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| Lameo [Finished, Surprisingly] | |
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Dan
Age : 30 Posts : 1236
| Subject: Lameo [Finished, Surprisingly] Tue 20 Apr 2010, 3:24 pm | |
| Name: Submarine Quantity: 1. Docked. Rank: A Appearance: |
80m long, 15m high, 15m wide and capable of holding up to 500hours of oxygen for one person. A copper-alloy exterior, completely resistant to water, salt and any liquid-form solutions. It is capable of reaching to an extreme comfortable pressure of 3000ft (1000m), any further and stress-cracks may occur. The Submersible, or Submarine as it is commonly referred to as is able to fit two squads worth (8people) comfortably, any more and discomfort will occur.
The inside of the submarine has 4 sections. The 1st section is at the rear, housing all of the mechanical side of things. This is commonly referred to as the 'engine room', despite the submarine's lack of an engine. Instead, this has a remarkable contraption designed by Ahora Sousakara. The engine-like contraption begins with a propeller, a copper 3-bladed propeller curved perfectly for maximum propulsion. This is attached from the outside of the body into the inside with a long, thick pole. To enable waterproofing, the prop-shaft passing through the hull is covered with a stuffing box(a copper box stuffed with heaps of thin rope and grease) and leads into the engine-like contraption. The engine-like contraption itself is operated much like a water-turbine is, with the movement of water acting upon the propeller rotating the prop shaft, spinning hydro-powered energy into a quad-shifting mini-turbine, rotating twice as much power back out into the propeller. In order for this submarine to get any momentum, an artificial form of movement is required - this means propulsion by jutsu or other. This propeller is also accompanied with a copper-designed rudder which this leads to a drive-shaft on the bottom, running through the center of the submarine leading to the 4th section, the wheelhouse.
The wheelhouse is a small area, capable of fitting 3 people comfortably, however larger than the engine room. This has 4 double-welded circular windows, two in the sides and one towards the top and bottom. Providing a complete 180degree spherical viewing. Jutting out from the drive-shaft in the bow of the submarine is a steering-wheel removed from a rudder-controlled boat in one of the docks in the harbor. Inside the wheelhouse is a small pillow which sits on a small seat. YAY COMFORT!
In the 3rd section, closest to the engine-room lies the galley/mess-hall. Cold-food only, in storage cupboards mounted on the walls. In the center is a long, narrow table capable of holding 6 at one time. This area is comforting and is designed for food and socializing.
In the final section, position between the galley and the wheel-house is the living quarters. 8 retractable bunks folding from the roof, floor and ground for maximum comfort and utilization of space. 2 from floor, 2 from roof, 2 each sides with large enough bedding for a 7ft-person and fit body-type. Sleeping quarters.
Each section has a water-seal-able doorway for emergency cases. A super-sealed hatch is placed on the roof of the submarine for access into the submarine. Weight plates are frequent throughout the submarine and when not docked, will cause the submarine to sink to a certain depth, depending on the amount of weight plates. When weight plates are released from the underside of the submarine, then depth is lost. Balance the amount of weight plates with the overall weight inside of the submarine and it will continue on a constant depth and as a result, speed. Once they have reached a maximum depth and elevate to a higher depth, then they cannot reach that maximum depth unless weight-plates are replenished.
Painted. Courtesy of Ahora Sousakara.
Special Abilities/Characteristics: Makes those in the submarine cool. (: Origin: Making it. Need approval then will begin topic. Note: A fuuinjutsu specialist capable of sealing weight-plates will be a helpful crew-member indeed.
Last edited by Robin on Fri 23 Apr 2010, 2:46 pm; edited 2 times in total |
| | | Pattycakes
Age : 30 Posts : 1701
| Subject: Re: Lameo [Finished, Surprisingly] Tue 20 Apr 2010, 5:02 pm | |
| >.> You totally beat me to it, you bastard... Anyways, I'll edit this post with modding when this is finished. |
| | | Dan
Age : 30 Posts : 1236
| Subject: Re: Lameo [Finished, Surprisingly] Wed 21 Apr 2010, 3:38 pm | |
| Finished. |
| | | Caranore
Age : 35 Posts : 1492
| Subject: Re: Lameo [Finished, Surprisingly] Thu 22 Apr 2010, 3:34 pm | |
| - Quote :
- 150ft long, 50ft high, 50ft wide and capable of holding up to 150hours of oxygen for one person. A copper-alloy exterior, completely resistant to water, salt and any liquid-form solutions. It is capable of reaching to an extreme comfortable pressure of 3000ft (1000m), any further and stress-cracks may occur. The Submersible, or Submarine as it is commonly referred to as is able to fit two squads worth (8people) comfortably, any more and discomfort will occur.
Does each one of the 8 people have 150 hours? Or is the amount of air decreased every time another person is added? That needs to be clarified.
- Quote :
- The engine-like contraption itself is operated much like a water-turbine is, with the movement of water acting upon the propeller rotating the prop shaft, spinning hydro-powered energy into a quad-shifting mini-turbine, rotating twice as much power back out into the propeller. This propeller is also accompanied with a copper-designed rudder which this leads to a drive-shaft on the bottom, running through the center of the submarine leading to the 4th section, the wheelhouse.
Now, I understand this. But my main concern here is how does the sub get moving in the first palce so that the water can flow through the tubine and generate power? If your sitting in dock with it, unless you get it moving atleast at 5 knots, its not gonna be able to power itself.
The idea with weight plates is very unique, but normal subs work with having chambers on the sub that fill with water as they dive, and as the rise the water is ejected (just a tidbit there).
- Quote :
- 150ft long, 50ft high, 50ft
And that, Im going to be honest, is nowhere NEAR enough room for the amount of items you need/want, nor 2 squads worth of personnel. (50 meters long, less that 20 meters wide and tall) youll need atleast 65-75 meters in length, 25-30 in width and height. Its not just about remaining noticeable etc, but having room for everyone and everything that is necessary in the first place to function. The engine room on a normal submarine is easily 100-150 meters long so take that into consideration. |
| | | Dan
Age : 30 Posts : 1236
| Subject: Re: Lameo [Finished, Surprisingly] Fri 23 Apr 2010, 2:48 pm | |
| Fixed. Keep in mind the engine room is small because of the small contraption I have created. Word. ~~ |
| | | Caranore
Age : 35 Posts : 1492
| Subject: Re: Lameo [Finished, Surprisingly] Sat 24 Apr 2010, 2:52 am | |
| Approved |
| | | K
Posts : 126
| Subject: Re: Lameo [Finished, Surprisingly] Fri 04 Jun 2010, 2:29 pm | |
| Unapproved because you can't circumvent physics. There is no machine that will put out more energy then is put in. As such, your method of propulsion is null and void. You also will need a way of keeping enough oxygen in sub to support the crew.
I don't think welding is possible in naruto, so you need to come up with a new way to put in windows. Also, keep in mind it's dark the deeper down you get. How are you navigating this thing?
Take care of those issues and I'll have another look to make sure everything is good and that I didn't miss anything. |
| | | Dan
Age : 30 Posts : 1236
| Subject: Re: Lameo [Finished, Surprisingly] Sun 04 Jul 2010, 3:42 pm | |
| Oh. Well, I had no knowledge of you posting here Steven. D: Welding is possible as I am able to produce fire with ninjutsu, and because i am a ninja, and because extensive heat with metal melts, when in contact with another object will cause it to melt to this said object and create a seal. Also, navigating this thing is designed to be straight forward. From A - B. From Kiri - Sea with exact points in mind, navigating is not designed to be an extreme problem. Also, my physics with my machine is designed to be Naruto and ninjalike, so it is possible in achieving without actual physics. Oxygen is there because Oxygen is there, it is trapped in the sub itself. Co2 is trapped in there when oxygen is used up. It's an extremely simplistic design and use, just used for travelling. I wanted to add another dynamic to travelling, without having to laboriously and distastefully put extreme thought into it.
This is the result of me training this invention before I knew you had posted. Building The Journey |
| | | K
Posts : 126
| Subject: Re: Lameo [Finished, Surprisingly] Fri 09 Jul 2010, 11:43 pm | |
| I'll consent to welding by jutsu, since that seems reasonable in the naruto world. However, you will need a time limit for how long the oxygen will hold out for the sub based on the number of occupants and activity level. As for navigation, due to the presence of underwater currents etc, it won't be as simple as point A to point B. You will need some sort of corrective method to stay on course. It could be as simple as a periscope for when you are close enough to a discernible landmark to navigate from it. For open ocean things will be a lit bit more tricky, but I leave that in your hands. |
| | | Guest
| Subject: Re: Lameo [Finished, Surprisingly] Mon 17 Jan 2011, 8:24 am | |
| Archived due to inactivity.
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