|
| Senju, Hanikaro [Suna Chuunin] | |
| |
Jsalos
Posts : 191
| Subject: Senju, Hanikaro [Suna Chuunin] Sun 14 Feb 2010, 8:02 pm | |
| Basic Information:
Name: Hanikaro Senju Age: 16 Gender: Male Physical Appearance: Hanikaro has rather long light brown hair and keeps his hair tied back into a slick ponytail, which is not visible from the front. He has 2 wisp like bangs coming down about an inch on either side of his forehead. He has thick eyebrows, and piercing blue eyes which are accentuated by his eyebrows. His face has no birthmarks and is fairly smooth, and he has a flat nose and thin lips. He has an odd yellow birthmark on his left hand, which is shaped like a star (night sky kind of thing.) He also has tan, formerly cream colored skin, and sharp cheekbones. He uses standard shinobi clothing. His face is considered by many to be ruggedly handsome, with features that are not stunning but neither are ugly. He has the beginning of a light beard growing. His nose is pointed, and small. However, his face has a coldness to it that is less-inviting than his attractiveness.
Personality:
The village respects his consistency to complete missions, and emotionless nature, and, to a degree, his lack of concern for human life. Hanikaro has on more than one occasion been the only ninja to survive a mission and return to the village, but he has never failed to complete a mission. His cold, calculating attitude however, appears to be a recent change to his former friends, who recall him being far more friendly and amiable in the past. He is somewhat loyal, willing to assist and support allies, but if someone slows the team down and does not have any redeeming qualities, he will generally be ready to abandon them. He hates, more than anything, being underestimated or looked down upon by anyone he does not feel deserves to do so. One of the other notable things about him, when not on a mission, he is very confident in himself, and is very bold when confronting his superiors. He does not base this confidence however, on anything less than total success. Failure, even to the slightest extent, is not acceptable in his eyes. Should any aspect of a mission go wrong, he will try to salvage the mission to the greatest possible extent, eager to return to kiriagakure to take on a new assignment. however, when his ego is deflated like this, it still does not affect his exterior manner, even to the mizukage. He will offer a brief apology, and then request another assignment. He respects his superiors, however is willing to stand up to them, even to the point of using sarcasm when talking to the mizukage after a successful mission.
Clan Information: Clan Name: Senju Clan Location: Konoha Clan Traits: N/a Kekkei Genkai: Wood Element jutsu Secret Clan Jutsu: All Wood style Jutsu History: The Senju clan was descended from the younger of the two brothers chosen by the Sage of the Six Paths to inherit the way of the ninja. He was born with the "body" of the sage, and he believed that love was the key to peace. This led to the sage choosing him as his successor causing his older brother to attack him out of hatred. Eventually, the Uchiha clan was descended from this older brother and resulted in the bitter rivalry of the Senju and Uchiha.
The Senju clan gained their fame in the era before the founding of the hidden villages. Where other clans focused on mastering one particular skill, the Senju were masters in all skills, from ninjutsu, to taijutsu, to genjutsu. Because of this, they were feared as "the clan with a thousand skills" (「千の手を持つ一族」, "sen no te o motsu ichizoku"), which gave them their name Senju (千手, "a thousand skills", "a thousand hands").
The most famous member of the clan was their leader, Hashirama Senju. His unique Wood Release ninjutsu even gave the clan the nickname the Senju clan of the Forest (森の千手一族, Mori no Senju Ichizoku). This Wood Release, and his ability to control the tailed beasts, made him the greatest shinobi of his time.
The Senjus' place at the top of the shinobi world was undisputed, but there was one clan that was able to stand up to them: the Uchiha clan. Whenever one country hired the Senju, their enemies would hire the Uchiha, and vice versa. This led to a rivalry between the two clans and, more specifically, between the leaders of the clans, Hashirama and Madara Uchiha.
However, in a world of constant bloodshed, Hashirama had a dream of peace, and a great love for his fellow men. Known as the "Will of Fire" (火の意志, "Hi no Ishi"), this belief made the Senju clan propose a truce to the Uchiha clan. Weary of fighting, and persuaded by Hashirama's great charisma and negotiation abilities, the Uchiha accepted, ending their bloody rivalry. Only Madara was against this truce, believing the Senju would one day destroy the Uchiha clan. He was forced to accept, but his humiliation wouldn't end there.
Some time after the alliance between the Senju and the Uchiha was signed, the Land of Fire hired them to stabilize its borders, and the clans created a permanent settlement within the country. Thus, Konohagakure was founded, and, with it, the system of one Hidden Village per country. As the system spread throughout the world, the constant violence stopped, and Hashirama's dream began to become a reality. But it would soon start anew after Hashirama was elected as the First Hokage; a move Madara felt was a humiliation, and made him decide to leave the new village, eventually returning to attack it.
Throughout the years, the Senju retained their supremacy over Konoha, and made the village into what it is today. After the First Hokage's death, his younger brother, Tobirama Senju, stepped up to become the Second Hokage. Although likely not a Senju by blood, Hiruzen Sarutobi, who would become the Third Hokage after the Second's death, was trained by both the First and Second. His successor, Minato Namikaze, was the student of Jiraiya, who was a student of the Third. Tsunade, the Fifth Hokage, was not only a student of the Third, but the granddaughter of the First and the grandniece of the Second. All of them strongly held to the Will of Fire philosophy.
It is unknown if the Senju clan currently still exists as an organization. There are no known people with the Senju name currently alive, although the Fifth Hokage, Tsunade, might be an official Senju. It is very possible that the Senju clan disbanded into smaller clans and families, especially since they never had a specific skill or technique like the Uchiha or Hyūga clans. However, their legacy lives on strongly in the hearts of the people of Konoha.
Clan Details: Open
Rank Information: Rank: Chunin Village Affiliation: Sunagakure
Special Information: Character Speciality: Main: Ninjutsu Sub: Genjutsu
Elemental Affinity: Main: Earth Sub:Water KKG: Wood Special Characteristics: Little to no emotion. (explained in history) He was born with larger chakra than an average shinobi (possibly due to his heritage, the exact reasons are currently unknown, however, this gap, which was originally small, has gradually increased over time, again the exact reasons are unknown, but some believe it to be a result of his over-the-top training methods, by wearing himself down to 0 chakra while training on several occasions, and barely coming back from the brink of death each time. 115% chakra.
Tactical genius: Hanikaro's cold, pragmatic nature, his amount of battle experience, and his intensive studies of the inner workings of ninjutsu and genjutsu, is an expert tactician, capable of deducing the power and true effects of techniques even beyond his level, and quickly, after relatively limited observation, discovering the inner workings of most jutsu, and therefore can find loopholes in many opponents strategies. -1 post to genjutsu realization time. After witnessing a jutsu at least twice, or a duration jutsu for at least 3 posts, he can understand the majority of any technique up to B-ranks nature (Increases with rank)
Skill Information: Jutsu Template:
Wood Style:
Basic Jutsu
- Spoiler:
Name: Transformation Jutsu Rank: E Type: Ninjutsu Element: N/A Description: The Transformation Jutsu allows the user to assume the appearance of another person, animal, or object. This is one of the basic jutsu taught at the Konoha Ninja Academy. Fundamentally, all ninja know this jutsu. The transformation jutsu is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on the inexperienced ninja.
Name: Clone Jutsu Rank: E Type: Ninjutsu Element: N/A Description: The Clone Jutsu creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).
Name: Substitution Jutsu Rank: E Type: Ninjutsu Element: N/A Description: The Substitution Jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack. Explosive tags can be attached to the replacement for an added surprise. Fundamentally, all ninja know this technique.
Name: Rope Escaping Jutsu Rank: E Type: Ninjutsu Element: N/A Description: The Rope Escaping Jutsu is a basic jutsu taught at the Konoha Ninja Academy. This jutsu allows a ninja to free himself if they have been tied up.
Name: Shadow Stealth Jutsu Rank: E Type: Ninjutsu Element: N/A Description: The Shadow Stealth Jutsu is the technique ninjas use to follow their targets covertly. The manner in which the ninja shadows their target can differ, from the basic hiding under a nearby object, to using a jutsu to turn oneself invisible. The skill and length in which one can stay hidden varies by rank and ability.
Name: Explosive Tag: Activate Rank: E Type: Ninjutsu Element: N/A Description: The user will activate an explosion tag. Normally, the tag will be placed by them, so they know where it is and can easily activate it.
Name: Genjutsu Release (Kai) Rank: E-S Type: Ninjutsu Element: N/A Description: Genjutsu Release is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handsigns, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed handsigns, the ninja touches the one affected to end the affect of the spell.
Name: Body Flicker Jutsu Rank: E-S Type: Ninjutsu Element: N/A Description: This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily boost the user's reflexes. The amount of chakra required depends on the overall distance between the user and their intended destination.
Name: Item Sealing/Unsealing Rank: E Type: Ninjutsu Element: N/A Description: A simple jutsu that allows a ninja to seal or unseal any item, mostly weapons, from scrolls or from their body. After forming the necessary handsigns, the ninja will seal the item into a scroll. This jutsu is a simple one and does not require a lot of chakra.
Name: Tree Climbing Jutsu Rank: D Type: Ninjutsu Element: N/A Description: The Tree Climbing Jutsu serves a dual purpose. Taking part in the Tree Climbing Training helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed.
Name: Water Surface Walking Jutsu Rank: D Type: Ninjutsu Element: N/A Description: A variation of the Tree Climbing Jutsu, the Water Surface Walking Jutsu allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water.
Name: Shadow Shuriken Jutsu Rank: D Type: Ninjutsu Element: N/A Description: The Shadow Shuriken Jutsu is a Ninjutsu technique utilizing a giant Demon Wind Shuriken. When throwing the shuriken, the ninja will also throw a second giant shuriken to hide in the shadow of the first. The hidden secondary shuriken can then approach the target without their being aware.
Name: String Reeling Jutsu Rank: C Type: Ninjutsu Element: N/A Description: The String Reeling Jutsu is a Ninjutsu technique utilizing wire. This string can be used in rappelling, or as a method to tie down and restrict the movement of an opponent. The Uchiha clan also utilizes the wire in their Sharingan Windmill Triple Attack technique. The wire allows the clan member to pin down an opponent, and then unleash a torrent of fire upon them.
- Spoiler:
Name: Petrify Rank: D-S Type: Ninjutsu Element: Wood Description: for a slight additional chakra cost to the additional cost of the jutsu (1 rank below the original rank of the technique it is being applied to) the user can cause any wood style technique to change from normal wood to petrified wood- greatly increasing the strength of the wood, turning it to an almost stone like nature. This technique can be applied to only parts of a wood style technique he is using, or nearby trees. (for example, he could only petrify the front end of a beam of wood, in order to increase its pummeling force, but allowing it to still move)
Name: He Who Built the Forest Rank: A Type: Ninjutsu Element: Wood Description: Using a large amount of chakra, and after weaving a large number of handsigns, the user slams his hands on the ground, and causes it to burst forth with a dense forest of trees. This covers an area with a radius of 50 feet around the user. The trees grow very gradually, at around 3 feet per second, therefore are capable of causing very little damage, but are rather used to build a forest for the Senju clan member to use as a weapon throughout the fight. The user must keep his hands on the ground at all times, or else the growth will stop.
Name: Wooden Weapons Rank: D (Due to weaponry specialization) Type: Ninjutsu Element: Wood Description: Using the wood around him, Hanikaro is capable of shaping it to suit any of his weaponry needs. He can use nearby trees or beams of wood, to create wooden shuriken, kunai, and other weapons of all shapes and sizes out of wood, allowing him to have an inexhaustible supply of weapons. This can create up to 15 smaller weapons (shuriken, kunai) 3 larger weapons (windmill shuriken, large kunai) or 2 large weapons (scythes, battle axes, glaives, any sort of weapon the user can imagine) per use.
Name: Tracer Seeds Type: ninjutsu Element:Wood Rank: C Description: Hanikaro uses his chakra to create a variety of tiny seeds, which he then hurls at the enemy. These seeds are sticky and are filled with tiny amounts of his chakra, which would be difficult for others to detect unless a hyuuga or uchiha, but provide a small signal to Haikaro, which he can use to track someone’s location for a distance of up to 350 yards away.
Name: Sprout Rank: C Element: Wood Type: Ninjutsu Description: Causes a grove of 3 relatively large trees to shoot up out of the ground in a very short period of time (2 seconds for total growth). These trees are usually used to encircle or entangle oncoming opponents, or to use further wood ninjutsu
Name: Entangling Roots Rank: C Type: Ninjutsu Element: wood Description: The user weaves handsigns, and then slams his hands on the ground. Around the enemy, enormous tree roots will spring from the ground, wrapping around them and preventing them from movement. These roots are quite large, and can stop an opponent from even doing small movement if entagled completely. They will wrap around his or her ankles first, with smaller but tight roots, then envelop them in much larger ones after they are caught.
Name: He Who Walks with the Trees Rank: C Element: Wood Type: Ninjutsu Description: the user, using the right amount of wood-type chakra, and weaving a single handsign, is able to step into trees, and move along them, in a very similar manner to [Earth Release: Underground Fish Projection Technique]. They do not actualyl become a part of the tree, but rather move through it, in a similar fashion to the earth style technique. this technique is excellent for hiding from opponents, and launching surprise attacks from a wide variety of angles. If the tree he is within is damaged, as ong as he is not within the scetor that was damaged, it will have no effect on him. If the tree is destroyed, and the part he is within is not destroyed, he can still move through it unharmed. He can travel up and down the tree, and larger branches, or from tree to tree if they are close enough to jump from one to the other. If the part he is within is damaged, and the attack has enough penetrative force to reach the very center of the tree, then he will feel the impact as if it were mitigated from going through the tree. If the tree is utterly annihilated, and he does not escape in time, he will die.
Name: Mokuton: Moku Saiku [Wood Release: Wood Trick] Rank: D Element: Wood Requirements: Fragments of Wood. Description: After forming a few handseals and concentrating chakra on the fragments of wood the user uncovers the fragments of wood and releases their chakra. The result is small pieces of wood that fly into the air attempting to hit eyes, hair, or clothing and cause a distraction.
Name: Mokuton: Roddo no Jutsu [Wood Release: Rod Technique] Rank: D Type: Ninjutsu Element:Wood Requirements: None. Description: The user creates a pole made of wood that is 2 feet long, and has a diameter of 1 inch out of their hand. This can than be used as a tool for close range combat. Easily broken by a strong force, or cut by particularly sharp objects; kunai get stuck in it, but an average sword of any kind can slice it in half.
Name: Mokuton: Mokuzai Bure-ka [Wood Release: Wood Breaker] Rank: D Type: Ninjutsu [b]Element: Wood Description: The user of the just punches a wall or block of wood and shatters it as if he were strong enough to break through it. The the amount of chakra it takes to do this depends on the thickness of the wood that is targeted. Any wooden barrier too much taller or wider than the user won't be affected by this jutsu.
Name: Mokuton: Rashingu Buranshi [Wood Release: Lashing Branch] Rank: D Type:Ninjutsu Element:Wood Description: Upon performing of the necessary handseals, the user lets his chakra seep into a tree by placing their hand on it. After that, the user can control a certain limb of that tree to attack the target in reach in a lashing attack.
Name:Eyes in the Trees Rank: D Type: Ninjutsu Element: Wood Description: The user channels his wood chakra into a nearby tree, allowing him to see out of it for the next 5 posts. Similar to Pains ability to see through six viewpoints with the rinnengan, this tree grants him a 360 degrees of vision arounditself for the next 5 posts. Only one tree may have this affect on it at a time.
Name: Mokuton: Tengoku Konoha no Be-ru [Wood Release: Heavenly Foliage Veil] Rank: D Element: Wood Type: Ninjutsu. Description: The user directs his chakra to a tree that he's in contact with. This causes the tree to vibrate suddenly at the branches a small amount, shaking off the majority of its leaves with the motion. The leaves then float down, providing a handy distraction.
Name:Mokuton: Ki no Mikata [Wood Release: Tree Ally] Rank: C Type:Ninjutsu Element: Wood [b]Description: The user's handseals will allow them to control a near by tree in slight ways. They can have its branches move at will to aid them in climbing it, or they can control a part of the tree to fail a target standing on it and make them fall. The branches do not have enough momentum to be damaging directly to an opponent, and an move no faster than half a mile per hour While using this, the user must maintain steady contact with the tree after the jutsu is cast, and cannot control trees they are not in contact with.
Name: Moku Bunshin no Jutsu [Wood Clone Technique] Rank: B Type: Ninjutsu Element: Wood Description: The Wood Clone Technique simply makes up to a few clones made of wood that emerges from the body of the user. The clones can be as simple in function as a wooden dummy for use in the Body Replacement Technique. More complex clones can travel far distances from the user and are able to communicate with the original
Name: Mokuton: Moku Joheki [Wood Release: Wood Locking Wall] Rank: B Type: Ninjutsu Element: Wood Description: An extremely versatile move, this technique uses chakra to activate the roots in the ground and, using the user as a reference point, makes wooden pillars appear from left and right. The wooden pillars join together in a dome-shape with the user at the center. This process can be used to catch the enemy in a double sided attack. Also, in case one confronts the enemy at a short distance, the enemy can be locked up inside the dome, setting the situation for a one-on-one fight. This dome can also be collapsed or burnt with the enemy inside causing damage. Furthermore, it functions as a easy shelter against the enemy's long-distance attacks, like shuriken and kunai
Name:Mokuton: Mokusei Tate [Wood Release: Wooden Shield] Rank: C Type: Ninjutsu Element Description:A technique that instantly creates a wooden shield on a users hand or both hands if the shield extends beyond 3 feet. The shield is often heavy to be used while moving but is great to stop senbon, shuriken or kunai attacks and other low level attacks. The maximum size of the shield is 5 feet by 5 feet.
Name: Mokuton: Mokuzai Kakujuu [Wood Release: Wood Expansion] Rank: C Type: Ninjutsu Element: Wood Description: Any piece of wood that the user is holding can grow larger than it already is. This is useful for creating wooden shields or longer staffs. However, this can't be used to grow the wood past the weight of an average human being. This can effect any type of wood the user is in contact with. This wood can grow up to 10 feet beyond its original size, so long as it obeys the weight parameter.
Name: Mokuton: Yari Sousaku no Jutsu [Wood Release: Spear Form Technique] Rank: C Type: Ninjutsu Element: Wood Description: The user opens both of his palms and two large spears of wood come from each one. Each of these spears has a conical structure, and can extend up to a maximum of 12 feet. The tips are very sharp, capable of easily piercing through shinobi clothing and the flesh beneath. These are attached to the users palms. After they have served their purpose, the user can detach them at will.
Name: Four Pillars Prison Type: Ninjutsu Rank: C Element: Wood Description: The user creates a quick, decently sized cage of straight wood pillars around the targets. This is for a quick capture and is not a very durable structure and can be quiet easily be broken out of. However it can also be used as a basis for other wood based jutsu.
Name: Mokuton: Ki no Joushou Jiku [Wood Release: Rising Axis of Wood] Rank: C Type: Ninjutsu Element: Wood Description: The user's chakra manipulation, through handseals, allows him to create a couple of meters long pillar strong enough to withstand his weight. The user will then use this wood beam as an axis for kicks, elevation and jumping.
Name: Wood Jump Rank: C Type: Ninjutsu Element: Wood Description Hanikaro uses this ability to quickly gain upward momentum whether it be to gain an angle for attack, to kick the opponent at range, or to avoid a deadly technique such as swamp of the underworld. After weaving a single handsign, from directly under the users feet, blunted, but thick poles of wood will shoot out from the soles of his feet. These thin, but sturdy pillars give him plenty of momentum, allowing him to jump exceptionally high or to push off from something at great speeds.
Name: Mokuton: Koi Mokusei no Ryouboku [Wood Release: Dense Wood Beams] Rank: C Type: Ninjutsu Element: Wood Description: The user will perform sneaky handseals and then take the chance of a target in his close range. Flashily, the user will slam his palms into the ground causing several moderately thin beams to shoot out of the soil in many directions around the user. This will give the user a bit of protection while assaulting the target. This jutsu can be used ultimately on a descending target. The shoots of wood will retreat a few moments after use.
Name: Mokuton: Mokuzai Dakegi [Wood Release: Wood Blow] Rank: C Type: Ninjutsu Element: Wood Description: The user's handseals will allow them to create a wood extension from the ground in front of them. The wood beam will dart quickly towards the opponent and hit them forcefully..
Name: Mokuton: Kuikku Bo-meran [Wood Release: Quick Boomerang] Rank: C Type: Ninjutsu Element: Wood Description: After finishing his handseals, the user will extend wood from his hands to create a simple wooden boomerang. The weapon can then be used to throw at the opponent. With its very simple aerodynamic design, this boomerang is quite efficient for being so swift.
Name: Mokuton: Jikan no Ru-zu [Wood Release: Roots of Time] Rank: B Type: Ninjutsu Element: Wood Description: The user places their hand on the ground and summons roots from beneath the soil to tangle the opponents. These roots are quite large (redwood tree roots at least) and surge up and wrap around the opponent from all directions, gripping their arms, legs, and torso, preventing all movement, and holding them incredibly tightly. These roots form in under 2 seconds
Name: Root Stitching Rank: B Type: Ninjutsu Element: Wood Description: Not disimiliar from the Nara clan 'Shadow Stiching' technique, this jutsu basically works toward a similar end, only using physical roots instead of actual shadows, and thereffore is slightly more limited. The user will form a handsign, and from their feet, a complicated network of sharpened tree roots will form. They can they for the jutsu's duration, control these roots at will for up to a range of 30 yards. These roots are capable of puncturing flesh. The one disadvantage to this technique, when compared with shadow stitching, is that tree roots are relatively less flexible, and also have less puncturng power than their shadow equivalent. However, once the roots have been "Woven" Into their target they stay their permanantly until the target can break from their hold unlike shadow stitching where the shadows fall away after use.
Name: Mokuton: Juhi Koboshi [Wood Release: Bark Fist] Rank: C Type: Ninjutsu Element: Wood Requirements: None. Description: After creating a fist with their hand, a thick layer of bark forms over their fist which allows them to cause more damage with their punches as well as stop minor weapon attacks with the thickness of this bark.[/color]
Name: Barricade of the Phalanx Rank: B Type: Ninjutsu Element: Wood Description: A very effective wooden defensive jutsu, which creates a round dome of wood around the target (or targets) who is being protected. This wood is 3 feet thick, and very dense as it is enchanced by Hanikaro's chakra. After it is formed, wooden spears will shoot up on all sides of the barrier, each 6 feet in length.
Name: puppet seal Rank: C Type: Ninjutsu Element: Wood Description A simple wood-style technique, that is exceptionally effective against puppet users. Using a minor amount of chakra, the user weaves handsigns, focusing on the target puppet. If the puppet is made out of wood (which the majority of puppets are) the user will cause the wood at the joints to grow, and seal over with one another. This will continue, at a relatively quick pace, until the puppet is completely sealed and rendered immobile. The user must be in direct contact with the puppet, and the etnire process only takes a post, except for hidden joints, which take anotehr post for the sealing process to finish, as another layer of wood will be added under the primary one.
Name: Mokuton: Jushi Hifu [Wood Release: Bark Skin] Rank: B Type: Ninjutsu Element: Wood Description: The user of this jutsu forms a layer of bark on a selected area of their body to act as a form of armor. This bark can stop a kunai attack and get it caught at best but it textured enough to cause some pain to someone who tried to punch it for example. On the downside, this layer of bark limits flexibility of that area and trying to move too much will result in the armor crumbling.
Name: Four Pillars House Type: Ninjutsu Rank: B Element: Wood Description: Using this jutsu the user can create an fairly basic house made entirely out of wood. Due to time needed, approximately five minutes, it has no use in battle and is entirely intended for the purposes of creating a quick shelter for over night stay.
Name: Wood Sensory Jutsu Rank:C Type:Ninjutsu Element: Wood Description: Hanikaro will place his hand on the ground and small roots will grow from them. The roots will then extend through the ground and attach to nearby tree roots. The connected tree roots will extend the jutsu further. If there are any vibrations sent through the tree or roots will alert user to an presence through vibrations. The closer the source, the stronger the vibration to the user. If there are no trees to connect to, the jutsu's range is cut to 10 meters.
Name: Mokuton: Shuryuudan no Hahen [Wood Release: Splinter Grenade] Rank: B Type: Ninjutsu Element: Wood Description: The user creates then tosses a wooden ball. This ball explodes on impact with anything, and bursts into hundreds of tiny, sharp splinters. The explosion occurs because of the densely packed nature of the splinters, and the fragile nature of the ball which cause the splinters to burst out. The impact, which shatters the outer layer of the ball, activates a smaller bit of wood at the center of the ball. This centerpiece instantly expands to become roughly twice as large as the original ball, hurling the splinters out with surprising velocity. However, he may use the ball to wrap an exploding tag as well, creating a much greater explosion, therefore increasing the velocity and damage the splinters are capable of dealing.
NameMokuton: Takemorigakure [Wood Release: Hidden Bamboo Forest] Rank: B Type: Ninjutsu Element: Wood Description: The user will focus a large amount of chakra into their hands and then place them onto the ground. This will cause many large stakes of wood to shoot up out of the ground around the target, either entrapping them or impaling them. This covers a radius of 5 feet around the target, each spear is 12 feet tall, 6 inches wide. 25 stakes cover the area[/color]
Name: Great Forest Technique Type: Ninjutsu Rank: A Element: Wood Description: A technique that changes one's own arm into big trees. Using chakra, the tissues are transformed into trees at the cellular level. Then, by activating the trees, stimulating them to grow rapidly, they lengthen at high speed and fork into many branches. It is possible to capture the enemy with these branches and at the same time, if one changes the ends into sharp stakes, turn them into countless, sharp, spear-like piercing weapons.
Name: Mokuton: Jubaku no Jutsu [Wood Release: Tree Restraints] Rank: B Type: Ninjutsu Description: Using his ability to utilize Mokuton (wood release) techniques, the user will form handseals and cause beams of wood to emerge from the ground. These beams will wrap around his target to bind them.
Name: Wood Release Binding Nest Type: Ninjutsu Rank: B Element: Wood Description: This technique lets the user summon a tree around their opponent to bind them. This technique is relatively powerful and holds opponents very gracefully, with less of a strain on the user, because the user sinks them into the ground. Afterwards, the user can enclose the opponent so that their body implodes.
Name: Grasp of Gaia Type: Ninjutsu Rank: B Element: Wood Description: The user weaves handseals rapidly, then thrusts an arm forward towards his target, palm open. His hand will be enwrapped in wood, and shoot out in the form of an enormous wooden limb that launches from the users hand. This hand wil attempt to grab around the targeted oponent, siezing them in its grasp. Once caught, the user can will Wooden spikes to shoot out from the hand in all directions within the palm, slaughtering the caught foe. Max range of 45 yards. The hand can change direction, but cannot reverse or loop around to come back toward the user. After the jutsu is complete, the wood will rapidly shoot back, and dissapear back into the user's normal hand.
Name:Grasp of the Forest Type: Ninjutsu Rank: B Element: Wood Description: The user channels wood style chakra into 5 nearby trees (if the trees were already created using his chakra this requires 1/2 the chakra amount.) For the next 4 posts, these trees will aid the user in combat to a relatively small degree. Whenever an enemy comes close enough to one of these trees, Hands of wood will latch out, attempting to grab hold of them. Once caught, more hands will emerge, and gradually begin pulling the target in, into the tree itself. Once inside the tree, the targets body will be imploded from the pressure of the wood all around them. The hands can reach outward to a maximum of four feet. The trees openly welcome the user, allowing them to enter them for 1/2 the chakra cost of He Who Walks With the Forest..
Name:Biting Woodland Hounds Type:Ninjutsu Rank:B Element:Wood Description:The user must maintain a sitting position for the entire time they use this technique. Around him, 8 totem-pole like dogs will appear, all of which are covered in markings. At the users command, these totem poles will shoot out towards a target, wooden jaws opening, attempting to bite into them. As it tries to catch the target, it will slam them into the ground or up against a tree, pinning them down. After this is done, The dogs, while maintaining a tight hold of the targets limbs, will drain out chakra at a gradual rate of 1 C-rank per post, siphoning the chakra back to the user. The dogs can extend to a max range of 40 yards, and be retracted as necessary for multiple strikes.
Name: Mokuton: Furaingu Supaiku [Wood Release: Flying Spikes] Rank: B Type: Ninjutsu Element: Wood Description: The user's quick handseals will surround him with a field of sharpened wooden spikes. A falling enemy can be impaled by such projections. However, the normal use is for this field to erupt for the blunt spikes to fly up and came down crashing on the targeted enemy or enemies, in a manner similar to a rain of arrows over a targeted location.
Name: Mokuton: Kabe Panchi [Wood Release: Wall Punch] Rank: A Type: Ninjutsu Element: Wood Description: After hand-seals the user of this jutsu raises both of their hands up quickly and a large rectangular wall of wood comes up from the ground in front of them. The user then leans in and kicks the wall, moving it forward at a high speed.
Name: Shizen Kaidan [Nature's Stairway] Rank: A Type: Ninjutsu Element: Wood Description: By continuously releasing chakra through their feet, the user is able to create a pathway of wood. Emerging as cylindrical pillars, trees form adjacently with variable heights and widths. The tops of these trees are adjustable from a road to a point. However, the user must be close to every part created, so a point has a good chance of hitting the user as well. Due to the way they form, the path created much resembles a wall or dam. Others can use or detroy the path as well.
Name:Mokuton: Shichuro no Jutsu [Wood Release: Four Pillars Prison Technique] Rank: C Type: Ninjutsu Element: Wood Description: The user creates a quick, decently sized cage of straight wood pillars around the targets. This is for a quick capture and is not a very durable structure and can be quiet easily be broken out of. However it can also be used as a basis for other wood based jutsu.
Last edited by Jsalos on Fri 21 May 2010, 6:44 am; edited 59 times in total |
| | | Jsalos
Posts : 191
| Subject: Re: Senju, Hanikaro [Suna Chuunin] Sun 14 Feb 2010, 8:09 pm | |
| Earth Style(Doton)
- Spoiler:
Name: Doton: Tsuchi Saiku [Earth Release: Earth Trick] Rank: D Type: Ninjutsu Element: Earth Description: After forming a few hand seals the user grabs a handful of mud in his hand and throws it at his opponent. Just as he begins to throw the handful of mud the user pushes out some chakra into his palm. The escaping chakra pushes the mud faster than what would be expected towards the opponent. Although it does little damage it does dirty the opponents clothing and may irritate certain parts of the body (eyes, cuts, nails… etc.).
Name: Doton: Tsunagakure no Jutsu [Earth Release: Hidden Rope Technique] Rank: D Type: Ninjutsu Element: Earth Description: This jutsu allows the user to hide a rope or wire under a short layer of earth, making it totally invisible to those passing by. It is great for disguising traps. This technique does not require hand seals.
Name: Doton: Da-to Tsumemono wo Keisi [Earth Release: Dirt Wad Formation] Rank: D Type: Ninjutsu Element: Earth Description: The user makes one handseal, and opens his palms facing the ground. He draws up dirt, and packs it tightly with chakra, into a ball the size of a tennis ball. With practice, these balls can be made as hard as rock.
Name: Doton: Jimen Bara [Earth Release: Ground Thorns] Rank: C Type: Ninjutsu Element: Earth Description: The user performs a few hand seals, causing a small area of ground to become extremely jagged and sharp. These spikes are roughly 3 inches in height, and can cover a circular area of up to 5 feet in radius. This is basically a ninjutsu to create makibishi out of the ground itself. However those these spikes are 3 inches high, they shift the earth during their creation, causing a small area of 'sunken' ground, which has them two inches below the rest of the ground around them, there fore only 1 inch is sticking above the ground, making it easier to tread upon them.
Name: Doton: Shinjuu Zanshu no Jutsu [Earth Release: Inner Decapitation Skill] Rank: C Type: Ninjutsu Element: Earth Description: A Doton (earth element) ninjutsu normally used to catch the target by surprise. After performing a series of hand seals and raising his chakra, the user burrows underground using his chakra. After the ninja feels he is below his opponent, he raises his hand and grabs his opponent's feet, then buries them underground, leaving only the target's head above the surface. This leaves the head open for attack. This jutsu does not let the user move around underground.
Name: Doton: Hibi [Earth Release: Crack] Rank: D Type: Ninjutsu Element: Earth Description: Guiding his chakra via handseals, the user produces a crack that could trip the opponent or cause a body of rock to be unstable. This crack is roughly 8 feet long, and can affect any form of rock substance, aside from C-rank or higher rock Ninjutsu. This crack is 3 inches wide.
Name: Doton: Douro Shougaibutsu [Earth Release: Road Obstacle] Rank: D Type: Ninjutsu Element: Earth Description: The user takes the chance of a charging target to use this jutsu. Through a couple of quick handseals, the user creates a few small rocks to pop out of the ground in the target's way. This effect is sudden to force the target to trip and hurt themselves.
Name: Doton: Dochu Eigyo no Jutsu [Earth Release: Underground Fish Projection Technique] Rank: C Type: Ninjutsu Element: Earth Description: Using this jutsu, the user hides underground. Once inside the earth, the user gets a range of movement equivalent to a circle with a radius of 6 feet. The user cannot burrow to deeper than a few inches more than his own height, meaning that too much movement can indicate his presence to someone on the surface. The user can move to rise to the surface and go down to hide again. This technique does not give the user the ability to sense what is going on above ground. This technique does not require hand seals.
Name: Doton: Doruki Gaeshi [Earth Release: Earth-Land Deflection] Rank: C Type: Ninjutsu Element: Earth Description: A Doton (earth element) ninjutsu technique where the ninja digs into the ground beneath them and tears up a solid wall of dirt and rock. The shield of earth is held together by the ninja's chakra and is meant to take the driving force of a physical attack.
Name: Doton: Nameogusoku [Earth Release: Armor of Earth] Rank: B Type: Ninjutsu Element: Earth Description: After performing the handseals, the user is engulfed with a layer of earth which then hardens to a very high density and is used as armor; each piece of the armor can endure at least one hit, and can endure more depending on the hit force, and the level of the user. The armor itself is very heavy, creating a drain on the user's stamina as well as their chakra, and also greatly decreasing both their speed and strength no matter the rank of the user.
Name: Doton Kekkai • Dorou Doumu - Earth Barrier • Earth Dome Prison Rank: B Type: Ninjutsu Element: Doton Description: Doton Kekkai • Dorou Doumu is a Ninjutsu technique utilizing the Earth Element. After striking the ground with his hands, a ninja is able to overturn the earth and cause it to rise up around his opponents. Placing his/her hands against the dome he/she is able to suck out the chakra from the people trapped inside and bring it into his own body. At the same time the user will use his own chakra to spread throughout the dome, this allows him to repair any damage his opponents manage to inflict on the inside. The chakra is not evenly spread out though, as the chakra flows away from the user, it becomes more and more weak allowing the dome to be broken on the far side if hit by a hard enough force.
Name: Tsuchi Bunshin no Jutsu [Earth Clone Technique] Rank: B Type: Ninjutsu Element: Earth Description: This is a Ninjutsu technique that utilizes earth to create a Bunshin clone. Unlike a normal Bunshin, the Tsuchi Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out attacks on its target. Also, elemental clones can think, but only on the rudimentary level, and the concentration for their jutsu needs to be maintained by the user. When this clone disperses, it bursts into rockshards, capable of damaging close range enemies. [/color]
Name: Doton: Hagane Katai [Earth Release: Steel Solid] Rank: C Type: Ninjutsu Element: Earth Description: The user plants their weapon into the ground and then flashes through a chain of handseals. Afterwards, the weapon is fed with Doton chakra that coats it with a thin layer of very hardened earth for more strength and protection, but an edged weapon will lose some sharpness in the process till the jutsu is canceled.
Name: Doton: Iwa no Kougeki [Earth Release: Rock Attack] Rank: C Type: Ninjutsu Element: Earth Description: The user quickly finishes a few handseals. Swinging his arm or arms, the user can create mid-sized rocks and shoot them at the opponent with good momentum.
Name: Doton: Supi-do no Hashira [Earth Release: Speed Pillars] Rank: C Type: Ninjutsu Element: Earth Description: The user leaps as he performs the needed handseals. Instantly pillars of rock pop out of the ground and rise to his feet. One after the other, a pillar pushes the user's feet to move quickly between the previous one fading and the next one in formation. The pillars cannot reach too high (not higher than an average tree for example). This can form up to 3 pillars per use.
Name: Doton: Doro Bakudan [Earth Release: Mud Bomb] Rank: C Type: Ninjutsu Element: Wood Description: This jutsu allows the user to create a dark brown sphere via the use of handseals. The bomb can then be thrown at the opponent to explode and blind them with an explosion of mud. The mud will gain good momentum upon impact, however normally the user will hide exploding tags within it in order to accelerate its momentum and inflict damage.
Name: Doton: Yurasu Kobushi [Earth Release: Rock Fist] Rank: C Type: Ninjutsu Element: Earth Description: After the needed handseals, the user's hands become as hard as rock. They will turn black while this jutsu is in effect, and the density of their hands will cause them to gain impressive strength, thought in reality it is not their muscle mass that has increased, simply the momentum the additionally density provides: enough to smash through stone.
Name: Earthern Ridge Rank: B Type: Ninjutsu Element: Earth Description: The user will channel earth style chakra to their foot, and then slam the ground, causing a giant ridge of rough rock to form along a straight line on the path where the user slammed their foot. If this ridge hits an opponent directly, it can damage them, and leave them stunned for a short duration. This technique is very good at cutting off an opponents escape root. The ridge will stretch for 25 meters beyond its point of origin.
Name: Doton: Dochuu Eigyo [Earth Type: Underground Masked Attack] Rank: B Type: Ninjutsu Element: Earth Description: This is a technique where the user uses spikes to attack the target. After the user finishes their hand seal, their chakra flows through the ground, liking a path of very small spikes behind it that crumble a few seconds later. When the spikes reach the desired location, the user claps their hands, and a dozen tall spikes shoot out. These are able to trap an opponent, or if they hit the target, cause serious injuries.
Name: Doton: Doryū Taiga [Earth Release: Earth Flowing River] Rank: B Type: Ninjutsu Element: Earth Description: The user performs a technique that forms a rapid river of mud on the ground beneath the opponent. This will attempt to immobilize the opponent, and potentially sweep him away in the vast flow of mud. The river runs for about 25 feet, and is 5 feet wide, and 3 feet deep
Name: Doton: Heiki no Chiage [Earth Release: Weapons of the Rising Earth] Rank: B Type: Ninjutsu Element: Earth Description: After performing a few handseals, the user places his palms on the ground and sends charka into it, which will mold the earth into weapons by his own will. The earth that the weapons are molded from is highly dense. These weapons can be of all shapes and sizes. He can create up to 5 at once.
Name: Doton: Jiban Shindou Torakkingu [Earth Release: Ground Vibration Tracking] Rank: B Type: Ninjutsu Element: Earth Description: This is a tracking jutsu utilizing the earth element. The user will place their hand to the ground and feed chakra into it. The chakra increases sensitivity and will begin to relay all movements back to the users hands. Higher skill with this technique enables to user to almost envision everything that's going on when there eyes are closed, and even locate trees via roots or anything else beneath ground by sending out a chakra pulse acting as sonar. The more chakra poured out from the hand the better the range and the clearer the reading.
Name:Doton: Kusari no Yobi [Earth Release: Call of Chains] Rank: B Type: Ninjutsu Element: Earth Description: The user slams their hand into the ground after performing the required handseals. Instantly, five thick chains of stone 4 meters in length shoot out of the ground (can appear anywhere the user can see...within reason) and attempt to bind the enemy. Where the chains bind is totally up to the user. These chains are easily susceptible to ninjutsu attacks, as they are more for restraining someone physically.
Name:Doton: Retsudotensho [Earth Release: Split Earth Turn Around Palm] Rank: B Type: Ninjutsu Element: Earth Description: This technique allows the ninja to control nearby rocks and stones that surround the enemy and will begin to hit and spin about crushing all those trapped within it.
Name:Doton: Sekimori [Earth Release: Barrier Keeper] Rank: B Type: Ninjutsu Element: Earth Description: A barrier of dirt is constructed and hardens into rock. It makes for a strong defensive wall but does not allow for vision of what is on the opposite side of the wall.[/color]
Name:Doton: Tsuchi Ke-ji [Earth Release: Earth Cage Technique] Rank: A Type: Ninjutsu Element: Earth Description: This technique is primarily used as a way of capturing or binding multiple targets all at once. The user sends a large amount of chakra into his palms, and then proceeds to strike the ground. Using earth mastery, the user splits the ground between themselves and the target. It is then at that point when the earth which was just moved, then reforms, into a cage above the newly created hole, resembling a pair of jaws. It ends up similar to a dome trapping the targets inside.
Name:Doton: Iwa Nadare [Earth Release: Rock Slide] Rank: B Type: Ninjutsu Element: Earth Description: As soon the user terminates his handseals, rocks begin to come crashing down the nearby mountain or any other great phenomena of rocks.
Name:Doton: Sakuganki [Earth Release: Rock Drill] Rank: B Type: Ninjutsu Element: Earth Description: The user finishes a series of handseals first. Afterwards, holding their hands together, a drill of rock is formed around the user's hands. This solid drill then starts to rotate at high speed giving it quite the penetrating force. The drill itself is self maintainable, while its spinning needs to consume chakra as long as it's in effect.
Name:Doton: Magunityu-do [Earth Release: Magnitude] Rank: B Type: Ninjutsu Element: Earth Description: The user's performed handseals cause the ground to shake forcefully like an earthquake beneath the target's feet creating an opening for the user or his allies to attack, preferably from a range or aerially. This has a radius of 25 yards around the target, and the quake strength of an earthquake with a 4.5 magnitude
Name:Dototon: Gaia Hanma- [Earth Release: Gaia Hammer] Rank: B Type: Ninjutsu Element: Earth Description: The user will exploit handseals to shape a large rock hammer around their dominant forearm and hand. Using his other hand to lift and for control, the user can then attack with his new weapon. This hammer is made of dense rock on the exterrior, but lighter on the inside, therefore it is not so heavy that it is unwieldable, but still capable of dealing massive damage with hits. This weapon does slow the user down some but not substantially. It also can be used to block various projectiles, or melee attacks.
A Rank Jutsus
Name:Doton: Doryuudan no Jutsu [Earth Release: Earth Dragon Missile] Rank: A Type: Ninjutsu Element: Earth Description: A Doton (earth element) ninjutsu technique, used in conjunction with Doton: Doryu Taiga [Earth Release: Earth Flowing River], where the user creates a likeness of a dragon's head out of earth that launches mud balls from its mouth onto the opponent.
Name:Doton: Doryuu Heki [Earth Release: Earth Slide Wall] Rank: A Type: Ninjutsu Element: Earth Description: A Doton (earth element) ninjutsu technique where the ninja "vomits" a wave of mud, which shoots out of their mouth and assumes the form of a solid wall in front of them. It is sturdy enough to dam a river of water, or stop the Suiryuudan no Jutsu [Water Dragon Missile Technique].
Name:Doton: Ishi no Ude no Jutsu [Earth Release: Stone Arm Technique] Rank: A Type: Ninjutsu Element: Earth Description: This technique allows the user to use the earth in order to increase the range of their arms in a way. The user will place one arm slightly into the earth, and from that point on they can bring forth an arm of stone and earth from anywhere within sight along the ground, and is controlled the same way as the hand in use.
Name:Nameoryuu no Jutsu [Earth Dragon Technique] Rank: A Type: Ninjutsu Element: Earth Description: The user initiates with a long sequence of handseals. Afterwards, a vortex of mud appears near the user within the ground, and from that port-like gap emerges a greyish brown dragon made of very solid rocks. This dragon is roughly 40 feet long, and 8 feet wide The dragon assaults the target with force enough to rupture the ground in a large area around where it struck, causing any buildings, trees, of parts of mountains/hills nearby to crumble. It consumes a large amount of chakra in exchange for the high degree of destructive power.
Name:Doton: Iwa no Shougeki [Earth Release: Rock Bombardment] Rank: A Type: Ninjutsu Element: Earth Description: The user has to perform a long chain of handseals first. After that, the user raises his palms up to the sky and at that moment chunks of rock start launching from behind his back and bombarding down upon the opponent. The rocks emerge from the ground and launch over the users head towards the opponent. A large number of boulders is created through this, with plenty of momentum, easily as powerful as a small landslide.
Name:Doton: Hasai Kabe[Earth Release: Crushing Walls] Rank: A Type: Ninjutsu Element: Earth Description: The user begins by finishing a long series of handseals. Next, two walls rise at the enemy's side as the user imitates their rising movement with their hands. After that, the user flattens his palms towards each other and then pushes them together as if clapping. Likewise, the walls move at a fast pace to crush the target(s) in-between.
Name:Harden Rank: A Type: Ninjutsu Element: Earth Description: After forming a single snake seal, the user's body hardens to an incredible degree, their skin becoming nearly as dense as diamond. It allows for great protection against damage, but prevents movement for the time it is sustained. The defense takes damage the longer it is held, leaving it best to be used for a quick last second attack prevention. This lasts for up to two posts. Does not consume an additional chakra to maintain post activation.
Water Stlye(Suiton)
- Spoiler:
Name:Suijuu Kokyuu no Jutsu [Underwater Breathing Technique] Rank: D Type:Ninjutsu Element:Water Description: A fairly simple water manipulation jutsu, this technique provides the ability to breathe underwater for a maximum of fifteen minutes. This ability doesn't require the use of handseals.
Name:Suiton: Jouka [Water Release: Cleanse] Rank: D Type:Ninjutsu Element:Water Description: After the user forms a few hand seals they concentrate and convert a small amount of chakra in their eyes into water. The small amount of water causes their eyes to tear and rid themselves of any irritating substances like sand or powder.
Name:Suiton: Kihou [Water Release: Air Bubble] Rank:D Type: Ninjutsu Element: Water Description: After a single handseal is made, user can carry a bubble the size of his hand, meaning he can carry air for a gasper or himself. Which is used once the person breathes in on it, however, it leaves the hand unable to use handseals. Two bubbles can be carried if the user wises to it..
Name:Suiton: Rokujou [Water Release: Poseidon’s Anger] Rank: D Type: Ninjutsu Element: Water Description: After performing the set of handseals, all water sources nearby begin to ripple and progressively get worse until they begin making violent waves, vicious currents or both. This jutsu is not an attack as such but makes moving about in water (such as Suimen or Swimming) almost impossible because of the effects.
Name:Suiton: Suihou [Water Release: Bubble] Rank: D Type:Ninjutsu Element:Water Description: By placing one hand on a source of water and injecting chakra into it, the user of this technique forces bubbles to form (just like a bubble bath) and form around the area of the user in order to block visibility. The height and width of this bubbly mess depends on how much chakra the user puts into the jutsu with a greater amount of chakra creating a larger area of effect. In addition, the dampness of the bubbles soaks into clothing for anyone who ventures into the area of effect and therefore may lead to damp clothing which limits maneuverability.
Name:Suiton: Suigan [Water Release: Water Gun] Rank: D Type:Ninjutsu Element:Water Description: The user will commence with a couple of handseals before being able to shoot a very thin jet of water at their opponent. Though not very damaging, it can be annoying and distracting to create a good opening, or even conduct electricity. Moreover, it's very hard to do this attack while moving.
Name:Kirigakure no Jutsu [Hidden Mist Technique] Rank: C Type:Ninjutsu Element:Water Description: A ninjutsu technique that covers the area surrounding the user completely in mist. Once used, there's practically no visibility within the area of this jutsu for both the user and their enemy. This is a perfect situation for someone who trains in the art of silent killing.
Name:Mizu Bunshin no Jutsu [Water Clone Technique] Rank: C Type:Ninjutsu Element:Water Description: This is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out attacks on its target. Also, elemental clones can think, but only on the rudimentary level, and the concentration for their jutsu needs to be maintained by the user. When this clone disperses, it reverts into a splash of water.
Name:Suiton: Nami Shindou no Jutsu [Water Release: Wave Impact Technique] Rank: C Type:Ninjutsu Element:Water Description: A small wave of water erupts in front of the user (about 6 feet tall) and crashes down about 7 feet directly in front of them. Although the technique does no real damage, it does deflect projectiles out of the air and can also knock the opponent off their feet if they are caught in the impact.
Name:Suiton: Suikemono Sakusei [Water Release: Water Animal Creation] Rank: C Type:Ninjutsu Element:Water Description: The user uses their chakra to create animals out of water that are around the size of an average person’s fist. These animals are able to fly if properly shaped, and move with a good deal of speed. However, they have insanely low strength, and will be destroyed with a single hit, making them difficult to put to offensive use.
Name:Mayomeru [Purify] Rank: C Type: Ninjutsu Element: Water Description: The user places their hands on a surface of water and causes all man-harmful impurities to be removed from it. This makes the water suitable for human usage and probably more easy to manipulate by Suiton. This cannot be used to remove poison or jutsu
Name:Suiton: Mizurappa [Water Release: Violent Water Wave] Rank: C Type: Ninjutsu Element: Water Description: After forming the needed handseals, the user will expel a strong jet of water from their mouth at their opponent.
Name:Suiton: Nami Tsuki [Water Release: Wave Thrust] Rank: C Type: Ninjutsu Element: Water Description: Done with the handseals for this jutsu, the water beneath the user then erupts like a fountain upwards thrusting them with great force for rapid elevation.
[b]Name:Suiton: Asshuku Kyuutai [Water Release: Pressure Orb] Rank: C Type:Ninjutsu Element:Water Description: Subsequent to a few handseals, the user extracts a globe of high-pressured water form a water body. The orb is dense at the surface, rubber-like, and mobile inside. Though it appears impenetrable and useless, the ball can be set to burst up with force enough to cause bruises and knock back an opponent, through using the handseal of Tora.
Name:Suiton: Mizu no Muchi [Water Release: Whip of Water] Rank: C Type:Ninjutsu Element:Water Description: The ninja will be able, once done with the handseals, to create a whip of water that can function to allow the user to lash an opponent or even tie him with whip. Chakra drain is present, though only mildly significant.
Suiton: Teppoudama [Water Release: Bullet] Rank: C Type:Ninjutsu Element:Water Description: After forming the necessary hand seals, the user manifests a large amount of water in his mouth which he can then spit at his opponent as a large fast spherical projectile.
Name:Suiton: Suisou [Water Release: Water Camouflage] Rank: C Type:Ninjutsu Element:Water Description: The user performs a short string of handseals then stands still in a pool of water for a few moments. He then sinks into it turning completely into water. The user loses mobility but can still see and sense his surroundings. This makes for a good surveillance or ambush technique. While doing this, the user is affected by changes to the water as if he were swimming in it, therefore heating it, or freezing it would affect them.
Name:Suiton: Mizu no Kyoushikyoku [Water Release: Rhapsody of Water] Rank: B Type:Ninjutsu Element:Water Description: The user performs several handseals causing jets of water to shoot up around the user, who is in contact with the target. The user then knocks the target to their back and leaps away while the jets of water slam down toward the target.
Name:Suiton: Mizu no Naihatsu [Water Release: Water Blast] Rank: B Type:Ninjutsu Element:Water Description: After making the handseals, the water will start gathering around the user from any available water source nearby. After gathering a minimal amount, the water will shoot out in all directions in a spherical shape.
Name:Suiton: Sousui no Jutsu [Water Release: Water Manipulation Technique] Rank: B Type:Ninjutsu Element:Water Description: A defensive water jutsu, the user must perform handseals and mold chakra in order to draw a thin wall of water to coat their body, which isn’t visible. The jutsu can defend against weaker fire jutsu, keep the user cool under extreme temperatures by using chakra to constantly keep the water cool, and makes some forms of weapons (slicing type of weapons) and occasionally kunai slide off the armor. The jutsu of course is a constant drain and uses up a lot of chakra to maintain.
Name:Suiton: Suigadan [Water Release: Water Fang Bullet] Rank: B Type:Ninjutsu Element:Water Description: By doing a string of handseals, that user will use this jutsu to cause a nearby body of water to form many spinning drills around the target. The water seems to cause small vortexes that then erupt into these spinning fangs and assault the target.
Name:Suiton: Mizu Kabe [Water Release: Water Wall] Rank: B Type:Ninjutsu Element:Water Description: This jutsu gives the user the ability to create a defensive wall of water through doing a string of hand seals. The wall may be blown out as jet of water from the user's mouth that forms into a barricade or even gush out of the ground. However, it's more usual to use a source of water to make this technique less draining.
Name:Suiton: Suirou no Jutsu [Water Release: Water Prison Technique] Rank: B Type:Ninjutsu Element:Water Description: A Ninjutsu technique that controls the density of water, creating a heavy area of water that becomes a bubble-like prison that is inescapable so long as the user maintains their concentration.
Name:Suiton: Uzumaki Kadou no Jutsu [Water Release: Whirlpool Vortex Technique] Rank: B Type:Ninjutsu Element:Water Description: The water beneath the opponent begins to spin furiously and after a few moments develops into a strong whirlpool that is intended to suck the opponent deep underneath the water whilst the spinning movement should provide enough shock to make them lose their breath. However the whirlpool is only small (about 6 foot radius) and can be easily avoided if the opponent is aware of the danger.
Name:Suiton: Suiryuu Koushou [Water Release: Water Dragon Bite] Rank: B Type:Ninjutsu Element:Water Description: With a water clone jumping over the opponent the user makes a set of hand seals transforming the clone into a dragon head with his mouth open that falls and bites the opponent.
Name:Suiton: Suikyouren [Water Release: Water Drill] Rank: B Type:Ninjutsu Element:Water Description: Clapping their hands together at the chest, the user then thrusts his body forward, arms extending. Palms facing outward, a quick and piercing drill of water shoots out of their hands in a straight line.
Name:Suiton: Nami Norito [Water Release: Wave Rider] Rank: B Type:Ninjutsu Element:Water Description: A wave of water produces beneath the user's feet as soon as he finishes the handseals for this jutsu. The wave seems to raise more beneath the user as it thins back to the sides. It would seem like the user is surfing and the wave is his means of moving on the water. This jutsu lasts as long as chakra is consumed for it.
Name:Suiton: Mizu Kamikiri [Water Release: Rising Water Cutter] Rank: B Type:Ninjutsu Element:Water Description: With the handseals of this jutsu done with, the user will then kick his foot to the water, causing a vertical slicing blade of water to rise up and travel towards his target.
Name:Suishuu Gorugon [Water Attack Strong Current Torrential Rain] Rank: B Type:Ninjutsu Element:Water Description: The user will, after finishing a chain of handseals, generate a mass of water. This will then be sent towards his target as a biting serpent of fluid that can extend to a long range.
Name:Suiton: Daibakufu no Jutsu [Water Release: Great Waterfall Technique] Rank: A Type:Ninjutsu Element:Water Description: This technique is used to create a massive blast of water. Once done with the handseals, water beneath the user will swirl up creating a circle and then it'll gather and explode ahead like a spinning violent torrent going for a long distance. Behind that torrent, water will flood to both sides at a high level. Handseals are ox, monkey, hare, pig, bird, ox, horse, dog, ram, tiger, snake, ox, monkey, and hare. This is a very destructive jutsu, capable of uprooting trees and destroying the ground.
Name:Suiton: Goshokuzame [Water Release: Five Eating Sharks] Rank: A Type:Ninjutsu Element:Water Description: the user creates sharks out of chakra and uses them to attack the opponent.
Name:Suiton: Mizu Chuujou [Water Release: Water Columns] Rank: A Type:Ninjutsu Element:Water Description: Water floods out into the surrounding area then is condensed in different areas, spouting upward swiftly, to make columns that can strike a target from underneath and can then collapse upon the target if they miss.
Name:Suiton: Suijin Heki [Water Release: Water Barricade] Rank: A Type:Ninjutsu Element:Water Description: A Suiton ninjutsu technique where the ninja uses already existing water and raises it around them in a circular barrier, utilizing a special handseals of placing the right thumb-up fist into the left palm. Only extremely powerful ninjas can use this technique without available water.
Name:Suiton: Suikoudan no Jutsu [Water Release: Water Shark Blast Technique] Rank: A Type:Ninjutsu Element:Water Description: A Suiton ninjutsu technique where the ninja focuses their chakra through surrounding water and manipulates it into a swirling wall around them, and then directs it at their opponent in the shape of a monstrous shark made of water.
Name:Suiton: Suiryuudan no Jutsu [Water Release: Water Dragon Blast Technique] Rank: A Type:Ninjutsu Element:Water Description: A Suiton ninjutsu technique using water as its base. The ninja manipulates the water around them into the shape of a large dragon that attacks their opponent as a torrential blast.
Name:Suiton: Joushou Kanketsusen [Water Release: Rising Geyser] Rank: A Type:Ninjutsu Element:Water Description: The user's chain of handseals will cause chakra to burst through from beneath the opponent and produce a rising geyser to knock them upwards. The geyser will continue to flood for while and can stop to let the enemy fall to the ground, and even re-burst to push them upwards again.
Name:Suiton: Haidoro Panpu [Water Release: Hydro Pump] Rank: A Type:Ninjutsu Element:Water Description: The user will first have to go through a long series of handseals before being able to release an extremely powerful and regular jet of water from their mouth that can blow the enemy away and even pin them with its force to a wall as it crushes them.
Genjutsu
- Spoiler:
Name: False Handsigns Rank: D Type: Genjutsu Element: None Description: This is a skill where the user's hands seem to perform a jutsu correctly without the proper handseals. This is intended to deceive opponents, making it impossible to discern what the true jutsu being performed is by handseals alone. It can even be used to make the handseals look like the correct seals for a jutsu of the same rank the user knows. Obviously, the user is still performing the correct seals, but their opponent can't see that. This technique requires no handseals.
Name: Many Hands Rank: D Type: Genjutsu Element: None Description: The user appears to have multiple sets of hands sprout from their body. This is great for disguising movment, or frightening enemies wih a strange ability that the user does not in fact have. All the hands can be moved at the user's command as if they were real, however, anything physical will pass through them.
Name: Wisp Rank: D Type: Genjutsu Element: N/A Description: This genjutsu creates a figmental wisp, a shining tree spirit, in the minds of the target that darts back and forth according to users will. It will appear from the undergrowth as if it is presence was natural and unrelated to the user. This flying ball of playful energy shines mischievously and induces those who can see it to chase it only to dash off as they draw nearer. This technique is a great way to lure others to a certain place or lead them off from another. This technique counts as a rank higher if used in a forest area which real wisps are predominantly found but is ineffective in the desert as its presence there is hard to conceive.
(Credit for this One Belongs to Hugh, and I have his permission to use the technique)
Name: Mist Servant Technique Rank: D Type: Genjutsu Element: Water Description: The user can creates clones of themselves much like bunshin no jutsu. However, when hit by an attack, rather then puffing away, they act as if they were made of a blackish oil-like liquid, repairing themselves even if fully destroyed. They are able to imitate attacks, though they are only illusions and can’t actually affect their surroundings, and are often used to hide projectiles of the user amongst their own. The user can create far more clones with this then using bunshin no jutsu, able to create over a dozen clones at once even as an Academy Student, and the average Chuunin can create hundreds at once, filling up an entire battlefield with them.
Name: Will'o the wisp Rank: C Type: Genjutsu Element: None Description: This technique appears to cause nearby trees around the targeted opponent to burst into flames, creating a circle that appears to be caging them in. The fire will graduallly burn the ground around them, encaging them in a circle of flame, as they grow more desperate to try and find an escape route. This is often used to seemingly force opponents into an enclosed area with another team member who specializes at short range combat, giving them the oppurtunity to fight on preferrable terms for themselves.
Name: Windwalk Rank: B Type: Genjutsu Element: None Description The user weaves a few handsigns, then activates this jutsu. To all selected targets (effects a maximum of up to 3 at once) the user seems to have dissapeared completely, dispersing into a cloud of wind. They will make no sound as they walk, however, can be smelled, and seen by byakugan level sensory abilties (Sharingan that has 2 tomoe or more) Using this technique, the user will often be able to launch a surprise attack on unsuspecting foes, who have no way of knowing where he is or what he is doing. This lasts 4 posts or until kaied.
Name: Blood Loss Type: Genjutsu Rank: C Element: None Description The target must have an already open wound that is currently bleeding a reasonable amount. While afflicted by this genjutsu, the target will believe that they are losing blood at a far more rapid rate than they actually are, and will usually try to tend to their wounds. If they choose to ignore it, and do not release the genjutsu, within three posts the brain will believe the body has lost too much blood and they will fall unconcious for at least 15 minutes
Name: Invulnerable Type: Genjutsu Rank: C Element: None Description: This genjutsu makes the target believe that the user is invulnerable to every attack they try. It will appear that the target is unaffected by any genjutsu, immune to their ninjutsu, and that physical attacks seem to bounce off him. The reality is that in fact the user is either dodging, or blocking the attacks, and is simply using this genjutsu to disguise that fact
Name: Invincible Type: Genjutsu Rank: B Element: None Description: This technique makes the target feel as though he is not hurt, and cannot be hurt, as any attacks his opponent makes simply bouncing off him like nothing, while in fact he is actually incurring damage and simply not realizing it until he is dead. The user will often act as if they are terribly afraid, seeing their attacks fail again and again, and seem to use desperate moves in order to try and hurt the victim, while in fact the victim is simply letting himself incur massive amounts of damage.
Name: Vision of Hell Type: Genjutsu Rank: C Element: None Description: A genjutsu attack where the target would suddenly experience or see the thing they fear the most right in front of them.
Name: Extreme Chakra Rank: C Element: None Type: Genjutsu Description: A genjutsu used mostly ffor intimidating the target. The user makes no hand signs, but simply closes his eyes, as if focusing his chakra. When his eyes open, to all afflicted by the genjutsu, sensor or not, he will appear to have an Enormous amount of chakra, so great that it seems to be greater than that of S-rank nin. Of course, this chakra is simply an illusion, but it is very subtle and therefore hard to realize that Hanikaro is not in fact simply letting his own chakra be released.
Name: Wind in the Trees Rank: C Element: Wood Type: Genjutsu Description: The user performs a series of handsigns, and then a seeming gust of wind will blow through the nearby (preferrably forested) area. Once any targets hear this wind, they fall under the genjutsu's effects. From this point onward, They will hear what sounds like the whispers of tree spirits, and movment of multiple figures out of the corner of their eye, however, when they turn to see the figures, they disspear. This technique is very effective at causing opponents to suffer large amounts of anxiety- especially when the user is hidden.
Name: No Pain Rank: B Element: None Type: Genjutsu Description: This technique affects the targets pain receptors in the brain, and renders them completely incapable of action, therefore preventing the target from feeling physical pain of any kind, allowing people to fight beyond what most would consider possible.
Name: Melting Flesh Technique Rank: B Type: Genjutsu Element: none Description: This will cause an opponent to feel and see the flesh on his bones slowly waste away. The look of this is will cause tremendous fear and pain, rendering the enemy useless in combat.
Name: Animal Body Rank: B Type: Genjutsu Element: None Description:The affected victim will suddenly blink and whenever they look at their own body, will see themselves with animal-like features based on the user's discretion. This can cause them to be unable to use their own weapons or successfully perform most jutsu.
Name: Mirror of Truth Rank: B Type: Genjutsu Element: none Description: After completing the hand seals a giant mirror rises out of the earth in front of the target, blocking their line of sight. What the target sees within the mirror is how the user decides to view the target at that moment, the view could be anything from a towering goliath to a gibbering horror or even a crying child. After the mirror has been viewed it perfectly shatters into a fine silver mist that rains down around where the mirror was located. The genjutsu then causes the target to take this image to heart and react accordingly, this may cause them to cower in fear at the image before them, decide that they are unbeatable or even the weakest thing alive.
Name: Exhaustion Rank: B Element: None Type: Genjutsu Description: This genjutsu causes the targeted opponent to suddenly become extremely tired. They will feel as if they have been training all day, and all they really want to do is rest. While not a terribly subtle genjutsu, often the afflicteds brain is slowed with tiredness to the point where they can't focus enough to dispel the genjutsu.
Name: Medusa's Gaze Rank: B Element: Earth Type: Genjutsu Description: The user makes eye contact with the target, and once this occurs, they will seem to see the user's hair turn into snakes, and his or her eyes grow brigh green. AFter this happens, the target will think his entire body is turning to stone, starting with his legs and working its way upward. The target has only a post to identify it as genjutsu and release it before his entire body is turned to stone. Once this happens the victim will be paralyzed for two posts before the genjutsu wears off.
Name: Enchant Rank: B Element: Wood Type: Genjutsu Description: This technique affects a single opponent. After performing hand signs the user activates the technique. From a nearby tree, a forest spirit known as a dryad will seem to emerge. Once the opponent even glances at this creature, they become enamored by it. From that point onward, the enchanted target will do anything to defend the tree in which they see the dryad, even to the point where they would die for it.
Name: Last March of the Ents Rank: B Type: Genjutsu Element: Wood Description: A powerful, and potent genjutsu that afflicts all nearby beings, friend or foe. This jutsu is commonly used to make the user seem vastly more powerful than they actually are. The user must be in a forested area for this technique to be most effective, as it won't make much sense in areas such as the Land of Winds. This technique lasts as long as the user desires, but they cannot use any additional jutsu while retaining it. However, once it has been released by any of the afflicted, friend or foe, the user will immeadiatley recognize this to be the case, as they too view the Genjutsu's effects, which will be broken for them as well when a person has released it, tipping them off to stop channeling the genjutsu should they be an enemy. (When fighting alongside allies, The user first weaves a long and complicated series of handsigns, then places their hands on the ground. A sound like a deep horn blast will emit over the entire area, causing the genjutsu to begin. All nearby trees will appear to literally uproot themselves and come to life. This continues, with large numbers of treeants joining the army of trees as well, along with wisps, and dryads of the forest. This army will then proceed to appear to charge the enemy, and attack. The enemies, and allies, will believe this army to be completely physical, however normally allies are aware of the nature of this technique and know what is happening. This army of trees can inflict damage to enemies, but it is only in their minds eye. However, should an enemy let themself be killed by the technique, they will be jerked back to reality, but be stunned and shocked for a post, basically incapacitating them, as well as losing a C-ranks worth of chakra. Often times, the enemy is convinced that what they are fighting in is in fact reality, and therefore will often use their cahkra resivoirs to use jutsu to defend themselves- any such actions appear to have very real effects on targeted forest warriors, but the numbers are so vast that the enemy will usually be overwhelmed anyway, and simply have wasted chakra in the process.
Name: Rank: Type: Element: Description:
Weapon Template:
Name: Standard Weaponry Quantity: 30 Shuriken, 20 Kunai, 15 Explosive tags, 3 flash bombs, 3 smoke bombs, 60 feet of wire Rank: E Appearance: Standard shinobi weaponry Special Abilities/Characteristics: None Origin: N/a
Name: Throwing Gloves Quantity: 1 (Pair of gloves) Rank: C Appearance: A pair of gloves that look simple, like ordinary shinobi gloves. However, they are specially made to ch channel a minor amount of chakra to the fingertips, which is used when using throwing weapons. This stream is invisible. On the inside of the gloves there is a seal. These gloves are waterproof, and well-stiched making them very durable. Special Abilities/Characteristics: When the user is throwing a weapon, the chakra channel wraps around the thrown weapons, and causes them to be completely silent as they move through the air. There is no effect other than this. Origin: In order to use throwing weapons more stealthily, so that he can keep hidden during long-range battles, Hainkaro made these. He had a fuuinjutsu expert from Kiriagakure develop the seal, one that smothers sound, so that he could throw all forms of weaponry without making a sound. He had a pair of Cotton gloves made, and had these wrapped in a light layer of polyester, not enough of one to interfere in the chakra flow, but only enough so that they were waterproof. After that, he began to use them in the field instead of standard shinobi gloves.
Background Information History: Hanikaro was born and raised in konohagakure for his first 15 years of life. At a young age, he discovered his kekkei genkai, when he realized he was capable of making sprouts grow out of the earth. He was believed to be orphaned from a young age, and never had any real parental guidance, other than that offered by other members of the village, which was never substantial. However, when the elders discovered that he somehow possessed the rare bloodline limit of the Senju clan, they took great interest in Hanikaro’s progress. He quickly was the excitement of the whole village, thinking he could be the next great prodigy of Konoha.
However, in an argument with another monk, who insited on calling him brat and being condescending towards Hanikaro, mostly out of jealously of the respect he was gaining from the other village members. In a fit of rage, Hanikaro used his superior skill to defeat the surprised genin. After this point he was exiled from the village, and set out for the land of mists, where he felt he could earn respect through being strong. Since he had no formal teaching anymore, during his journey he began to experiment with his deity-blessed ability and invent less conventional methods of utilizing. On the way to the land of mists, Hanikaro was ambushed several times by thugs, or weak ex-ninja, all of whom he found he was able to kill with a surprising lack of guilt. Remembering hearing somewhere that the village of the mists ninja academy ‘test’ was to kill one’s own classmates, he severed the ears of the bandits to use as a trophy when he arrived. Upon reaching the hidden mist village, he was originally denied entrance.
He remained calm and told them of his intention to become a Genin of the village. Even when the Chuunin at the Gate scoffed he still managed to maintain his calm demeanor and presented the ears of his defeated foes. It was only after one of the guards used the very sensitive word ‘brat’ that he lost his cool. He insisted the guard fight him, and the guard, laughing came out with a kunai in hand and encouraged the boy to come at him. He was completely unprepared for the viciousness of the boy’s assault and was almost killed within the first few seconds of the fight. When he finally managed to regain his bearings the child surprised him yet again by slicing his throat in half with a great wooden sword. The remaining guards, awestruck by the now unconscious childs ability, allowed him to by-pass the usual procedure and become a genin.
Genin: tough his time a genin was short, he learned much from it. During this time, he began to master the use of weaponry, and found to his delight, he could manipulate his wood style jutsu to create additional weapons. He found that strangely most elemental technique came to him very difficultly, Yet Earth and wood techniques only took him a very short period off time. Originally he was looked down upon by his teammates, and it was only when he unhesitatingly killed a robber who ambushed the three of them on a return from a D-ranked mission that he gained their respect. He learned much from his Teammates about basic-technique academy techniques.
Unfortunately his ill-fated teammates were to die soon after; Both were killed during the Chunnin exams, one by Hanikaro himself, who originally refused to fight, but, shocked by his former teammate’s desire to kill him and progress in the exams, he realized that his partner bore no such emotional burdens, and cut away the last shreds of his emotional attachment during the battle, and claimed victory. His wood style came in particularly in handy here, as it was something no opponent could have possibly expected from a kiriagakure shinobi. He passed the chuunin exams on his first try.
Chuunin: During his time as a chuunin, Hanikaro’s abilities in weaponry expanded exorbitantly. He found that by tweaking his wood and earth styles in a certain manner could allow him to create a wide variety of weapons, so that he need not carry his own into the field with him always, and could design any weapon to fit his current need. He became a highly valued chuunin and was considered an asset to the village, who took full advantage of his unique ability. He was considered by most to be a ‘support’ hero, but was soon recognized as a chuunin who could perform many roles, especially after he used his Wood Style to defeat a unsuspecting jounin single-handedly. During this period he developed many of the techniques he uses today, including Light Manipulation, his unusual healing ability, pain suppression, and blinding light. He became a jounin at the age of 25. During his time as a chuunin, he completed (with teams and alone) 21 c ranked missions, 32 b ranked missions, and 1 a mission, and killed a supposed 18 people (not including kills he participated in.
His capacities with wood and earth style techniques rose to great heights, and the village elders treated him as a form of trump card, due to the exceedingly rare nature of his techniques. He was granted a title 'The roots of death' in honor of his rare bloodline. He was an excellent soldier- were it not for a strange sadistic streak that was emerging in his nature. His wood style was so adept at taking life, that Hanikaro began to take pleasure in the act of killing others. On missions, he would often butcher innocents needlessly, just for the pleasure it brought him. However, in a war-like village such as kiriagakure, this was a trait to be admired rather than feared. His bloodthirstiness brought him acclaim in the eyes of the shinobi hierarchy, and fear in those of the civilian class- an emotion which he enjoyed observing. It did not take long for Hanikaro to rise to the rank of Jounin.
Role-Play Sample: An’barak trudged through the forest, his cloak wrapped tightly around him. The thick canopyof trees above him dripped with water, as exorbitant amounts of rain somehow managed to still pour through the dense foliage. The cloth of his silk cloak was wet, and beginning to become cold, but An’barak ignored the discomfort. He had heard rumors of a tome of powerful demon lore existed somewhere within this land, and so he had come in search of the knowledge. If anyone could find it, it would be him. He had tracked down several other such artifacts before, and he would do so again. Unfortunately, he had heard rumors of a purported criminal organization that functioned within the area… The Akatsuki. An’barak had much confidence in his own abilities: a whole dozen Anbu hadn’t been able to bring him down, but a fight with a member of that little group was a fight he didn’t need. Their abilities were infamous… He would have to be careful as he searched this land. He stepped in a puddle, as he was lost in thought, and his foot sank deep into the muddy liquid. Muttering a curse as he lifted his leg out, he continued on, as several lightning bolts streaked through the dark cloudy sky, followed shortly by the sound of thunder. It was, in An’barak’s eyes, actually quite a Lovely country. Dark and brooding, the rain country was the perfect place for a demonic artifact to hide.
Indeed, if he weren’t so cold An’barak may even consider living here… But he shrugged away the thought. There was no time to settle down for him, on his quest for power, especially in such a dangerous place. He didn’t want anyone to get word of his existence here, or to hear about that which he was searching for. Criminal organizations had a way of discovering information that was meant to be secret, so An’barak couldn’t afford to ask anyone about what he was looking for. “Damn it.” He muttered. “This may take longer than I thought.” He paused momentarily, glancing up at the dark sky above him, a few drops of rain hitting his scarred face. He continued at his brisk pace, letting out a dull cough. At this rate he would fall ill… He decided that it may be in his best interests to actually set up a camp after all in this hostile environment.
Trudging over to a set of fern tree’s (he remembered from somewhere that these were good for blocking rainwater), he then shot a bolt of shadow energy towards a distant oak, which immeadiatley withered, and crumpled, the life instantly leaving the great tree. An’barak began tearing off limbs, and soon enough, he had enough dead wood to suit his purposes. He wove several quick handsigns, and breathed a ball of fire over the dried twigs, a bonfire quickly crackling and coming to life. He sat down, wrapping his cloak tighter around his frail frame, letting it dry off in the warmth of his fire. He looked up again, more yellow flashes lighting the gloomy gray clouds. In this weather, it seemed fairly pointless to continue on foot. Even for the rain country, this storm seemed pretty bad. He supposed he would have to sit here for quite a while, as he leaned his back against a tree, tapping his foot impatiently, as if the storm would notice his anger and quickly move out of the area. “It’s going to be a long day.” He sighed to himself.
Last edited by Jsalos on Thu 08 Apr 2010, 3:19 am; edited 39 times in total |
| | | Uchiha Osore
Posts : 1044
| Subject: Re: Senju, Hanikaro [Suna Chuunin] Sun 14 Feb 2010, 9:08 pm | |
| First things first, these giant walls of text need to broken into paragraphs. I can't read a giant wall of text with no logical breaks and eye rests, neither can many other people, so you need to break things up into paragraphs. Especially your RP Sample, I wouldn't approve a Jounin if they posted like that, nobody wants to read a text wall.
Also, you're going to need more history, like three good paragraphs per arc. Theres only one Jounin slot remaining, besides my own, and I'm expecting high quality to fill it. |
| | | Jsalos
Posts : 191
| Subject: Re: Senju, Hanikaro [Suna Chuunin] Sun 14 Feb 2010, 9:28 pm | |
| split and lenghtened. |
| | | Uchiha Osore
Posts : 1044
| Subject: Re: Senju, Hanikaro [Suna Chuunin] Sun 14 Feb 2010, 11:10 pm | |
| Your picture isn't inside the little box the template provides for, hence that small box in your app that you may have noticed. I can't see the picture due to my computer but I know its not in the box, so you should either remove the box or put the picture inside of it.
Also, you have a link in your application? You don't need links, especially when it apparently leads nowhere and its also just kind of there for no apparent reason, randomly in parenthesis or something...
You should remove the catch phrase section or put 'None' if you don't have any, otherwise its just cluttering up your application.
Your list codes are broken. List makes them all align with one another, but you may not want that, so either add the finishing list command somewhere or remove the initial command because it just makes the app look bad. Remove all of your (List) or fix the coding.
The Senju clan image shouldn't be in a link, the code should make it display normally as an image so I don't know why you have it displayed as a link because it just makes the application look worse. Fix that.
Ninjutsu isn't capitalized and Genjutsu is as your sub, looks bad, make them both capitalized for visual purposes. Jounin apps are supposed to be looked at as examples so I want it to be perfect visually.
Also, remove the instructions of the Character Template, they don't need to be on your application.
Wood (Mokuton) can't be your Main element, its a clan element, Earth or Water is your Main, and the one thats not your Main is your Sub. Mokuton is neither of them and is a clan based element. You should add Mokuton below your Main and Sub and list is as "Kekkei Genkai Element".
Your special characteristics each need to be separated and each needs to be described in a paragraph or more. Why do you have better control/more chakra? How? When did you achieve this? How does this feature in your character? Etc.
For your jutsu, organize them. Separate them into element, letter rank, and type, this is just a giant messy blob of jutsu. Also, they come in a code with bolding, I want to see bolding on every single jutsu. Capitalize the names of your jutsu, the words that need to be anyhow. Totally serious about this...
Light Bending: Seems more Clan Jutsu-ish for a Light clan, remove this.
- App wrote:
Name: Armor of the Forest God Rank: S Type: Ninjutsu Element: Wood Description: After weaving several handsigns, the clan member will activate the jutsu. Almost immediately after activation, beams of wood will shoot out of his body in all directions, and then wrap around the user. It will do this for several seconds, until an elegant suit of completely wooden armor is formed. It appears to resemble a suit of dense plate mail, complete with a full plate helm, and is surprisingly well-jointed, allowing full ranges of movement. The wood, after formation, then petrifies itself, turning as hard as rock, but losing little of its mobility in the process. This armor is extremely strong, capable of deflecting most physical attacks easily (kunai, punches) and can absorb the force of a wide variety of ninjutsu. If the armor is broken through, it can be recreated at the point where it was destroyed for an appropriate chakra cost. First off, Jounin are A Ranked, you can't even use this jutsu. Secondly, how do you assemble full plate mail and make it so you're not encumbered both movement-wise and weight wise? What's an 'appropriate chakra cost'?
- App wrote:
Name: Petrify Rank: D-S Type: Ninjutsu Element: Wood Description: for a slight additional chakra cost to the additional cost of the jutsu (2 ranks below the original rank of the technique it is being applied to) the user can cause any wood style technique to change from normal wood to petrified wood- greatly increasing the strength of the wood, turning it to an almost stone like nature. You do realize petrified wood can't move right? So you could use this AFTER you used a Mokuton jutsu because otherwise the wood couldn't move, thus the jutsu wouldn't work in the first place. Also, one rank below for cost, two ranks below is too cheap.
- App wrote:
Name: He who built the forest Rank: A Type: Ninjutsu Element: Wood Description: Using a large amount of chakra, and after weaving a large number of handsigns, the user slams his hands on the ground, and causes it to burst forth with a dense forest of trees. The trees grow very gradually, at around 3 feet per second, therefore are capable of causing very little damage, but are rather used to build a forest for the Senju clan member to use as a weapon throughout the fight. Uhhh...Birth of Dense Woodland, and other Canon Senju jutsu, do the same thing, why do you have this?
Wooden Weapons: Only Basic Ninja Weapons, I can't allow you pull out specialty weapons and using them without the appropriate spec.
Tracer Seeds: C Rank.
Sprout: Needs more details. How large are the trees? How quickly? Etc. Also, three trees at max for a C Rank jutsu. I'd allow 5 at B, and the total of 8 at A. Eight trees covers quite a bit of ground and adds great versatility.
Walking Woods: S Rank, which you can't use, so remove it.
Entangling Roots: C Rank, make it a little bit longer.
He Who Walks In Trees: How long does this take? How far can you travel? What happens if the tree your in is damaged? What happens if that tree is destroyed? Also, B Rank.
Wood Trick: D Rank.
Thorned Wire: Why does it have no element in the template? Also, how does a metal wire grow thorns? You can't manipulate metal so it makes no sense as its written to make thorns come out of a wire.
Pollen Stream: Crosses into other plants territories, pollen is not characteristicly a tree thing so please remove this.
Foliage Veil: Very similar to a technique I created...
- Moi wrote:
Name: Kusari Myaku - Chain Pulse Rank: D Type: Ninjutsu Element: None Description: An Oparu Clan jutsu developed by Camuraki Oparu. The clan member places their hand on an object and channels pure double-helix chakra into it, causing the object's chakra to disrupt and fail and the chakra to burst out at weak points in it. If used on a tree, for example, the chakra causes the tree to die (though this is not visible) and causes the leaves to break off the tree as that is the weakest point where the chakra can break free. Doing this causes the finger tips to bleed. Also, Senju manipulate the tree, not the leaves and what not in it. Besides being similar to a clan jutsu already in existence it doesn't matter the Senju's abilities so I wouldn't approve of it regardless.
Tree Ally: At least B Rank, needs way more details. How do you control it? How good is the control? How far away can the tree be? Do you have maintain some form of contact? Can you use jutsu with it? How long? Etc.
Petal Dance: Not related to trees, also crosses into Shokobutsukon territory, remove.
Wood Clone: Its apparently D Rank on the site, though it has a different description than what you've stated. Please use the site provided clan information on this jutsu.
Body Flicker: D Rank, and thats not what the jutsu does or what its for. I believe we have a description of the jutsu somewhere on the site...
Wood Locking Wall: Use the clan jutsu.
Wood Expansion: How much growth? What can it effect?
Thorn Whip: Not Mokuton. Remove.
Spear Form: How long? How large? Made of wood? You haven't provided much detail on these, do they have arrow head tips or some special kind of tip? Are they attached to the hand? Etc.
Blind Attack Ring: Senju control Wood, not Plant. Removed.
Grass Skating: How does a wooden end help you move quicker? Especially through grass, that doesn't make much sense.
Hidden Vineyard: Plant Element, remove.
Gatling Seeds: Plant Element, remove.
Roots of Time: Much more detail.
Razor Leaves: Plant Element, remove.
Four Pillars Home: Please use the site provided version.
Splinter Grenade: How does this work? How does it detonate? Normal chakra doesn't explode, only special forms like Deidara's, and you don't have Katon to use a combustion reaction to cause an explosion, so how do you cause this?
Bamboo Forest: Not Mokuton, remove.
Seed of Thorn Vines: Plant Element, remove.
Spore Burst: Plant Element, remove.
Great Forest: Please use the site provided version.
Tree Restraints: Please use the site provided version.
Forest Genesis: Please use the site provided version.
Four Pillars Prison: Please use the site provided version.
Earth Trick: D Rank.
Earth Rope: D Rank.
Ground Thorns: C Rank. More details, how large of an area? How big are the spikes?
Inner Decapitation: C Rank despite Canon information.
Crack: More details. How large? Can this affect any kind of earth and rock? What about other Doton jutsu? Etc.
Armor of Earth: B Rank.
Terra Musica: More fitting to a Kekkei Genkai or Weapon ability, remove.
Earth Clone: B Rank.
Speed Pillars: How many pillars per use?
Rock Fissure: Makes no sense. This isn't Looney Toons, theres subtance underneath the opponent, so cutting a circle around them wouldn't do anything whatsoever as you describe it. I'd highly suggest removing unless you failed to explain something or I failed to understand something.
Mud Bomb: How do you detonate it? I asked this before on one of your Mokuton jutsu, refer to that.
Rock Fist: More details.
Earth Flow: More details.
Weapons of Rising Earth: How many? How large? And Basic Shinobi Weapons only please.
Call of Chains: I assume those chains are made of earth? The technique doesn't specify, fix that.
Earth Cage: A Rank.
Magnitude: How powerful? Whats the range?
Gaia Hammer: How large? How strong? Does it weigh you down? How fast can you attack with it? Etc.
Earth Mirrors: Just plain makes no sense. How do you make a mirror of earth? You cant reflect off of rock. And how do attacks go through it and come out of one end? Its makes no sense at all, remove.
Earth Dragon: How large? How long? Etc.
Rock Bombardment: More details.
Harden: How does this justu work? How long does it last? Does it consume chakra each post? Etc.
If you finish up with these and intend to keep the character then I'll go over the side details like Looks, Personality, and History. I've left these out for now. |
| | | Agent Hashbrown
Age : 28 Posts : 114
| Subject: Re: Senju, Hanikaro [Suna Chuunin] Mon 15 Feb 2010, 12:26 am | |
| Btw, Senju Clan is only available for Konoha |
| | | Jsalos
Posts : 191
| Subject: Re: Senju, Hanikaro [Suna Chuunin] Mon 15 Feb 2010, 3:44 am | |
| - DaHashi wrote:
- Btw, Senju Clan is only available for Konoha
Where does it say this? also, In my history i explained how I arrived in kiriagakure from konoha
Working on the rest. |
| | | Jsalos
Posts : 191
| Subject: Re: Senju, Hanikaro [Suna Chuunin] Mon 15 Feb 2010, 10:08 pm | |
| Alright, I believe i have fixed everything, and added water-style since i was unaware i could have a 3rd element along with kkg. Also, I'm Not sure why He Who Walks with the Trees needs to be b-rank, as it gives a similar effect to the Earth style technique to go underground, only with less versatility. |
| | | Uchiha Osore
Posts : 1044
| Subject: Re: Senju, Hanikaro [Suna Chuunin] Mon 15 Feb 2010, 11:16 pm | |
| There are still things I posted in my first post that have not been corrected, I would rather not individually go over all the things that you missed so please re-read my post and double check everything you've done. |
| | | Jsalos
Posts : 191
| Subject: Re: Senju, Hanikaro [Suna Chuunin] Mon 15 Feb 2010, 11:50 pm | |
| pretty sure I fixed everything, checked again, edited 1-2 things i saw that were still wrong, but i don't see terribly many. |
| | | Uchiha Osore
Posts : 1044
| Subject: Re: Senju, Hanikaro [Suna Chuunin] Tue 16 Feb 2010, 12:42 am | |
| - Jsalos wrote:
Special Information:
[list]Character Speciality:
You may pick 2 skills: Main: Ninjutsu Sub: Weaponry Elemental Affinity:
What element(s) your character possesses, no more than two Main: Earth Sub:Water KKG: Wood Special Characteristics: No strong emotions (explained in history)
Lets start there, that should've been removed like I said.
And I'll repeat myself, you haven't made the changes I set out, that above proves it when I asked you to remove such things. You also have 5+ jutsu that you haven't editted according to what I asked, and I'm just flipping through the list. They're incredibly obvious, and I don't like repeating myself so many times, if the changes aren't made, or you don't explain why the changes weren't made, the application will not receive my approval, which you need to make a Kiri Jounin. |
| | | Jsalos
Posts : 191
| Subject: Re: Senju, Hanikaro [Suna Chuunin] Tue 16 Feb 2010, 1:48 am | |
| Petrify: Done
He Who Built The Forest: I have it because A. I cannot have S-rank jutsu, and B: because forest genesis is far to quick and offensive when compared to this jutsu. This takes quite some time to set up actual trees, but in contrast, it gradually makes a quite wide area for me to use for further techs.
Wooden Weapons: Only Basic Ninja Weapons, I can't allow you pull out specialty weapons and using them without the appropriate spec. Done
Tracer Seeds: C Rank. Done
Sprout: Needs more details. How large are the trees? How quickly? Etc. Also, three trees at max for a C Rank jutsu. I'd allow 5 at B, and the total of 8 at A. Eight trees covers quite a bit of ground and adds great versatility. Done
Walking Woods: S Rank, which you can't use, so remove it. Done
Entangling Roots: C Rank, make it a little bit longer. Done
He Who Walks In Trees: How long does this take? How far can you travel? What happens if the tree your in is damaged? What happens if that tree is destroyed? Also, B Rank. Did the descriptions on them, however, i don't understand why this should be b-rank, when a a more versatile technique, Such as Subtarranean Fish, is C.
Wood Trick: D Rank.
Thorned Wire: Why does it have no element in the template? Also, how does a metal wire grow thorns? You can't manipulate metal so it makes no sense as its written to make thorns come out of a wire.: Done
Pollen Stream: Crosses into other plants territories, pollen is not characteristicly a tree thing so please remove this.: done
Foliage Veil: Very similar to a technique I created...: already Discussed this one
Tree Ally: At least B Rank, needs way more details. How do you control it? How good is the control? How far away can the tree be? Do you have maintain some form of contact? Can you use jutsu with it? How long? Etc. I made it C- and limited it more, given how limited it is I don't think it should be B.
Petal Dance: Not related to trees, also crosses into Shokobutsukon territory, remove. Done
Wood Clone: Its apparently D Rank on the site, though it has a different description than what you've stated. Please use the site provided clan information on this jutsu. Done
Body Flicker: D Rank, and thats not what the jutsu does or what its for. I believe we have a description of the jutsu somewhere on the site... Removed
Wood Locking Wall: Use the clan jutsu. Done
Wood Expansion: How much growth? What can it effect? Done
Thorn Whip: Not Mokuton. Remove. Done
Spear Form: How long? How large? Made of wood? You haven't provided much detail on these, do they have arrow head tips or some special kind of tip? Are they attached to the hand? Etc. Done
Blind Attack Ring: Senju control Wood, not Plant. Removed.Done
Grass Skating: How does a wooden end help you move quicker? Especially through grass, that doesn't make much sense. Removed
Hidden Vineyard: Plant Element, remove. Done
Gatling Seeds: Plant Element, remove. Done
Roots of Time: Much more detail. Done
Razor Leaves: Plant Element, remove. Done
Four Pillars Home: Please use the site provided version. Done
Splinter Grenade: How does this work? How does it detonate? Normal chakra doesn't explode, only special forms like Deidara's, and you don't have Katon to use a combustion reaction to cause an explosion, so how do you cause this? Done
Bamboo Forest: Not Mokuton, remove. Changed to Mokuton
Seed of Thorn Vines: Plant Element, remove. Done
Spore Burst: Plant Element, remove. Done
Great Forest: Please use the site provided version. Done
Tree Restraints: Please use the site provided version. Non-existent, there is a similar technique, but it is not the same one.
Forest Genesis: Please use the site provided version. Removed
Four Pillars Prison: Please use the site provided version. Done
Earth Trick: D Rank. Done
Earth Rope: D Rank. Done
Ground Thorns: C Rank. More details, how large of an area? How big are the spikes? Done
Inner Decapitation: C Rank despite Canon information. Done
Crack: More details. How large? Can this affect any kind of earth and rock? What about other Doton jutsu? Etc. Done
Armor of Earth: B Rank. Done
Terra Musica: More fitting to a Kekkei Genkai or Weapon ability, remove. Done
Earth Clone: B Rank. Done
Speed Pillars: How many pillars per use? Done
Rock Fissure: Makes no sense. This isn't Looney Toons, theres subtance underneath the opponent, so cutting a circle around them wouldn't do anything whatsoever as you describe it. I'd highly suggest removing unless you failed to explain something or I failed to understand something. Removed
Mud Bomb: How do you detonate it? I asked this before on one of your Mokuton jutsu, refer to that. Done
Rock Fist: More details. Done
Earth Flow: More details. Done
Weapons of Rising Earth: How many? How large? And Basic Shinobi Weapons only please. Done- since I changed to weaponry spec, I am assuming that I can form advanced weapons now as well
Call of Chains: I assume those chains are made of earth? The technique doesn't specify, fix that. Done
Earth Cage: A Rank. Done
Magnitude: How powerful? Whats the range? Done
Gaia Hammer: How large? How strong? Does it weigh you down? How fast can you attack with it? Etc.
Earth Mirrors: Just plain makes no sense. How do you make a mirror of earth? You cant reflect off of rock. And how do attacks go through it and come out of one end? Its makes no sense at all, remove. Done
Earth Dragon: How large? How long? Etc. Done
Rock Bombardment: More details. Done
Harden: How does this justu work? How long does it last? Does it consume chakra each post? Etc. Done
Alright, hit every jutsu again, hopefully its all good this time. |
| | | Uchiha Osore
Posts : 1044
| Subject: Re: Senju, Hanikaro [Suna Chuunin] Tue 16 Feb 2010, 2:43 am | |
| - Jsalos wrote:
Wooden Weapons: Only Basic Ninja Weapons, I can't allow you pull out specialty weapons and using them without the appropriate spec. Done How many weapons can you create? How large? How many at one time?
- Jsalos wrote:
He Who Walks In Trees: How long does this take? How far can you travel? What happens if the tree your in is damaged? What happens if that tree is destroyed? Also, B Rank. Did the descriptions on them, however, i don't understand why this should be b-rank, when a a more versatile technique, Such as Subtarranean Fish, is C. Underground takes time time to set up and thus can't be used to dodge attacks, this jutsu does not have such a time delay. Also, they don't fuse with the earth, they move through it, you're actually becoming a part of it. Also, what happens if you are attacked while in the tree and you're hit? What happens if the whole tree is destroyed? You still didn't answer those questions.
- Jsalos wrote:
Thorned Wire: Why does it have no element in the template? Also, how does a metal wire grow thorns? You can't manipulate metal so it makes no sense as its written to make thorns come out of a wire.: Done No, it still makes no sense, how do you make thorns grow out of metal? First off, thorns are Plant element, and second off, you can't cause things to grow out of metal unless you can manipulate the metal in some manner as you've stated it.
- Jsalos wrote:
Tree Ally: At least B Rank, needs way more details. How do you control it? How good is the control? How far away can the tree be? Do you have maintain some form of contact? Can you use jutsu with it? How long? Etc. I made it C- and limited it more, given how limited it is I don't think it should be B. Fine.
- Jsalos wrote:
Wood Expansion: How much growth? What can it effect? Done Still not adequate, you mention weight, not size. I want a size.
- Jsalos wrote:
Spear Form: How long? How large? Made of wood? You haven't provided much detail on these, do they have arrow head tips or some special kind of tip? Are they attached to the hand? Etc. Done 8ft at max for a C Rank jutsu.
- Jsalos wrote:
Roots of Time: Much more detail. Done How fast?
- Jsalos wrote:
Splinter Grenade: How does this work? How does it detonate? Normal chakra doesn't explode, only special forms like Deidara's, and you don't have Katon to use a combustion reaction to cause an explosion, so how do you cause this? Done Still doesn't make any sense, you haven't describe how you can create an outwards pushing force to propel the shrapnel, or how powerful the propellant is.
- Jsalos wrote:
Bamboo Forest: Not Mokuton, remove. Changed to Mokuton How large? How far? How many? How long?
- Jsalos wrote:
Tree Restraints: Please use the site provided version. Non-existent, there is a similar technique, but it is not the same one. Please note you have to have the opponent already subdued to have any chance to hit with it.
- Jsalos wrote:
Ground Thorns: C Rank. More details, how large of an area? How big are the spikes? Done I want an area of feet this jutsu effects, a 'small area' is subjective.
- Jsalos wrote:
Crack: More details. How large? Can this affect any kind of earth and rock? What about other Doton jutsu? Etc. Done How wide?
- Jsalos wrote:
Speed Pillars: How many pillars per use? Done Too many for a C Rank, try three.
- Jsalos wrote:
Rock Fist: More details. Done B Rank. Too powerful for C Rank.
- Jsalos wrote:
Earth Flow: More details. Done Too far, deep, and wide, 25ft long, 3ft deep and 5ft wide and you have a deal
- Jsalos wrote:
Weapons of Rising Earth: How many? How large? And Basic Shinobi Weapons only please. Done- since I changed to weaponry spec, I am assuming that I can form advanced weapons now as well Only those that match your spec.
Puppet Seal: Physical contact or this is a no-go. Also, describe what happens each post to the puppet.
Suiton Jutsu are WIP, please hold. |
| | | Jsalos
Posts : 191
| Subject: Re: Senju, Hanikaro [Suna Chuunin] Tue 16 Feb 2010, 3:19 am | |
| All changes requested so far have been made. |
| | | Jsalos
Posts : 191
| Subject: Re: Senju, Hanikaro [Suna Chuunin] Wed 17 Feb 2010, 6:06 am | |
| le bump of power |
| | | Travis
Posts : 414
| Subject: Re: Senju, Hanikaro [Suna Chuunin] Wed 17 Feb 2010, 6:35 am | |
| Weaponry, please refer to our Weaponry Guide, you get a main and sub weapon spec. |
| | | Jsalos
Posts : 191
| Subject: Re: Senju, Hanikaro [Suna Chuunin] Wed 17 Feb 2010, 8:25 am | |
| where is this guide? dont see it in weapons section, rules/guides section, or character section. |
| | | Jsalos
Posts : 191
| Subject: Re: Senju, Hanikaro [Suna Chuunin] Thu 18 Feb 2010, 3:20 am | |
| bump |
| | | Uchiha Osore
Posts : 1044
| Subject: Re: Senju, Hanikaro [Suna Chuunin] Thu 18 Feb 2010, 3:46 am | |
| Name:Suiton: Shiryoku [Water Release: Sight] (Doujutsu) Rank: D Type: Ninjutsu Element:Water Description: The user is able to see light without it being bent by water. This allows them to see through a mist, or to the bottom of a pond.
You can't possibly do this without bending light which would require a light affinity from a clan or Kekkei Genkai.
Name:Suiton: Ningyou no Funryuu Ito [Water Release: Water Jet Puppet Strings] Rank: C Type:Ninjutsu Element:Water Description: After using Kugutsu no jutsu the user will apply elemental affinity to their strings in this case water. Only five strings can be made at any time because of the added focus in applying the element. No other jutsu that requires seals can be preformed unless this one is canceled for obvious reasons. After extending the strings from their finger tips each will become like a high power jet of water which can only reach about 15 meters. They strike the enemy with enough force to cause bruising and knock back. Until canceled the jets will continue to spray and slowly drain on chakra. Does not require handseals.
-_- You don't use Kugutsu, why is this on your app?
Name:Mayomeru [Purify] Rank: C Type: Ninjutsu Element: Water Description: The user places their hands on a surface of water and causes all man-harmful impurities to be removed from it. This makes the water suitable for human usage and probably more easy to manipulate by Suiton.
You can't remove jutsu or poisons with this technique, otherwise its OP.
Name:Suiton: Suisou [Water Release: Water Camouflage] Rank: C Type:Ninjutsu Element:Water Description: The user performs a short string of handseals then stands still in a pool of water for a few moments. He then sinks into it turning completely into water. The user loses mobility but can still see and sense his surroundings. This makes for a good surveillance or ambush technique.
What happens if the pool is heated up or crystalized?
Name:Mizu Kyuuin [Water Absorption] Rank: C Type:Ninjutsu Element:Water Description: Certain Suiton jutsus require water, this jutsu allows the user to absorb water for future use for a single jutsu whatever the rank is. In other words, the user has to charge his body with water before fighting, and during the battle the water reserved by the technique will serve as a source for a single jutsu execution only.
You can't use a C Rank jutsu to prepare other jutsu, also, the cost of whatever justu you prepared will have to come out of your topic based limit or else this is effectively bonus jutsu without a clan ability that would enable you to do so. |
| | | Jsalos
Posts : 191
| Subject: Re: Senju, Hanikaro [Suna Chuunin] Thu 18 Feb 2010, 5:54 am | |
| changes made. |
| | | Travis
Posts : 414
| Subject: Re: Senju, Hanikaro [Suna Chuunin] Thu 18 Feb 2010, 6:02 am | |
| The Weapons Guide is currently not up, but lemme get the gist of it for you.
- Quote :
- - Weaponry users on US 2.0 are combined with Kenjutsu, though you can still have 'Kenjutsu'. With the current system you choose two types of weapon and you specialize in these types of weapon. One is your main, the other your sub. Your main can be used up to your own rank, your sub may be used up to 2 ranks below your rank, always being at least D Rank. Other than your two chosen, you're treated as a normal ninja.
You may pick from the following categories:
Swords - All forms of Sword Axes - All forms of Axe Polearms - All forms of polarms, from spears to halberds Blunt - All blunt weaponary, such as hammers, maces, ninchucks etc Ranged - All ranged weaponary such as bows and advanced forms of shuriken/kunai Exotic - Any weapons that don't fall into the norm such as whips and chains. Really odd shaped weapons of whatever variety count as exotic |
| | | Jsalos
Posts : 191
| Subject: Re: Senju, Hanikaro [Suna Chuunin] Thu 18 Feb 2010, 6:04 am | |
| Would Armor fall under the exotic category? |
| | | Travis
Posts : 414
| Subject: Re: Senju, Hanikaro [Suna Chuunin] Thu 18 Feb 2010, 6:08 am | |
| Weapons are considered miscelaneous weapons meaning you can have them like items, ex. rings, guantlets, etc.
But then again our wep specialist may have something else to say. |
| | | Guest
| Subject: Re: Senju, Hanikaro [Suna Chuunin] Thu 18 Feb 2010, 6:21 am | |
| weapon signifies attack. armor is primarily deffense. armors would be an item |
| | | Jsalos
Posts : 191
| Subject: Re: Senju, Hanikaro [Suna Chuunin] Thu 18 Feb 2010, 5:36 pm | |
| so theoretically, anyone, not just those with weaponry spec could have special suits of armor? |
| | | Sponsored content
| Subject: Re: Senju, Hanikaro [Suna Chuunin] | |
| |
| | | |
Page 1 of 3 | Go to page : 1, 2, 3 | |
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| FORUM STAFF |
|
Affiliates |
OUR BUTTON
OUR AFFILIATES
|
COPYRIGHT |
Naruto© - The Creator [ Masashi Kishimoto] Custom Characters, Equipment, Techniques, Images, etc. [Their Rightful Owners] Any creations, posts, and ideas from this site are copyrighted to their respective owners. Therefore, information may not be taken or used without their permission. Failing to abide is plagiarism.
|
|