, it's just you and I today." She looked up at him, only to gasp and jump back. She landed lightly a few feet behind as Ichiro straightened from his attack position and smiled. "Now, for today's training there is only one objective: Don't get hit." Ichiro watched her miscoloured eyes with a hint of satisfaction as the meaning of his words slowly dawned on her.
"Just me and you? Bu-but I can't--"
"You want to be a medical ninja, don't you? You must be able to evade your opponent, even if they are stronger." Before she could protest any further he drew a kunai from his sleeve and leapt forward. She pulled back as she pulled a kunai from her holster, just barely managing to bring it up before his came down. The genin deflected his three quick strikes, and then went flying backwards after his kick landed squarely in her gut. She threw her arm out, gaining purchase on the ground - more out of luck than skill - and back flipping to avoid falling to the ground. Already he was almost on her, and the fair skinned girl threw a shuriken, only to see him blow up in a puff of smoke.
"You won't always be faced with a frontal attack." Her eyes widened as the words were breathed into her ear, and then another kick hit her side.
Last edited by Hira on Thu 14 Jun 2012, 1:10 am; edited 12 times in total |
| | | Hora
Posts : 36
| Subject: Re: Hōzuki, Ami [Kumogakure Genin] Sat 09 Jun 2012, 12:41 am | |
| THE ARSENAL.
- Academy Jutsu:
Name: Bunshin no Jutsu • Clone Technique Rank: E Type: Genjutsu Range: N/A Medium: Optical Element: N/A Description: This technique creates identical clones of the user. However, they hold no actual substance and will disperse upon impact of an attack or contact with an opponent. They cannot disrupt the area around themselves with their movements; won’t kick up dust, crush grass, etc. They are simply optical illusions used to momentarily fool others. Chakra Cost: 1CP per 5 clones
Name: Henge no Jutsu • Transformation Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique transforms the user’s appearance to that of another object or person. However, it is not a permanent transformation and a mental image of what they are transformed into. Certain aspects of a ninja will not change merely by transformation, these things may include injuries, tool pocket placements etc. The jutsu will dispel should the user be injured. The user does not gain the properties of their transformation (ie. horse like strength), and may only transform into something ranging between 1/2 of their regular size, to 2x their regular size. Thus one cannot transform into large creatures. Chakra Cost: 1
Name: Kawarimi no Jutsu • Body Replacement Technique Rank: E Type: Ninjutsu Range: 10 meters Element: N/A Description: After performing a tiger seal, this technique allows the user to alter places in a speedy manner with another nearby object. This is done mere seconds before an attack lands, thus making the attacker believe his or her attack was a success. Whatever object was used to alter places will receive the brunt of the enemy’s attack instead. The object that the user switches with must be preset somewhere else in the thread, meaning that the object must have received specific mention previously in the thread. Chakra Cost: 2
Name: Explosive Tag: Activate Rank: E Type: Fuuinjutsu Range: N/A Element: N/A Description: This technique allows the user to activate an explosive tag they have planted somewhere. Preferably they should be within close to mid range and visible to the user. You cannot activate another persons explosive tags unless your chakra has been channeled into them beforehand. Chakra Cost: 1 (per 3 explosive notes)
Name: Kai • Release Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: By stopping the flow of chakra in their body, and then applying an even stronger power to disrupt the flow of the caster's chakra; the user may dispel the effects of a genjutsu. This can also be used on another individual that is stuck in a genjutsu by preforming the necessary hand seal and then touching them, although it consumes half the chakra cost of the Genjutsu. Chakra Cost: Cost of Genjutsu + 2CP
Name: Nawanuke no Jutsu • Escaping Skill Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to free themselves should they be tied up. It is extremely basic. Using their physical training, the user will twist and contort their body to loosen their bindings, effectively relieving themselves of the tightness of their bindings and slipping through the restraints. This technique can only be used if the user is of equal or higher rank than their captor. Chakra Cost: 1
Name: Chozou no Jutsu • Storage Technique Rank: E Type: Fuuinjutsu, Supplementary Range: Close (0m - 5m) Element: N/A Description: A simple jutsu that allows a ninja to seal or unseal any item, mostly weapons, from scrolls or from their body. After forming the necessary handsigns, the ninja will seal the item into a scroll etc. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a shinobi can use. The items themselves are unaffected by time. Ninjutsu can also be stored in scrolls, to be released when the scroll is opened, but require another person to cast said Ninjutsu; else it cannot be sealed. Chakra Cost: 1CP to seal; 1CP to unseal.
Name: Suimen Hokou no Waza • Act of Water Surface Walking Rank: D Type: N/A Range: N/A Element: NA Description: This technique allows the user to balance themselves on water by focusing a constant and steady stream of chakra to the user’s feet or hands. Because of water’s nature, this requires the user to be quick to adjust the amount of chakra they must emit to their feet in order to maintain a constant balance. Users may also walk, run and “skate” across the water when using this technique. Chakra Cost: 1 (1 per post)
Name: Kinobori no Waza • Act of Tree Climbing Rank: D Type: N/A Range: N/A Element: N/A Description: This technique allows the user to balance themselves on trees and vertical walls by focusing a constant and steady stream of chakra to the user’s feet. Gravity can easy be defined if this technique is mastered, allowing people to even stand upside down. If too much chakra is exerted the user will be pushed away; bark breaking and causing the user to then fall. If not enough chakra is exerted the user will lose their footing and fall. Chakra Cost: 1 (1 per post)
- Hijitsu:
Name: Suika no Jutsu - Hydrification Technique Rank: - Type: Hijutsu Range: - Element: Suiton Description: The activation jutsu for the Hydrification Technique. User is able to transform some or all of their body into water for as long as this technique is active. Cannot be active for more than four consecutive posts. Requires a 1 post break for every 2 posts this jutsu is active, after it ends. For example; would require 2 post break if used for 4 consecutive posts. Chakra Cost: Partial: 1CP/post +3CP Activation. Full: 3CP/post +6CP.
Name: [Suika] Mizu Rensei - [Hydrification] Drilling Water Rank: C Type: Hijutsu Range: Close (0~2m) Element: Suiton Description: After performing the necessary hand seals, the user concentrates chakra in their forearm and begins rotating the water inside their liquefied arm with great speeds. Upon punching the enemy, the punch will twist and unleash a small blast of water for added effect. Consumes 2% of water weight. Chakra Cost: 5 [2]
Name: [Suika] Jigasosei - [Hydrification] Self Regeneration Rank: C Type: Hijutsu Range: - Element: Suiton Description: Does not requires hand seals, but consumes a large portion of water weight. Can be used by Partially Influenced members provided the damaged area was liquefied before the damage. See Hōzuki clan details for information on regeneration. Requires one whole post of non-interrupted self healing, or two consecutive interruptible posts. Chakra Cost: 3 (per post) if minor (Such as a stab wound or a broken finger), 6 (per post) if anything else.
Name: [Suika] Mizu Yadama - [Hydrification] Water Projectiles Rank: C Type: Hijutsu Range: Close~Mid Element: Suiton Description: After performing the necessary hand seals, the user will proceed to erect an arm forward to unleash several small golf-ball sized projectiles of water at high speeds (thrown shuriken speed) at a target. Upon contact the golf ball explodes to produce powerful blunt damage. Cannot pierce skin, but can leave a bruise. Fires at least three balls, and consumes 1% water weight per ball. Chakra Cost: 3CP per 3 balls.
Name: [Suika] Mizudeppo no Jutsu - [Hydrification] Water Gun Technique Rank: C Type: Hijutsu Range: Close Element: Suiton Description: Does not require hand seals, nor does it consume water weight (Because of how small it is), but does consume a considerable amount of chakra for a small attack. The user aims with a gun-shaped hand at the target, and fires a small water bullet at them. Enough to pierce the skin about an inch (2.5cm) deep if fired from a meter or two away; leave a bruise at three to five meters. Beyond that it acts like a rain drop. Able to disperse a shadow clone at close range. Chakra Cost: 2 (Only because it's a tiny little droplet. If fired repeatedly, it adds up.)
Name: [Suika] Genko Enka - [Hydrification] Rocket Fist Rank: C Type: Hijutsu Range: Close Element: Suiton Description: After performing the necessary hand seals, the user fires their fist at high speeds (thrown shuriken speed) at the target. Since their fist is primarily water, it will simply make a large splashing damage upon impact. consumes 2% of water weight. Does not require regeneration to regrow fist. Chakra Cost: 5
Name: [Suika] Shuriken Ude - [Hydrification] Shuriken Arm Rank: C Type: Hijutsu Range: Close~Mid Element: Suiton Description: After performing the necessary hand seals, the user may slide up to 5 weapons into one arm. They can then proceed to rotate these weapons around to lethal speeds before proceeding to either fire them from the arm at high speeds (The average speed of a normal ninja throwing a normal weapon), or proceed to punch or make contact with the target for close range slicing. Weapons must be no larger than a fist, and thus is limited to primarily shuriken, kunai, senbon and other E-D rank weapons. Chakra Cost: 6 [2]
- Suiton Ninjutsu:
Name: Kirigakure no Jutsu - Hidden Mist Technique Rank: D Type: Ninjutsu Range: Far (10m+) Element: Suiton (Water) Description: After performing the necessary hand seals, the user will spread their chakra around the surrounding area to forcibly evaporate existing water and create a mist. By kneading chakra into the mist, one can thicken it and allow for sensing of movement within this mist, though this consumes 1 extra chakra per post. The mist wears off in five posts after activation, unless additional chakra is used to sustain the mist. Maximum range for this technique cannot exceed 20m in radius. Chakra Cost: 4 [1 per post after 5 posts] +1CP if thickening mist.
Name: Haran Banshou - Stormy Upheaval Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Suiton (Water) Description: This technique allows the user to summon a large volume of water; roughly the size of a waterfall, crushing it into the opponent. If needed, the user can cancel the technique in just an instant. Chakra Cost: 8
Name: Daibakuryuu no Jutsu - Great Exploding Current Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: In order to use this technique, the user must first be on top of water (lake, sea, etc). Then, after preforming the needed hand seals a vortex of water will form, sucking anything on the surface above it down to the depths below. This can possibly drown the opponent. Chakra Cost: 6 (1 per post)
Name: Mizu Bunshin no Jutsu - Water Clone Technique Rank: C Type: Ninjutsu Range: N/A Element: Suiton (Water) Description: Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target, but none utilizing chakra. The range of the clone is limited however, it can not travel further than 10 meters from the original body. If the Mizu Bunshin is injured, the clone will usually revert back into its natural water state. Chakra Cost: 7
Name: Mizukiri no Yaiba - Sword of Draining Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: A jutsu that utilizes water to create a sword. The sword can be wielded in the normal fashion, allowing the ninja to cut and stab like a normal blade. This sword can also go through most fire jutsu of equal rank and below. Chakra Cost: 8 (2 per post)
Name: Suirou no Jutsu - Water Prison Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: Suirou no Jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. The ninja forms the necessary hand seals which causes the water to form around the target into a spherical prison which only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a solid bunshin technique, the ninja can imprison their target but still allow for a clone to attack others nearby. Chakra Cost: 9 (2 per post)
Name: Water Release: Water Drowning Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Suiton (Water) Description: The ninja first does a string of hand seals, which causes a column of water to rise from a nearby water source. It can be guided to strike a target in a number of angles. Chakra Cost: 5 (1 per post)
Name: Suiben - Water Whip Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Suiton (Water) Description: The ninja will create a whip of water which can strike and bind an opponent. The user can also funnel lightning chakra to shock anyone wrapped in it. Can only affect one target at a time. Chakra Cost: 6 (2 per post)
~*~
- Items:
Name: Genin Kit Rank: C Type: Supplementary Quantity: 1 Contents: 10 Kunai, 8 Shuriken, 5 Senbon, 2 Exploding Notes, 1 Exploding Pouch, Five Metres of wire/string, File, 10 Makibishi, 1 Windmill Shuriken, 2 blank small scrolls.
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